JEWELS



Jewels แต่ละชนิดมีทั้งหมด 16แบบ 16สี คือ Ruby, Sapphire, Topaz, Opal, Obsidian, Diamond, Emerald, Aquamarine, Pearl, Vital Stone, Garnet, Tanzanite, Cat’s Eye, Red Cat’s Eye, Blue Cat’s Eye, Amethyst ตามลำดับ แต่ละแบบจะมีคุณสมบัติพิเศษแตกต่างกัน จะแสดงผลก็ต่อเมื่อนำJewelsใส่ในBrooch(เข็มกลัด) สามารถใส่สูงสุด6Slot ซึ่งจะเปลี่ยนสลับใส่Jewelsเวลาไหนก็ได้ เมื่อใส่Jewelsชนิดเดียวกัน ระบบจะแสดงผลJewelsที่มีLv.สูงสุดเสมอ

Jewel Lv.1 จะได้จากการเปิดกล่องสุ่ม Ultimate Jewelry Box ของที่ได้จากกล่อง จะมีความสำคัญในการคราฟและแลกเปลี่ยน
1. La vie En Rose Jewelry box (สุ่มออก 1 ชนิด จากทั้งหมด 16ชนิด)
2. Jewel Grinder (100% Chance)

 

NameDescription
Amethyst Lv. 1PvP Damage +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Amethyst Lv. 2PvP Damage +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Amethyst Lv. 3PvP Damage +7%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Amethyst Lv. 4PvP Damage +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Amethyst Lv. 5PvP Damage +15%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Amethyst Lv. 5 100% Chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Amethyst Lv. 1PvP Damage +15%, Received P. Critical Rate -25%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Amethyst Lv. 2PvP Damage +17%, Received P. Critical Rate -25%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Amethyst Lv. 3PvP Damage +20%, Received P. Critical Rate -25%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Amethyst Lv. 4PvP Damage +23%, Received P. Critical Rate -25%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Amethyst Lv. 5PvP Damage +25%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Amethyst Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Amethyst Lv. 1PvP Damage +26%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 2PvP Damage +26%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 3PvP Damage +26%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 4PvP Damage +27%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 5PvP Damage +27%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 6PvP Damage +28%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 7PvP Damage +28%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 8PvP Damage +29%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 9PvP Damage +29%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Amethyst Lv. 10PvP Damage +30%, Received P. Critical Rate -30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Aquamarine Lv. 1With a 1% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Aquamarine Lv. 2With a 2% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Aquamarine Lv. 3With a 4% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Aquamarine Lv. 4With a 9% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Aquamarine Lv. 5With a 15% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Aquamarine Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Aquamarine Lv. 1With a 15% chance, recovers 136 MP after skill use. Skill Cooldown -5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Aquamarine Lv. 2With a 15% chance, recovers 136 MP after skill use. Skill Cooldown -5%, Max HP/MP +1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Aquamarine Lv. 3With a 15% chance, recovers 136 MP after skill use. Skill Cooldown -5%, Max HP/MP +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Aquamarine Lv. 4With a 15% chance, recovers 136 MP after skill use. Skill Cooldown -5%, Max HP/MP +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Aquamarine Lv. 5With a 15% chance, recovers 136 MP after skill use. Skill Cooldown -5%, Max HP/MP +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Aquamarine Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Aquamarine Lv. 1With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 2With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +11%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 3With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +12%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 4With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +13%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 5With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 6With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 7With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 8With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 9With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +19%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Aquamarine Lv. 10With a 15% chance, recovers 180 MP after skill use. Skill Cooldown -5%, Max HP/MP +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Diamond Lv. 1P. def. +283 Received Critical Damage from standard attacks -1% . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Diamond Lv. 2P. def. +567 Received Critical Damage from standard attacks -2% . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Diamond Lv. 3P. def. +945 Received Critical Damage from standard attacks -3% . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Diamond Lv. 4P. def. +1418 Received Critical Damage from standard attacks -4% . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Diamond Lv. 5P. def. +1986 Received Critical Damage from standard attacks -5% . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Diamond Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Diamond Lv. 1P. def. +1986 Received Critical Damage from standard attacks -5%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Diamond Lv. 2P. def. +2128 Received Critical Damage from standard attacks -6%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Diamond Lv. 3P. def. +2317 Received Critical Damage from standard attacks -7%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Diamond Lv. 4P. def. +2558 Received Critical Damage from standard attacks -8%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Diamond Lv. 5P. def. +2837 Received Critical Damage from standard attacks -10%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Diamond Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Diamond Lv. 1P. def. +2837 Received Critical Damage from standard attacks -10%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 2P. def. +3121 Received Critical Damage from standard attacks -11%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 3P. def. +3433 Received Critical Damage from standard attacks -12%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 4P. def. +3776 Received Critical Damage from standard attacks -13%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 5P. def. +4154 Received Critical Damage from standard attacks -15%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 6P. def. +4569 Received Critical Damage from standard attacks -16%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 7P. def. +5026 Received Critical Damage from standard attacks -17%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 8P. def. +5529 Received Critical Damage from standard attacks -18%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 9P. def. +6082 Received Critical Damage from standard attacks -19%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Diamond Lv. 10P. def. +6690 Received Critical Damage from standard attacks -20%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Emerald Lv. 1CON +1 MEN +1 . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Emerald Lv. 2STR/ CON/ INT/ MEN +1 . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Emerald Lv. 3STR/ DEX/ CON/ INT/ WIT/ MEN +1 . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Emerald Lv. 4STR/ DEX/ CON/ INT/ WIT/ MEN +2 . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Emerald Lv. 5STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3 . Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Emerald Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Emerald Lv. 1All stats +3, Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Emerald Lv. 2STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, CHA +3, LUC +3 , Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Emerald Lv. 3STR +3, DEX +4, CON +4, INT +3, WIT +4, MEN +4, CHA +3, LUC +3 , Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Emerald Lv. 4STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4, CHA +3, LUC +3 , Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Emerald Lv. 5STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4, CHA +4, LUC +4 , Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Emerald Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Emerald Lv. 1STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4, CHA +4, LUC +4 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 2STR +4, DEX +4, CON +5, INT +4, WIT +4, MEN +5, CHA +4, LUC +4 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 3STR +4, DEX +5, CON +5, INT +4, WIT +5, MEN +5, CHA +4, LUC +4 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 4STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5, CHA +4, LUC +4 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 5STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5, CHA +5, LUC +5 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 6STR +5, DEX +5, CON +6, INT +5, WIT +5, MEN +6, CHA +5, LUC +5 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 7STR +5, DEX +6, CON +6, INT +5, WIT +6, MEN +6, CHA +5, LUC +5 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 8STR +6, DEX +6, CON +6, INT +6, WIT +6, MEN +6, CHA +5, LUC +5 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 9STR +6, DEX +6, CON +6, INT +6, WIT +6, MEN +6, CHA +6, LUC +6 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Emerald Lv. 10STR +7, DEX +7, CON +7, INT +7, WIT +7, MEN +7, CHA +7, LUC +7 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Garnet Lv. 1Debuff Resistance +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Garnet Lv. 2Debuff Resistance +6%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Garnet Lv. 3Debuff Resistance +12%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Garnet Lv. 4Debuff Resistance +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Garnet Lv. 5Debuff Resistance +30%. Remove debuffs from you. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Garnet Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Garnet Lv. 1Debuff Resistance +30%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Garnet Lv. 2Debuff Resistance +30%, Damage reflection Resistance +3%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Garnet Lv. 3Debuff Resistance +30%, Damage reflection Resistance +6%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Garnet Lv. 4Debuff Resistance +30%, Damage reflection Resistance +9%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Garnet Lv. 5Debuff Resistance +30%, Damage reflection Resistance +15%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Garnet Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Garnet Lv. 1Debuff Resistance +35%, Damage reflection Resistance +15%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 2Debuff Resistance +35%, Damage reflection Resistance +16%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 3Debuff Resistance +35%, Damage reflection Resistance +17%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 4Debuff Resistance +35%, Damage reflection Resistance +18%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 5Debuff Resistance +35%, Damage reflection Resistance +20%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 6Debuff Resistance +35%, Damage reflection Resistance +21%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 7Debuff Resistance +35%, Damage reflection Resistance +22%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 8Debuff Resistance +35%, Damage reflection Resistance +23%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 9Debuff Resistance +35%, Damage reflection Resistance +24%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Garnet Lv. 10Debuff Resistance +35%, Damage reflection Resistance +25%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Obsidian Lv. 1Received PvP damage -1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Obsidian Lv. 2Received PvP damage -3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Obsidian Lv. 3Received PvP damage -7%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Obsidian Lv. 4Received PvP damage -11%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Obsidian Lv. 5Received PvP damage -15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Obsidian Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Obsidian Lv. 1Received PvP damage -15%. Cancels the enemy's target, when hit. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Obsidian Lv. 2Received PvP damage -15%. Cancels the enemy's target, when hit. P. /M. Def +1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Obsidian Lv. 3Received PvP damage -15%. Cancels the enemy's target, when hit. P. /M. Def +2%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Obsidian Lv. 4Received PvP damage -15%. Cancels the enemy's target, when hit. P. /M. Def +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Obsidian Lv. 5Received PvP damage -15%. Cancels the enemy's target, when hit. P. /M. Def +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Obsidian Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Obsidian Lv. 1Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 2Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +7%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 3Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +8%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 4Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +9%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 5Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 6Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +11%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 7Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +12%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 8Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +13%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 9Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +14%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Obsidian Lv. 10Received PvP damage -18%. Cancels the enemy's target, when hit. P. /M. Def +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Opal Lv. 1Attribute Attack +10. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Opal Lv. 2Attribute Attack +20. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Opal Lv. 3Attribute Attack +40. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Opal Lv. 4Attribute Attack +70. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Opal Lv. 5Attribute Attack +120. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Opal Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Opal Lv. 1Attribute Attack +120. Attribute Resistance +70. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Opal Lv. 2Attribute Attack +120. Attribute Resistance +80. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Opal Lv. 3Attribute Attack +120. Attribute Resistance +90. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Opal Lv. 4Attribute Attack +120. Attribute Resistance +100. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Opal Lv. 5Attribute Attack +120. Attribute Resistance +120. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Opal Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Opal Lv. 1Attribute Attack +130. Attribute Resistance +130. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 2Attribute Attack +140. Attribute Resistance +140. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 3Attribute Attack +160. Attribute Resistance +160. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 4Attribute Attack +180. Attribute Resistance +180. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 5Attribute Attack +200. Attribute Resistance +200. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 6Attribute Attack +220. Attribute Resistance +220. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 7Attribute Attack +240. Attribute Resistance +240. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 8Attribute Attack +260. Attribute Resistance +260. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 9Attribute Attack +280. Attribute Resistance +280. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Opal Lv. 10Attribute Attack +300. Attribute Resistance +300. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Pearl Lv. 1M. Def. +163, Received M. Critical Damage -1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Pearl Lv. 2M. Def. +328, Received M. Critical Damage -1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Pearl Lv. 3M. Def. +548, Received M. Critical Damage -1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Pearl Lv. 4M. Def. +821, Received M. Critical Damage -1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Pearl Lv. 5M. Def. +1150, Received M. Critical Damage -1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Pearl Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Pearl Lv. 1M. Def. +1150, Received M. Critical Damage -5%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Pearl Lv. 2M. Def. +1375, Received M. Critical Damage -6%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Pearl Lv. 3M. Def. +1485, Received M. Critical Damage -7%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Pearl Lv. 4M. Def. +1621, Received M. Critical Damage -8%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Pearl Lv. 5M. Def. +1785, Received M. Critical Damage -10%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Pearl Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Pearl Lv. 1M. Def. +1785, Received M. Critical Damage -10%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 2M. Def. +1964, Received M. Critical Damage -11%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 3M. Def. +2160, Received M. Critical Damage -12%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 4M. Def. +2376, Received M. Critical Damage -13%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 5M. Def. +2614, Received M. Critical Damage -15%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 6M. Def. +2875, Received M. Critical Damage -16%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 7M. Def. +3163, Received M. Critical Damage -17%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 8M. Def. +3479, Received M. Critical Damage -18%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 9M. Def. +3827, Received M. Critical Damage -19%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Pearl Lv. 10M. Def. +4210, Received M. Critical Damage -20%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Ruby Lv. 1Soulshot and Beast Soulshot damage +1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Ruby Lv. 2Soulshot and Beast Soulshot damage +3.5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Ruby Lv. 3Soulshot and Beast Soulshot damage +7.5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Ruby Lv. 4Soulshot and Beast Soulshot damage +12.5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Ruby Lv. 5Soulshot and Beast Soulshot damage +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Ruby Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Ruby Lv. 1Soulshot and Beast Soulshot damage +20%, P. Atk. +9%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Ruby Lv. 2Soulshot and Beast Soulshot damage +20%, P. Atk. +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Ruby Lv. 3Soulshot and Beast Soulshot damage +20%, P. Atk. +11%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Ruby Lv. 4Soulshot and Beast Soulshot damage +20%, P. Atk. +13%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Ruby Lv. 5Soulshot and Beast Soulshot damage +20%, P. Atk. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Ruby Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Ruby Lv. 1Soulshot and Beast Soulshot damage +23%, P. Atk. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 2Soulshot and Beast Soulshot damage +23%, P. Atk. +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 3Soulshot and Beast Soulshot damage +23%, P. Atk. +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 4Soulshot and Beast Soulshot damage +23%, P. Atk. +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 5Soulshot and Beast Soulshot damage +23%, P. Atk. +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 6Soulshot and Beast Soulshot damage +23%, P. Atk. +21%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 7Soulshot and Beast Soulshot damage +23%, P. Atk. +22%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 8Soulshot and Beast Soulshot damage +23%, P. Atk. +23%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 9Soulshot and Beast Soulshot damage +23%, P. Atk. +24%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Ruby Lv. 10Soulshot and Beast Soulshot damage +23%, P. Atk. +25%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Sapphire Lv. 1Spiritshot and Blessed Spiritshot damage +1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Sapphire Lv. 2Spiritshot and Blessed Spiritshot damage +3.5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Sapphire Lv. 3Spiritshot and Blessed Spiritshot damage +7.5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Sapphire Lv. 4Spiritshot and Blessed Spiritshot damage +12.5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Sapphire Lv. 5Spiritshot and Blessed Spiritshot damage +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Sapphire Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Sapphire Lv. 1Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +13%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Sapphire Lv. 2Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +14%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Sapphire Lv. 3Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Sapphire Lv. 4Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Sapphire Lv. 5Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +19%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Sapphire Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Sapphire Lv. 1Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +19%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 2Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 3Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +21%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 4Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +22%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 5Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +24%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 6Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +25%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 7Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +26%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 8Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +27%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 9Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +28%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Sapphire Lv. 10Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Tanzanite Lv. 1Creates a protective barrier that absorbs 5000 damage for 5 sec.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Tanzanite Lv. 2Creates a protective barrier that absorbs 10000 damage for 5 sec.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Tanzanite Lv. 3Creates a protective barrier that absorbs 15000 damage for 10 sec.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Tanzanite Lv. 4Creates a protective barrier that absorbs 30000 damage for 10 sec.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Tanzanite Lv. 5Creates a protective barrier that absorbs 50000 damage for 15 sec.. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Tanzanite Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Tanzanite Lv. 1Creates a protective barrier that absorbs 50000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Tanzanite Lv. 2Creates a protective barrier that absorbs 55000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Tanzanite Lv. 3Creates a protective barrier that absorbs 60000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Tanzanite Lv. 4Creates a protective barrier that absorbs 65000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Tanzanite Lv. 5Creates a protective barrier that absorbs 70000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Tanzanite Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Tanzanite Lv. 1Creates a protective barrier that absorbs 70000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 2Creates a protective barrier that absorbs 75000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 3Creates a protective barrier that absorbs 80000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 4Creates a protective barrier that absorbs 85000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 5Creates a protective barrier that absorbs 90000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 6Creates a protective barrier that absorbs 95000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 7Creates a protective barrier that absorbs 100000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 8Creates a protective barrier that absorbs 105000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 9Creates a protective barrier that absorbs 110000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Tanzanite Lv. 10Creates a protective barrier that absorbs 115000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Blue Cat's Eye Lv. 1M. Skill Critical Damage +1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Blue Cat's Eye Lv. 2M. Skill Critical Damage +2%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Blue Cat's Eye Lv. 3M. Skill Critical Damage +4%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Blue Cat's Eye Lv. 4M. Skill Critical Damage +7%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Blue Cat's Eye Lv. 5M. Skill Critical Damage +12%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Blue Cat's Eye Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Blue Cat's Eye Lv. 1M. Skill Critical Damage +12%. M. Skill Power +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Blue Cat's Eye Lv. 2M. Skill Critical Damage +13%. M. Skill Power +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Blue Cat's Eye Lv. 3M. Skill Critical Damage +13%. M. Skill Power +6%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Blue Cat's Eye Lv. 4M. Skill Critical Damage +14%. M. Skill Power +6%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Blue Cat's Eye Lv. 5M. Skill Critical Damage +15%. M. Skill Power +7%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Blue Cat's Eye Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 1M. Skill Critical Damage +15%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 2M. Skill Critical Damage +16%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 3M. Skill Critical Damage +17%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 4M. Skill Critical Damage +18%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 5M. Skill Critical Damage +20%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 6M. Skill Critical Damage +21%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 7M. Skill Critical Damage +22%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 8M. Skill Critical Damage +23%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 9M. Skill Critical Damage +24%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Blue Cat's Eye Lv. 10M. Skill Critical Damage +25%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Cat's Eye Lv. 1Damage Reflection Resistance +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Cat's Eye Lv. 2Damage Reflection Resistance +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Cat's Eye Lv. 3Damage Reflection Resistance +30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Cat's Eye Lv. 4Damage Reflection Resistance +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Cat's Eye Lv. 5Damage Reflection Resistance +50%. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Cat's Eye Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Cat's Eye Lv. 1Damage Reflection Resistance +50%. With a 10% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Cat's Eye Lv. 2Damage Reflection Resistance +55%. With a 10% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Cat's Eye Lv. 3Damage Reflection Resistance +60%. With a 10% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Cat's Eye Lv. 4Damage Reflection Resistance +65%. With a 15% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Cat's Eye Lv. 5Damage Reflection Resistance +70%. With a 20% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Cat's Eye Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Cat's Eye Lv. 1Damage Reflection Resistance +70%. With a 21% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 2Damage Reflection Resistance +70%. With a 22% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 3Damage Reflection Resistance +70%. With a 23% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 4Damage Reflection Resistance +70%. With a 24% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 5Damage Reflection Resistance +70%. With a 25% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 6Damage Reflection Resistance +70%. With a 26% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 7Damage Reflection Resistance +70%. With a 27% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 8Damage Reflection Resistance +70%. With a 28% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 9Damage Reflection Resistance +70%. With a 29% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Cat's Eye Lv. 10Damage Reflection Resistance +70%. With a 30% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Red Cat's Eye Lv. 1Critical Damage for standard attacks +1%, P. Skill Critical Damage +1%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Red Cat's Eye Lv. 2Critical Damage for standard attacks +2%, P. Skill Critical Damage +2%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Red Cat's Eye Lv. 3Critical Damage for standard attacks +4%, P. Skill Critical Damage +4%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Red Cat's Eye Lv. 4Critical Damage for standard attacks +7%, P. Skill Critical Damage +7%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Red Cat's Eye Lv. 5Critical Damage for standard attacks +12%, P. Skill Critical Damage +12%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Red Cat's Eye Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Red Cat's Eye Lv. 1Critical Damage for standard attacks +12%, P. Skill Critical Damage +12%. Normal Attack/ P. skill Power +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Red Cat's Eye Lv. 2Critical Damage for standard attacks +13%, P. Skill Critical Damage +13%. Normal Attack/ P. skill Power +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Red Cat's Eye Lv. 3Critical Damage for standard attacks +13%, P. Skill Critical Damage +13%. Normal Attack/ P. skill Power +6%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Red Cat's Eye Lv. 4Critical Damage for standard attacks +14%, P. Skill Critical Damage +14%. Normal Attack/ P. skill Power +6%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Red Cat's Eye Lv. 5Critical Damage for standard attacks +15%, P. Skill Critical Damage +15%. Normal Attack/ P. skill Power +7%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Red Cat's Eye Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 1Critical Damage for standard attacks +15%, P. Skill Critical Damage +15%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 2Critical Damage for standard attacks +16%, P. Skill Critical Damage +16%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 3Critical Damage for standard attacks +17%, P. Skill Critical Damage +17%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 4Critical Damage for standard attacks +18%, P. Skill Critical Damage +18%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 5Critical Damage for standard attacks +20%, P. Skill Critical Damage +20%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 6Critical Damage for standard attacks +21%, P. Skill Critical Damage +21%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 7Critical Damage for standard attacks +22%, P. Skill Critical Damage +22%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 8Critical Damage for standard attacks +23%, P. Skill Critical Damage +23%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 9Critical Damage for standard attacks +24%, P. Skill Critical Damage +24%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Red Cat's Eye Lv. 10Critical Damage for standard attacks +25%, P. Skill Critical Damage +25%. Normal Attack/ P. skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Vital Stone Lv. 1Vitality bonus +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Vital Stone Lv. 2Vitality bonus +6%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Vital Stone Lv. 3Vitality bonus +12%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Vital Stone Lv. 4Vitality bonus +25%, Vitality Consumption -7% Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Vital Stone Lv. 5Vitality bonus +50%, Vitality Consumption -15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Vital Stone Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Vital Stone Lv. 1Vitality bonus +50%, Vitality Consumption -15%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Vital Stone Lv. 2Vitality bonus +52%, Vitality Consumption -16%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Vital Stone Lv. 3Vitality bonus +54%, Vitality Consumption -17%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Vital Stone Lv. 4Vitality bonus +56%, Vitality Consumption -18%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Vital Stone Lv. 5Vitality bonus +60%, Vitality Consumption -20%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Vital Stone Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Vital Stone Lv. 1Vitality bonus +61%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 2Vitality bonus +62%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 3Vitality bonus +63%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 4Vitality bonus +64%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 5Vitality bonus +65%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 6Vitality bonus +66%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 7Vitality bonus +67%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 8Vitality bonus +68%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 9Vitality bonus +69%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Vital Stone Lv. 10Vitality bonus +70%, Vitality Consumption -20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
Topaz Lv. 1Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 1062 damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Topaz Lv. 2Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 3717 damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Topaz Lv. 3Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 6903 damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Topaz Lv. 4Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 10089 damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1. Compounding of two jewels of the same level.
2. Compounding with Jewel Energy. Low chance
Topaz Lv. 5Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 13275 damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence.
 
Enchanting
1.Greater Jewel can be obtained through compounding of 2 Topaz Lv. 5. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Greater Topaz Lv. 1Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 13275 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Topaz Lv. 2Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 14868 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Topaz Lv. 3Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 16461 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Topaz Lv. 4Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 18054 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Greater Topaz Lv. 5Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 19647 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
1. Compounding 2 Greater Topaz Lv. 5 of the same level, you can get superior jewel. 100% chance
2. Compounding with Shiny Jewel Energy. Low chance
Superior Topaz Lv. 1Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 22005 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 2Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 24362 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 3Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 26720 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 4Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 29078 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 5Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 31435 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 6Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 33793 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 7Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 36150 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 8Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 38508 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 9Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 40866 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.
 
Enchanting
Compounding with Jewel Energy. Low chance
Superior Topaz Lv. 10Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 43223 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Equip various greater jewels to get addition effects.

การUpgrade มี2วิธีโดยการกดปุ่ม Compound ที่หน้าInventory โดยการ Compoundแต่ละครั้งจะเสีย 100,000 Adena

วิธีที่1.นำcommon Jewel ชนิดเดียวกัน เลเวลเท่ากัน นำมาCompound จำนวน 2 ชิ้น ถ้าล้มเหลว Jewel 1เม็ดจะถูกทำลาย ถ้าสำเร็จ จะได้Jewelขั้นถัดไป 1เม็ด
วิธีที่2.นำ Jewel Energy มาCompound กับJewelได้ทุกLevel ยกเว้น Level5 ของทุกระดับ ซึ่งอัตราสำเร็จค่อนข้างต่ำ ถ้าล้มเหลว Jewel Energy จะถูกทำลาย LevelของJewelจะลดระดับไปที่Lv.1ของJewel Stageนั้นๆ แต่ทางเซิฟเวอร์ขอเปลี่ยนแปลงเป็น Lv.ของ Jewel จะคงระดับเดิม อัตราสำเร็จคงระดับต่ำเท่าเดิม 

 

การCompoundเพื่ออัพข้ามStage จากCommon JewelsLv.5 เป็น Greater Jewels Lv.1 และจาก Greater Jewels Lv.5 เป็น Superior Jewels Lv.1 จะต้องใช้Jewel ชนิดเดียวกัน Level เหมือนกันในการ Compound อัตราสำเร็จ 100%  หรือจะใช้ Shiny Jewel Energy. 1 เม็ด อัตราสำเร็จค่อนข้างต่ำ

เมื่ออัพเกรดจนถึงระดับ Superior Lv. 5 สามารถอัพเกรดด้วยการCompoundกับ Shiny Gem Energy ถ้าFailหรือล้มเหลวระดับของไอเทมจะยังคงระดับเดิม



Greater jewelsกับคุณสมบัติพิเศษ

เมื่อสวมใส่ Greater Jewel Lv.1 ขึ้นไป จะมีสกิลพิเศษ ทั้งActive Skill(ส่งผลให้ทั้งปาร์ตี้) และ Passive Skill ซึ่งLevel Skill จะเพิ่มขึ้นตามจำนวน Greater Jewel ที่สวมใส่อยู่ สามารถใช้ใน Olympiad และ Ceremony of Chaos

Amount of Jewel
Passive SkillsDescription
1Greater Jewel's Blessing Lv. 1You can feel a new energy thanks to your possession of a Greater Jewel. Max CP +5%
2Greater Jewel's Blessing Lv. 2You can feel a new energy thanks to combining 2 Greater Jewels. Max HP/ CP +7%
3Greater Jewel's Blessing Lv. 3You can feel a new energy thanks to combining 3 Greater Jewels. Max HP/ CP +15%
4Greater Jewel's Blessing Lv. 4You can feel a new energy thanks to combining 4 Greater Jewels. Max HP/ CP +17%
5Greater Jewel's Blessing Lv. 5You can feel a new energy thanks to combining 5 Greater Jewels. Max HP/ CP +20%
6Greater Jewel's Blessing Lv. 6You can feel a new energy thanks to combining 6 Greater Jewels. Max HP/ CP +25%

Amount of Jewel
Active SkillsDescription
3Lv.1 La vie En Rose's Energy Lv. 1For 30 sec., Party members' M. Atk + 400%.
4Lv.2 La vie En Rose's Energy Lv. 1For 30 sec., Party members' P. Atk. +100% and M. Atk. + 400%.
5Lv.3 La vie En Rose's Energy Lv. 1For 30 sec., Party members' P. Atk. +100%, M. Atk. + 400% and M. Def. +10000.
6Lv.4 La vie En Rose's Energy Lv. 1For 30 sec., Party members' P. Atk. +100%, M. Atk. + 400%, M. Def. +13000 and M. Def. +10000.

 

Active Skill: La vie En Rose’s Energy

ระยะสกิลไกลเท่ากับระยะ Buff ของ ISS