Othell Adventurer Critical Tactics

Skill NameDescription
Critical Tactics Lv.1

Character Level: 85

Required SP: 0

Enchant Skill: Lv. 1 or Higher
For 5 minutes, P. Skill Power +2%, Normal Attack Critical Damage +35%, Perfect Rate +20%, Perfect Power +15%.

<Perfect Additional Effect>
When Perfect is triggered by a deadly attack, grants 'Deep Wound' Lv.1 effect.

<Deep Wound>
Inflicts a deep wound with a weakness attack, increasing the amount of damage the target takes.

Requires dagger or dual dagger.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Wind

+1 Increases Speed +2.
+2 Increases Speed +4.
+3 Increases Speed +6.
+4 Increases Speed +8.
+5 Increases Speed +10.
+6 Increases Speed +12.
+7 Increases Speed +14.
+8 Increases Speed +16.
+9 Increases Speed +18.
+10 Increases Speed +20.
+11 Increases Speed +22.
+12 Increases Speed +24.
+13 Increases Speed +26.
+14 Increases Speed +28.
+15 Increases Speed +30.
+16 Increases Speed +32.
+17 Increases Speed +34.
+18 Increases Speed +36.
+19 Increases Speed +38.
+20 Increases Speed +40.
MP Consume: 36
Casting Time: 2 Sec.
Reuse Time: 290 Sec.
Critical Tactics Lv.2

Character Level: 120

Required SP: 436393

Required Item: Rune Stone X 64

Enchant Skill: Lv. 1 or Higher
For 5 minutes, P. Skill Power +7%, Normal Attack Critical Damage +70%, Perfect Rate +25%, Perfect Power +25%.

<Perfect Additional Effect>
When Perfect is triggered by a deadly attack, grants 'Deep Wound' Lv.2 effect.

<Deep Wound>
Inflicts a deep wound with a weakness attack, increasing the amount of damage the target takes.

Requires dagger or dual dagger.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Wind

+1 Increases Speed +2.
+2 Increases Speed +4.
+3 Increases Speed +6.
+4 Increases Speed +8.
+5 Increases Speed +10.
+6 Increases Speed +12.
+7 Increases Speed +14.
+8 Increases Speed +16.
+9 Increases Speed +18.
+10 Increases Speed +20.
+11 Increases Speed +22.
+12 Increases Speed +24.
+13 Increases Speed +26.
+14 Increases Speed +28.
+15 Increases Speed +30.
+16 Increases Speed +32.
+17 Increases Speed +34.
+18 Increases Speed +36.
+19 Increases Speed +38.
+20 Increases Speed +40.
MP Consume: 42
Casting Time: 2 Sec.
Reuse Time: 290 Sec.
Deep Wound Lv.1

Debuff
Receive a perfect critical attack, and for 5 seconds, Damage Received increases by 6%.

Debuff Basic Success Rate: 70%
Abnormal State Type: weakened
Deep Wound Lv.2

Debuff
Receive a perfect critical attack, and for 5 seconds, Damage Received increases by 12%.

Debuff Basic Success Rate: 70%
Abnormal State Type: weakened