 | Assault Rush Lv.1
Character Level: 85
Required SP: 0
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 130% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Range: 600
MP Consume: 38
Casting Time: 1 Sec.
Reuse Time: 7 Sec. |
 | Assault Rush Lv.2
Character Level: 87
Required SP: 6
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 130.5% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Range: 600
MP Consume: 39
Casting Time: 1 Sec.
Reuse Time: 7 Sec. |
 | Assault Rush Lv.3
Character Level: 90
Required SP: 37
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 131% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Range: 600
MP Consume: 41
Casting Time: 1 Sec.
Reuse Time: 7 Sec. |
 | Assault Rush Lv.4
Character Level: 93
Required SP: 44
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 131.5% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Range: 600
MP Consume: 43
Casting Time: 1 Sec.
Reuse Time: 7 Sec. |
 | Assault Rush Lv.5
Character Level: 96
Required SP: 497
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 132% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 45
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|
 | Assault Rush Lv.6
Character Level: 99
Required SP: 500
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 133% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 47
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|
 | Assault Rush Lv.7
Character Level: 101
Required SP: 21143
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 134% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 49
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|
 | Assault Rush Lv.8
Character Level: 103
Required SP: 30447
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 135% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 51
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|
 | Assault Rush Lv.9
Character Level: 105
Required SP: 87688
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 136% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 53
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|
 | Assault Rush Lv.10
Character Level: 107
Required SP: 126271
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 137% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 55
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|
 | Assault Rush Lv.11
Character Level: 109
Required SP: 181830
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 138% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 57
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|
 | Assault Rush Lv.12
Character Level: 113
Required SP: 436393
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 139% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 59
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|
 | Assault Rush Lv.13
Character Level: 118
Required SP: 436393
Enchant Skill: Lv. 5 or Higher
Physical Skills | charges at the enemy to inflict damage with 140% power added to P. Atk. and Stuns for 3 seconds
Requires a sword, blunt weapon, dualsword or dual blunt to be equipped.
Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Distance +1 Skill Class distance 10.
+2 Skill Class distance 20.
+3 Skill Class distance 30.
+4 Skill Class distance 40.
+5 Skill Class distance 50.
+6 Skill Class distance 60.
+7 Skill Class distance 70.
+8 Skill Class distance 80.
+9 Skill Class distance 90.
+10 Skill Class distance 100.
+11 Skill Class distance 110.
+12 Skill Class distance 120.
+13 Skill Class distance 130.
+14 Skill Class distance 140.
+15 Skill Class distance 150.
+16 Skill Class distance 160.
+17 Skill Class distance 170.
+18 Skill Class distance 180.
+19 Skill Class distance 190.
+20 Skill Class distance 200. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Penalty +1 Lowers the Distance limit by 3.
+2 Lowers the Distance limit by 6.
+3 Lowers the Distance limit by 9.
+4 Lowers the Distance limit by 12.
+5 Lowers the Distance limit by 15.
+6 Lowers the Distance limit by 18.
+7 Lowers the Distance limit by 21.
+8 Lowers the Distance limit by 24.
+9 Lowers the Distance limit by 27.
+10 Lowers the Distance limit by 30.
+11 Lowers the Distance limit by 33.
+12 Lowers the Distance limit by 36.
+13 Lowers the Distance limit by 39.
+14 Lowers the Distance limit by 42.
+15 Lowers the Distance limit by 45.
+16 Lowers the Distance limit by 48.
+17 Lowers the Distance limit by 51.
+18 Lowers the Distance limit by 54.
+19 Lowers the Distance limit by 57.
+20 Lowers the Distance limit by 60. Range: 600
MP Consume: 61
Casting Time: 1 Sec.
Reuse Time: 7 Sec.
|