Sigel Fate Rush

Skill NameDescription
Fate Rush Lv. 1

Character Level: 40

Required SP: 0

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 100% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

Range: 700
MP Consume: 70
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 2

Character Level: 85

Required SP: 0

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 102% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

Range: 700
MP Consume: 108
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 3

Character Level: 92

Required SP: 42

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 104% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

Range: 700
MP Consume: 118
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 4

Character Level: 95

Required SP: 100

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 106% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

Range: 700
MP Consume: 126
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 5

Character Level: 98

Required SP: 499

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 108% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

Range: 700
MP Consume: 130
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 6

Character Level: 101

Required SP: 21143

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 110% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

Range: 700
MP Consume: 138
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 7

Character Level: 104

Required SP: 36536

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 112% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

Range: 700
MP Consume: 142
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 8

Character Level: 107

Required SP: 126271

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 114% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

+ Distance

+1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200.
Range: 700
MP Consume: 150
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 9

Character Level: 110

Required SP: 436393

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 116% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

+ Distance

+1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200.
Range: 700
MP Consume: 155
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 10

Character Level: 114

Required SP: 436393

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 118% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

+ Distance

+1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200.
Range: 700
MP Consume: 160
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Fate Rush Lv. 11

Character Level: 119

Required SP: 436393

Enchant Skill: Lv. 8 or Higher

Physical Skills
Approaches the target in an instant.
Inflicts damage to target and surrounding enemies with 120% Power of P. Atk., and stuns enemies within range.
Cannot be used if within close range of the target.

Abnormal Status Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Requires a One-handed Sword

+ Distance

+1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200.
Range: 700
MP Consume: 165
Casting Time: 1 Sec.
Reuse Time: 5 Sec.