Atlas Earring | Giants Accessories | Rare Accessories |
Fallen Angel Accessories | ![]() | Angel's Accessories |
Dragon Accessories | Dark Dragon Accessories | God's Accessories |

Angel Accessories DropจากInstance Boss, Field Boss Lv. 105+
การEnchant ใช้
Scroll Enchant Angel Accessory เมื่อEnchant สามารถFailได้ตั้งแต่ +1 และไอเทมถูกทำลายเป็น
R-grade Crystal
Gran Kain’s Scroll Enchant Angel Accessory เมื่อEnchantfailไอเทมจะไม่ถูกทำลาย ค่าEnchantจะคงเดิม
Enchantได้สูงสุด +10 เมื่อค่าEnchantเพิ่มขึ้นคุณสมบัติของไอเทมก็จะเพิ่มขึ้นด้วย
สามารถเพิ่ม Ability โดยใช้
Sileniteได้ที่Denign เมือง Giran
สามารถใส่
Accessory special abilities ได้ที่Blacksmithทุกเมือง
Augment ด้วย
Accessory Augmenting Stone
| Enchant Stats | Effect |
|---|---|
| + | |
| 0 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +5. |
| 1 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +15. |
| 2 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15. |
| 3 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Speed +5. |
| 4 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Speed +5, Damage Reflection +5%. |
| 5 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Speed +5, Damage Reflection +5%, Skill Cooldown -10%. |
| 6 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Speed +5, Damage Reflection +5%, Skill Cooldown -10%, P. Atk./ M. Atk./ P. Def./ M. Def. +1%, All Power +1%, LUC/ CHA +1. |
| 7 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Speed +6, Damage Reflection +6%, Skill Cooldown -11%, P. Atk./ M. Atk./ P. Def./ M. Def. +2%, All Power +2%, LUC/ CHA +1. |
| 8 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Speed +7, Damage Reflection +7%, Skill Cooldown -12%, P. Atk./ M. Atk./ P. Def. / M. Def. +3%, All Power +3%, LUC/ CHA +1. |
| 9 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, Speed +8, Damage Reflection +8%, Skill Cooldown -13%, P. Atk./ M. Atk./ P. Def./ M. Def. +4%, All Power +4%, LUC/ CHA +2. |
| 10 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, Speed +10, Damage Reflection +10%, Skill Cooldown -15%, P. Atk./ M. Atk./ P. Def./ M. Def. +5%, All Power +5%, LUC/ CHA +2. |
| + | |
| 0 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +5. |
| 1 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +15. |
| 2 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15. |
| 3 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, MP Consumption -3%. |
| 4 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, MP Consumption -3%, Heal Received +5%. |
| 5 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, MP Consumption -3%, Heal Received +7%, Vampiric +3%. |
| 6 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, MP Consumption -5%, Heal Received +10%, Vampiric +4%, All Power +1%, All Critical Damage Received -1%, LUC/ CHA +1, Attack Attribute +10. |
| 7 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, MP Consumption -6%, Heal Received +11%, Vampiric +4%, All Power +2%, All Critical Damage Received -2%, LUC/ CHA +1, Attack Attribute +20. |
| 8 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, MP Consumption -7%, Heal Received +12%, Vampiric +4%, All Power +3%, All Critical Damage Received -3%, LUC/ CHA +1, Attack Attribute +30. |
| 9 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, MP Consumption -8%, Heal Received +13%, Vampiric +5%, All Power +4%, All Critical Damage Received -4%, LUC/ CHA +2, Attack Attribute +40. |
| 10 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, MP Consumption -10%, Heal Received +15%, Vampiric +6%, All Power +5%, All Critical Damage Received -5%, LUC/ CHA +2, Attack Attribute +50. |
| + | |
| 0 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +5. |
| 1 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +15. |
| 2 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15. |
| 3 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, All Defense Attributes +10. |
| 4 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, All Defense Attributes +12, P. Atk./ P. Skill/ M. Skill Critical Damage +5%. |
| 5 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, All Defense Attributes +15, P. Atk./ P. Skill/ M. Skill Critical Damage +10%. |
| 6 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, All Defense Attributes +18, Normal Attack/ P. Skill/ M. Skill Critical Damage +15%, All Power +1%, LUC/ CHA +1. |
| 7 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, All Defense Attributes +21, Normal Attack/ P. Skill/ M. Skill Critical Damage +16%, All Power +2%, LUC/ CHA +1. |
| 8 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, All Defense Attributes +24, Normal Attack/ P. Skill/ M. Skill Critical Damage +17%, All Power +3%, LUC/ CHA +1 |
| 9 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, All Defense Attributes +27, Normal Attack/ P. Skill/ M. Skill Critical Damage +18%, All Power +4%, LUC/ CHA +2. |
| 10 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, All Defense Attributes +30, Normal Attack/ P. Skill/ M. Skill Critical Damage +20%, All Power +5%, LUC/ CHA +2. |
เราสามารถแลกเปลี่ยน
Angel’s Necklace Box/
Angel’s Ring Box/
Angel’s Earring Box 100กล่อง เป็น
+6 Angel’s Necklace Box/
+6 Angel’s Ring Box/
+6 Angel’s Earring Box กับ Denignได้
Blessed Angel Accessories ได้จากการนำ Angel Accessory+6ขึ้นไป นำไปupgradeกับหัวหน้าช่างเหล็กในเมืองรายละเอียดดังตารางด้านล่าง
| Name | Description | |
|---|---|---|
| +6 Blessed Angel's Necklace | ||
| +7 Blessed Angel's Necklace | ||
| +8 Blessed Angel's Necklace | ||
| +9 Blessed Angel's Necklace | ||
| +10 Blessed Angel's Necklace | ||
| +6 Blessed Angel's Earring | ||
| +7 Blessed Angel's Earring | ||
| +8 Blessed Angel's Earring | ||
| +9 Blessed Angel's Earring | ||
| +10 Blessed Angel's Earring | ||
| +6 Blessed Angel's Ring | ||
| +7 Blessed Angel's Ring | ||
| +8 Blessed Angel's Ring | ||
| +9 Blessed Angel's Ring | ||
| +10 Blessed Angel's Ring | ||
Blessed Angel Accessories สามารถ+ได้สูงสุด +10 Effectจะเพิ่มขึ้นเมื่อค่าEnchantสูงขึ้น
| Enchant Stats | Effect |
|---|---|
| + | |
| 0 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +15. |
| 1 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15. |
| 2 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Speed +5. |
| 3 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Speed +5, Damage Reflection +5%. |
| 4 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Speed +5, Damage Reflection +5%, Skill Cooldown -10%. |
| 5 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Speed +5, Damage Reflection +5%, Skill Cooldown -10%, P. Atk./ M. Atk./ P. Def./ M. Def. +1%, All Power +1%, LUC/ CHA +1. |
| 6 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Speed +6, Damage Reflect +6%, Skill Cooldown -11%, P. Atk./ M. Atk./ P. Def./ M. Def. +2%, All Power +2%, LUC/ CHA +1 |
| 7 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Speed +7, Damage Reflect +7%, Skill Cooldown -12%, P. Atk./ M. Atk./ P. Def./ M. Def. +3%, All Power +3%, LUC/ CHA +1 |
| 8 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, Speed +8, Damage Reflect +8%, Skill Cooldown -13%, P. Atk./ M. Atk./ P. Def./ M. Def. +4%, All Power +4%, LUC/ CHA +2 |
| 9 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, Speed +10, Damage Reflect +10%, Skill Cooldown -15%, P. Atk./ M. Atk./ P. Def./ M. Def. +5%, All Power +5%, LUC/ CHA +2 |
| 10 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +30, Speed +11, Damage Reflect +11%, Skill Cooldown -15%, P. Atk./ M. Atk./ P. Def./ M. Def. +6%, All Power +6%, LUC/ CHA +2 |
| + | |
| 0 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +15. |
| 1 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15. |
| 3 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Consumed MP -3%. |
| 3 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Consumed MP -3%, Received healing +5% |
| 4 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, Consumed MP -3%, Received healing +7%, Vampiric +3%. |
| 5 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Consumed MP -5%, Received healing +10%, Vampiric +4%, All Power +1%, All Critical Damage Received -1%, LUC/ CHA +1, Attack Attribute +10 |
| 6 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Consumed MP -6%, Received healing +11%, Vampiric +4%, All Power +2%, All Critical Damage Received -2%, LUC/ CHA +1, Attack Attribute +20 |
| 7 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, Consumed MP -7%, Received healing +12%, Vampiric +4%, All Power +3%, All Critical Damage Received -3%, LUC/ CHA +1, Attack Attribute +30 |
| 8 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, Consumed MP -8%, Received healing +13%, Vampiric +5%, All Power +4%, All Critical Damage Received -4%, LUC/ CHA +2, Attack Attribute +40 |
| 9 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, Consumed MP -10%, Received healing +15%, Vampiric +6%, All Power +5%, All Critical Damage Received -5%, LUC/ CHA +2, Attack Attribute +50 |
| 10 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +30, Consumed MP -11%, Received healing +16%, Vampiric +7%, All Power +6%, All Critical Damage Received -6%, LUC/ CHA +2, Attack Attribute +60 |
| + | |
| 0 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance Success +15. |
| 1 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15. |
| 2 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, All Defense Attribute +10. |
| 3 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, All Defense Attribute +12, Normal Attack/ P. Skill/ M. Skill Critical Damage +5%. |
| 4 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +15, All Defense Attribute +15, Normal Attack/ P. Skill/ M. Skill Critical Damage +10%. |
| 5 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, All Defense Attribute +18, Normal Attack/ P. Skill/ M. Skill Critical Damage +15%, All Power +1%, LUC/ CHA +1. |
| 6 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, All Defense Attribute +21, Normal Attack/ P. Skill/ M. Skill Critical Damage +16%, All Power +2%, LUC/ CHA +1 |
| 7 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +20, All Defense Attribute +24, Normal Attack/ P. Skill/ M. Skill Critical Damage +17%, All Power +3%, LUC/ CHA +1 |
| 8 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, All Defense Attribute +27, Normal Attack/ P. Skill/ M. Skill Critical Damage +18%, All Power +4%, LUC/ CHA +2 |
| 9 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +25, All Defense Attribute +30, Normal Attack/ P. Skill/ M. Skill Critical Damage +20%, All Power +5%, LUC/ CHA +2 |
| 10 | Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance and Attack Success +30, All Defense Attribute +40, Normal Attack/ P. Skill/ M. Skill Critical Damage +21%, All Power +6%, LUC/ CHA +2 |
Crafted Accessory’s Ability คือการCraftเพื่อเพิ่มAbilityโดยแต่ละItemจะมี 1 Ability แล้วแต่ชนิดของItemนั้นๆ ใช้ไอเทมดังนี้
1.ไอเทมที่ต้องการCraft Ability
2.
250 Silenite
3.
500 Giant’s Energy
Angel's Accessory's Ability
Angel's Necklace Assault Lv. 3 P. Atk./ M. Atk. +5% | Angel's Earring Save Lv. 3 P. Def./ M. Def. +5% | Angel's Ring Attribute Lv. 3 Atk./ Def. Attribute +50 |
Blessed Angel's Necklace Assault Lv. 3 P. Atk./ M. Atk. +5% | Blessed Angel's Earring Save Lv. 3 P. Def./ M. Def. +5% | Blessed Angel's Ring Attribute Lv. 3 Atk./ Def. Attribute +50 |

