Skill Name | Description | |
---|---|---|
Mystic Weapon Mastery Lv.1 Character Level: 1 Required SP: 0 passive | When equipping a two-handed sword/bow, M. Atk. +25%, Casting Spd. +30%, M. Skill Critical Rate +10%, M. Skill Power +10%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills. | |
Mystic Weapon Mastery Lv.2 Character Level: 90 Required SP: 37 passive | When equipping a two-handed sword/bow, M. Atk. +30%, Casting Spd. +30%, M. Skill Critical Rate +10%, M. Skill Power +15%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills. | |
Mystic Weapon Mastery Lv.3 Character Level: 105 Required SP: 87688 passive | When equipping a two-handed sword/bow, M. Atk. +32%, Casting Spd. +30%, M. Skill Critical Rate +10%, M. Skill Power +17%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills. | |
Mystic Weapon Mastery Lv.4 Character Level: 107 Required SP: 126271 passive | When equipping a two-handed sword/bow, M. Atk. +34%, Casting Spd. +30%, M. Skill Critical Rate +10%, M. Skill Power +19%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills. | |
Mystic Weapon Mastery Lv.5 Character Level: 110 Required SP: 436393 passive | When equipping a two-handed sword/bow, M. Atk. +36%, Casting Spd. +30%, M. Skill Critical Rate +10%, M. Skill Power +22%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills. | |
Mystic Weapon Mastery Lv.6 Character Level: 115 Required SP: 436393 passive | When equipping a two-handed sword/bow, M. Atk. +38%, Casting Spd. +30%, M. Skill Critical Rate +10%, M. Skill Power +25%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills. | |
Mystic Weapon Mastery Lv.7 Character Level: 118 Required SP: 436393 passive | When equipping a two-handed sword/bow, M. Atk. +40%, Casting Spd. +30%, M. Skill Critical Rate +10%, M. Skill Power +27%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills. | |
Mystic Weapon Mastery Lv.8 Character Level: 120 Required SP: 436393 passive | When equipping a two-handed sword/bow, M. Atk. +40%, Casting Spd. +30%, M. Skill Critical Rate +10%, M. Skill Power +30%, and with a special magical energy, you can levitate the equipped two-handed sword or bow in the air. In addition, depending on INT, Skill Cooldown is reset or Skill Duration is doubled. You can inject magic into your slasher or bow and use magic skills. |