Brooches  Jewels 
Jewels แต่ละชนิดมีทั้งหมด 16แบบ 16สี คือ Ruby, Sapphire, Topaz, Opal, Obsidian, Diamond, Emerald, Aquamarine, Pearl, Vital Stone, Garnet, Tanzanite, Cat’s Eye, Red Cat’s Eye, Blue Cat’s Eye, Amethyst ตามลำดับ แต่ละแบบจะมีคุณสมบัติพิเศษแตกต่างกัน จะแสดงผลก็ต่อเมื่อนำJewelsใส่ในBrooch(เข็มกลัด) สามารถใส่สูงสุด6Slot ซึ่งจะเปลี่ยนสลับใส่Jewelsเวลาไหนก็ได้ เมื่อใส่Jewelsชนิดเดียวกัน ระบบจะแสดงผลJewelsที่มีLv.สูงสุดเสมอ
Jewel Lv.1 จะได้จากการเปิดกล่องสุ่ม Ultimate Jewelry Box ของที่ได้จากกล่อง จะมีความสำคัญในการคราฟและแลกเปลี่ยน
1. La vie En Rose Jewelry box (สุ่มออก 1 ชนิด จากทั้งหมด 16ชนิด)
2. Jewel Grinder (ออก 100%)
3. Radiant Gemstone Fragment (Randomly)
4. La Vie En Rose’s Magnificent Brooch Jewel (Randomly)
Name  Description  

Amethyst Lv. 1  PvP Damage +3%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Amethyst Lv. 2  PvP Damage +5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Amethyst Lv. 3  PvP Damage +7%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Amethyst Lv. 4  PvP Damage +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Amethyst Lv. 5  PvP Damage +15%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Amethyst Lv. 5 100% Chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Amethyst Lv. 1  PvP Damage +15%, Received P. Critical Rate 25%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Amethyst Lv. 2  PvP Damage +17%, Received P. Critical Rate 25%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Amethyst Lv. 3  PvP Damage +20%, Received P. Critical Rate 25%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Amethyst Lv. 4  PvP Damage +23%, Received P. Critical Rate 25%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Amethyst Lv. 5  PvP Damage +25%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Amethyst Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Amethyst Lv. 1  PvP Damage +26%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 2  PvP Damage +26%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 3  PvP Damage +26%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 4  PvP Damage +27%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 5  PvP Damage +27%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 6  PvP Damage +28%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 7  PvP Damage +28%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 8  PvP Damage +29%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 9  PvP Damage +29%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Amethyst Lv. 10  PvP Damage +30%, Received P. Critical Rate 30%. Enables the Remove Invincibility/ Immunity skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. 

Aquamarine Lv. 1  With a 1% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Aquamarine Lv. 2  With a 2% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Aquamarine Lv. 3  With a 4% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Aquamarine Lv. 4  With a 9% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Aquamarine Lv. 5  With a 15% chance, recovers 136 MP after skill use. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Aquamarine Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Aquamarine Lv. 1  With a 15% chance, recovers 136 MP after skill use. Skill Cooldown 5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Aquamarine Lv. 2  With a 15% chance, recovers 136 MP after skill use. Skill Cooldown 5%, Max HP/MP +1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Aquamarine Lv. 3  With a 15% chance, recovers 136 MP after skill use. Skill Cooldown 5%, Max HP/MP +3%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Aquamarine Lv. 4  With a 15% chance, recovers 136 MP after skill use. Skill Cooldown 5%, Max HP/MP +5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Aquamarine Lv. 5  With a 15% chance, recovers 136 MP after skill use. Skill Cooldown 5%, Max HP/MP +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Aquamarine Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Aquamarine Lv. 1  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 2  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +11%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 3  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +12%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 4  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +13%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 5  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 6  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +16%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 7  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +17%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 8  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +18%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 9  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +19%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Aquamarine Lv. 10  With a 15% chance, recovers 180 MP after skill use. Skill Cooldown 5%, Max HP/MP +20%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Diamond Lv. 1  P. def. +283 Received Critical Damage from standard attacks 1% . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Diamond Lv. 2  P. def. +567 Received Critical Damage from standard attacks 2% . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Diamond Lv. 3  P. def. +945 Received Critical Damage from standard attacks 3% . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Diamond Lv. 4  P. def. +1418 Received Critical Damage from standard attacks 4% . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Diamond Lv. 5  P. def. +1986 Received Critical Damage from standard attacks 5% . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Diamond Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Diamond Lv. 1  P. def. +1986 Received Critical Damage from standard attacks 5%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Diamond Lv. 2  P. def. +2128 Received Critical Damage from standard attacks 6%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Diamond Lv. 3  P. def. +2317 Received Critical Damage from standard attacks 7%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Diamond Lv. 4  P. def. +2558 Received Critical Damage from standard attacks 8%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Diamond Lv. 5  P. def. +2837 Received Critical Damage from standard attacks 10%. Additionally, P. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Diamond Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Diamond Lv. 1  P. def. +2837 Received Critical Damage from standard attacks 10%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 2  P. def. +3121 Received Critical Damage from standard attacks 11%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 3  P. def. +3433 Received Critical Damage from standard attacks 12%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 4  P. def. +3776 Received Critical Damage from standard attacks 13%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 5  P. def. +4154 Received Critical Damage from standard attacks 15%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 6  P. def. +4569 Received Critical Damage from standard attacks 16%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 7  P. def. +5026 Received Critical Damage from standard attacks 17%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 8  P. def. +5529 Received Critical Damage from standard attacks 18%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 9  P. def. +6082 Received Critical Damage from standard attacks 19%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Diamond Lv. 10  P. def. +6690 Received Critical Damage from standard attacks 20%. Additionally, P. Def. +15% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Emerald Lv. 1  CON +1 MEN +1 . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Emerald Lv. 2  STR/ CON/ INT/ MEN +1 . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Emerald Lv. 3  STR/ DEX/ CON/ INT/ WIT/ MEN +1 . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Emerald Lv. 4  STR/ DEX/ CON/ INT/ WIT/ MEN +2 . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Emerald Lv. 5  STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3 . Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Emerald Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Emerald Lv. 1  All stats +3, Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Emerald Lv. 2  STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, CHA +3, LUC +3 , Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Emerald Lv. 3  STR +3, DEX +4, CON +4, INT +3, WIT +4, MEN +4, CHA +3, LUC +3 , Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Emerald Lv. 4  STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4, CHA +3, LUC +3 , Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Emerald Lv. 5  STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4, CHA +4, LUC +4 , Skill Mastery Rate +30%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Emerald Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Emerald Lv. 1  STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4, CHA +4, LUC +4 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 2  STR +4, DEX +4, CON +5, INT +4, WIT +4, MEN +5, CHA +4, LUC +4 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 3  STR +4, DEX +5, CON +5, INT +4, WIT +5, MEN +5, CHA +4, LUC +4 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 4  STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5, CHA +4, LUC +4 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 5  STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5, CHA +5, LUC +5 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 6  STR +5, DEX +5, CON +6, INT +5, WIT +5, MEN +6, CHA +5, LUC +5 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 7  STR +5, DEX +6, CON +6, INT +5, WIT +6, MEN +6, CHA +5, LUC +5 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 8  STR +6, DEX +6, CON +6, INT +6, WIT +6, MEN +6, CHA +5, LUC +5 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 9  STR +6, DEX +6, CON +6, INT +6, WIT +6, MEN +6, CHA +6, LUC +6 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Emerald Lv. 10  STR +7, DEX +7, CON +7, INT +7, WIT +7, MEN +7, CHA +7, LUC +7 , Skill Mastery Rate +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Garnet Lv. 1  Debuff Resistance +3%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Garnet Lv. 2  Debuff Resistance +6%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Garnet Lv. 3  Debuff Resistance +12%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Garnet Lv. 4  Debuff Resistance +20%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Garnet Lv. 5  Debuff Resistance +30%. Remove debuffs from you. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Garnet Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Garnet Lv. 1  Debuff Resistance +30%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Garnet Lv. 2  Debuff Resistance +30%, Damage reflection Resistance +3%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Garnet Lv. 3  Debuff Resistance +30%, Damage reflection Resistance +6%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Garnet Lv. 4  Debuff Resistance +30%, Damage reflection Resistance +9%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Garnet Lv. 5  Debuff Resistance +30%, Damage reflection Resistance +15%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Garnet Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Garnet Lv. 1  Debuff Resistance +35%, Damage reflection Resistance +15%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 2  Debuff Resistance +35%, Damage reflection Resistance +16%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 3  Debuff Resistance +35%, Damage reflection Resistance +17%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 4  Debuff Resistance +35%, Damage reflection Resistance +18%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 5  Debuff Resistance +35%, Damage reflection Resistance +20%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 6  Debuff Resistance +35%, Damage reflection Resistance +21%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 7  Debuff Resistance +35%, Damage reflection Resistance +22%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 8  Debuff Resistance +35%, Damage reflection Resistance +23%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 9  Debuff Resistance +35%, Damage reflection Resistance +24%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Garnet Lv. 10  Debuff Resistance +35%, Damage reflection Resistance +25%. Remove Stun/ Silence of Confusion/ Obstruction debuff types when receiving PvP damage. Remove debuffs from you and grants immunity to debuffs for 7 sec. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Obsidian Lv. 1  Received PvP damage 1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Obsidian Lv. 2  Received PvP damage 3%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Obsidian Lv. 3  Received PvP damage 7%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Obsidian Lv. 4  Received PvP damage 11%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Obsidian Lv. 5  Received PvP damage 15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Obsidian Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Obsidian Lv. 1  Received PvP damage 15%. Cancels the enemy's target, when hit. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Obsidian Lv. 2  Received PvP damage 15%. Cancels the enemy's target, when hit. P. /M. Def +1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Obsidian Lv. 3  Received PvP damage 15%. Cancels the enemy's target, when hit. P. /M. Def +2%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Obsidian Lv. 4  Received PvP damage 15%. Cancels the enemy's target, when hit. P. /M. Def +3%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Obsidian Lv. 5  Received PvP damage 15%. Cancels the enemy's target, when hit. P. /M. Def +5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Obsidian Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Obsidian Lv. 1  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 2  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +7%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 3  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +8%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 4  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +9%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 5  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 6  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +11%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 7  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +12%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 8  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +13%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 9  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +14%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Obsidian Lv. 10  Received PvP damage 18%. Cancels the enemy's target, when hit. P. /M. Def +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Opal Lv. 1  Attribute Attack +10. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Opal Lv. 2  Attribute Attack +20. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Opal Lv. 3  Attribute Attack +40. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Opal Lv. 4  Attribute Attack +70. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Opal Lv. 5  Attribute Attack +120. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Opal Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Opal Lv. 1  Attribute Attack +120. Attribute Resistance +70. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Opal Lv. 2  Attribute Attack +120. Attribute Resistance +80. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Opal Lv. 3  Attribute Attack +120. Attribute Resistance +90. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Opal Lv. 4  Attribute Attack +120. Attribute Resistance +100. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Opal Lv. 5  Attribute Attack +120. Attribute Resistance +120. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Opal Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Opal Lv. 1  Attribute Attack +130. Attribute Resistance +130. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 2  Attribute Attack +140. Attribute Resistance +140. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 3  Attribute Attack +160. Attribute Resistance +160. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 4  Attribute Attack +180. Attribute Resistance +180. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 5  Attribute Attack +200. Attribute Resistance +200. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 6  Attribute Attack +220. Attribute Resistance +220. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 7  Attribute Attack +240. Attribute Resistance +240. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 8  Attribute Attack +260. Attribute Resistance +260. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 9  Attribute Attack +280. Attribute Resistance +280. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Opal Lv. 10  Attribute Attack +300. Attribute Resistance +300. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Pearl Lv. 1  M. Def. +163, Received M. Critical Damage 1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Pearl Lv. 2  M. Def. +328, Received M. Critical Damage 1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Pearl Lv. 3  M. Def. +548, Received M. Critical Damage 1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Pearl Lv. 4  M. Def. +821, Received M. Critical Damage 1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Pearl Lv. 5  M. Def. +1150, Received M. Critical Damage 1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Pearl Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Pearl Lv. 1  M. Def. +1150, Received M. Critical Damage 5%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Pearl Lv. 2  M. Def. +1375, Received M. Critical Damage 6%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Pearl Lv. 3  M. Def. +1485, Received M. Critical Damage 7%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Pearl Lv. 4  M. Def. +1621, Received M. Critical Damage 8%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Pearl Lv. 5  M. Def. +1785, Received M. Critical Damage 10%. Additionally, M. Def. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Pearl Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Pearl Lv. 1  M. Def. +1785, Received M. Critical Damage 10%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 2  M. Def. +1964, Received M. Critical Damage 11%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 3  M. Def. +2160, Received M. Critical Damage 12%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 4  M. Def. +2376, Received M. Critical Damage 13%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 5  M. Def. +2614, Received M. Critical Damage 15%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 6  M. Def. +2875, Received M. Critical Damage 16%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 7  M. Def. +3163, Received M. Critical Damage 17%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 8  M. Def. +3479, Received M. Critical Damage 18%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 9  M. Def. +3827, Received M. Critical Damage 19%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Pearl Lv. 10  M. Def. +4210, Received M. Critical Damage 20%. Additionally, M. Def. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Ruby Lv. 1  Soulshot and Beast Soulshot damage +1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Ruby Lv. 2  Soulshot and Beast Soulshot damage +3.5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Ruby Lv. 3  Soulshot and Beast Soulshot damage +7.5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Ruby Lv. 4  Soulshot and Beast Soulshot damage +12.5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Ruby Lv. 5  Soulshot and Beast Soulshot damage +20%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Ruby Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Ruby Lv. 1  Soulshot and Beast Soulshot damage +20%, P. Atk. +9%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Ruby Lv. 2  Soulshot and Beast Soulshot damage +20%, P. Atk. +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Ruby Lv. 3  Soulshot and Beast Soulshot damage +20%, P. Atk. +11%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Ruby Lv. 4  Soulshot and Beast Soulshot damage +20%, P. Atk. +13%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Ruby Lv. 5  Soulshot and Beast Soulshot damage +20%, P. Atk. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Ruby Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Ruby Lv. 1  Soulshot and Beast Soulshot damage +23%, P. Atk. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 2  Soulshot and Beast Soulshot damage +23%, P. Atk. +16%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 3  Soulshot and Beast Soulshot damage +23%, P. Atk. +17%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 4  Soulshot and Beast Soulshot damage +23%, P. Atk. +18%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 5  Soulshot and Beast Soulshot damage +23%, P. Atk. +20%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 6  Soulshot and Beast Soulshot damage +23%, P. Atk. +21%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 7  Soulshot and Beast Soulshot damage +23%, P. Atk. +22%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 8  Soulshot and Beast Soulshot damage +23%, P. Atk. +23%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 9  Soulshot and Beast Soulshot damage +23%, P. Atk. +24%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Ruby Lv. 10  Soulshot and Beast Soulshot damage +23%, P. Atk. +25%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Sapphire Lv. 1  Spiritshot and Blessed Spiritshot damage +1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Sapphire Lv. 2  Spiritshot and Blessed Spiritshot damage +3.5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Sapphire Lv. 3  Spiritshot and Blessed Spiritshot damage +7.5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Sapphire Lv. 4  Spiritshot and Blessed Spiritshot damage +12.5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Sapphire Lv. 5  Spiritshot and Blessed Spiritshot damage +20%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Sapphire Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Sapphire Lv. 1  Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +13%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Sapphire Lv. 2  Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +14%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Sapphire Lv. 3  Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +15%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Sapphire Lv. 4  Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +17%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Sapphire Lv. 5  Spiritshot and Blessed Spiritshot damage +20%, M. Atk. +19%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Sapphire Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Sapphire Lv. 1  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +19%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 2  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +20%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 3  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +21%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 4  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +22%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 5  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +24%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 6  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +25%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 7  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +26%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 8  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +27%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 9  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +28%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Sapphire Lv. 10  Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +30%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Tanzanite Lv. 1  Creates a protective barrier that absorbs 5000 damage for 5 sec.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Tanzanite Lv. 2  Creates a protective barrier that absorbs 10000 damage for 5 sec.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Tanzanite Lv. 3  Creates a protective barrier that absorbs 15000 damage for 10 sec.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Tanzanite Lv. 4  Creates a protective barrier that absorbs 30000 damage for 10 sec.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Tanzanite Lv. 5  Creates a protective barrier that absorbs 50000 damage for 15 sec.. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Tanzanite Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Tanzanite Lv. 1  Creates a protective barrier that absorbs 50000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Tanzanite Lv. 2  Creates a protective barrier that absorbs 55000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Tanzanite Lv. 3  Creates a protective barrier that absorbs 60000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Tanzanite Lv. 4  Creates a protective barrier that absorbs 65000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Tanzanite Lv. 5  Creates a protective barrier that absorbs 70000 damage for 15 sec., and instantly restores 15%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Tanzanite Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Tanzanite Lv. 1  Creates a protective barrier that absorbs 70000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 2  Creates a protective barrier that absorbs 75000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 3  Creates a protective barrier that absorbs 80000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 4  Creates a protective barrier that absorbs 85000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 5  Creates a protective barrier that absorbs 90000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 6  Creates a protective barrier that absorbs 95000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 7  Creates a protective barrier that absorbs 100000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 8  Creates a protective barrier that absorbs 105000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 9  Creates a protective barrier that absorbs 110000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Tanzanite Lv. 10  Creates a protective barrier that absorbs 115000 damage for 15 sec., and instantly restores 20%HP. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Blue Cat's Eye Lv. 1  M. Skill Critical Damage +1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Blue Cat's Eye Lv. 2  M. Skill Critical Damage +2%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Blue Cat's Eye Lv. 3  M. Skill Critical Damage +4%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Blue Cat's Eye Lv. 4  M. Skill Critical Damage +7%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Blue Cat's Eye Lv. 5  M. Skill Critical Damage +12%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Blue Cat's Eye Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Blue Cat's Eye Lv. 1  M. Skill Critical Damage +12%. M. Skill Power +5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Blue Cat's Eye Lv. 2  M. Skill Critical Damage +13%. M. Skill Power +5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Blue Cat's Eye Lv. 3  M. Skill Critical Damage +13%. M. Skill Power +6%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Blue Cat's Eye Lv. 4  M. Skill Critical Damage +14%. M. Skill Power +6%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Blue Cat's Eye Lv. 5  M. Skill Critical Damage +15%. M. Skill Power +7%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Blue Cat's Eye Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 1  M. Skill Critical Damage +15%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 2  M. Skill Critical Damage +16%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 3  M. Skill Critical Damage +17%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 4  M. Skill Critical Damage +18%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 5  M. Skill Critical Damage +20%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 6  M. Skill Critical Damage +21%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 7  M. Skill Critical Damage +22%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 8  M. Skill Critical Damage +23%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 9  M. Skill Critical Damage +24%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Blue Cat's Eye Lv. 10  M. Skill Critical Damage +25%. M. Skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Cat's Eye Lv. 1  Damage Reflection Resistance +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Cat's Eye Lv. 2  Damage Reflection Resistance +20%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Cat's Eye Lv. 3  Damage Reflection Resistance +30%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Cat's Eye Lv. 4  Damage Reflection Resistance +40%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Cat's Eye Lv. 5  Damage Reflection Resistance +50%. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Cat's Eye Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Cat's Eye Lv. 1  Damage Reflection Resistance +50%. With a 10% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Cat's Eye Lv. 2  Damage Reflection Resistance +55%. With a 10% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Cat's Eye Lv. 3  Damage Reflection Resistance +60%. With a 10% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Cat's Eye Lv. 4  Damage Reflection Resistance +65%. With a 15% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Cat's Eye Lv. 5  Damage Reflection Resistance +70%. With a 20% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Cat's Eye Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Cat's Eye Lv. 1  Damage Reflection Resistance +70%. With a 21% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 2  Damage Reflection Resistance +70%. With a 22% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 3  Damage Reflection Resistance +70%. With a 23% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 4  Damage Reflection Resistance +70%. With a 24% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 5  Damage Reflection Resistance +70%. With a 25% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 6  Damage Reflection Resistance +70%. With a 26% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 7  Damage Reflection Resistance +70%. With a 27% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 8  Damage Reflection Resistance +70%. With a 28% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 9  Damage Reflection Resistance +70%. With a 29% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Cat's Eye Lv. 10  Damage Reflection Resistance +70%. With a 30% chance, reflects debuffs back to the enermy. Enables the Invincibility skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Red Cat's Eye Lv. 1  Critical Damage for standard attacks +1%, P. Skill Critical Damage +1%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Red Cat's Eye Lv. 2  Critical Damage for standard attacks +2%, P. Skill Critical Damage +2%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Red Cat's Eye Lv. 3  Critical Damage for standard attacks +4%, P. Skill Critical Damage +4%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Red Cat's Eye Lv. 4  Critical Damage for standard attacks +7%, P. Skill Critical Damage +7%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Red Cat's Eye Lv. 5  Critical Damage for standard attacks +12%, P. Skill Critical Damage +12%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Red Cat's Eye Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Red Cat's Eye Lv. 1  Critical Damage for standard attacks +12%, P. Skill Critical Damage +12%. P. skill Power +5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Red Cat's Eye Lv. 2  Critical Damage for standard attacks +13%, P. Skill Critical Damage +13%. P. skill Power +5%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Red Cat's Eye Lv. 3  Critical Damage for standard attacks +13%, P. Skill Critical Damage +13%. P. skill Power +6%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Red Cat's Eye Lv. 4  Critical Damage for standard attacks +14%, P. Skill Critical Damage +14%. P. skill Power +6%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Red Cat's Eye Lv. 5  Critical Damage for standard attacks +15%, P. Skill Critical Damage +15%. P. skill Power +7%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Red Cat's Eye Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 1  Critical Damage for standard attacks +15%, P. Skill Critical Damage +15%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 2  Critical Damage for standard attacks +16%, P. Skill Critical Damage +16%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 3  Critical Damage for standard attacks +17%, P. Skill Critical Damage +17%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 4  Critical Damage for standard attacks +18%, P. Skill Critical Damage +18%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 5  Critical Damage for standard attacks +20%, P. Skill Critical Damage +20%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 6  Critical Damage for standard attacks +21%, P. Skill Critical Damage +21%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 7  Critical Damage for standard attacks +22%, P. Skill Critical Damage +22%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 8  Critical Damage for standard attacks +23%, P. Skill Critical Damage +23%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 9  Critical Damage for standard attacks +24%, P. Skill Critical Damage +24%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Red Cat's Eye Lv. 10  Critical Damage for standard attacks +25%, P. Skill Critical Damage +25%. P. skill Power +10%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Vital Stone Lv. 1  Vitality bonus +3%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Vital Stone Lv. 2  Vitality bonus +6%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Vital Stone Lv. 3  Vitality bonus +12%. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Vital Stone Lv. 4  Vitality bonus +25%, Vitality Consumption 7% Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Vital Stone Lv. 5  Vitality bonus +50%, Vitality Consumption 15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Vital Stone Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Vital Stone Lv. 1  Vitality bonus +50%, Vitality Consumption 15%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Vital Stone Lv. 2  Vitality bonus +52%, Vitality Consumption 16%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Vital Stone Lv. 3  Vitality bonus +54%, Vitality Consumption 17%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Vital Stone Lv. 4  Vitality bonus +56%, Vitality Consumption 18%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Vital Stone Lv. 5  Vitality bonus +60%, Vitality Consumption 20%, acquired XP/SP +10%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Vital Stone Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Vital Stone Lv. 1  Vitality bonus +61%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 2  Vitality bonus +62%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 3  Vitality bonus +63%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 4  Vitality bonus +64%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 5  Vitality bonus +65%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 6  Vitality bonus +66%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 7  Vitality bonus +67%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 8  Vitality bonus +68%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 9  Vitality bonus +69%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Vital Stone Lv. 10  Vitality bonus +70%, Vitality Consumption 20%, acquired XP/SP +15%. Enables the Vital Wind skill. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects.  
Topaz Lv. 1  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 1062 damage. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Topaz Lv. 2  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 3717 damage. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Topaz Lv. 3  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 6903 damage. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Topaz Lv. 4  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 10089 damage. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1. Compounding of two jewels of the same level. 2. Compounding with Jewel Energy. Low chance 

Topaz Lv. 5  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 13275 damage. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Enchanting 1.Greater Jewel can be obtained through compounding of 2 Topaz Lv. 5. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Greater Topaz Lv. 1  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 13275 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Topaz Lv. 2  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 14868 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Topaz Lv. 3  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 16461 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Topaz Lv. 4  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 18054 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Greater Topaz Lv. 5  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 19647 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting 1. Compounding 2 Greater Topaz Lv. 5 of the same level, you can get superior jewel. 100% chance 2. Compounding with Shiny Jewel Energy. Low chance 

Superior Topaz Lv. 1  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 22005 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 2  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 24362 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 3  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 26720 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 4  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 29078 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 5  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 31435 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 6  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 33793 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 7  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 36150 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 8  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 38508 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 9  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 40866 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. Enchanting Compounding with Jewel Energy. Low chance 

Superior Topaz Lv. 10  Interrupts the target's skill casting. In PvP ignores enemy's CP and deals fixed 43223 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Effects of two identical jewels do not stack, the higherlevel jewel takes precedence. Equip various greater jewels to get addition effects. 
การUpgrade มี2วิธีโดยการกดปุ่ม Compound ที่หน้าInventory โดยการ Compoundแต่ละครั้งจะเสีย 100,000 Adena
วิธีที่1.นำcommon Jewel ชนิดเดียวกัน เลเวลเท่ากัน นำมาCompound จำนวน 2 ชิ้น ถ้าล้มเหลว Jewel 1เม็ดจะถูกทำลาย ถ้าสำเร็จ จะได้Jewelขั้นถัดไป 1เม็ด
วิธีที่2.นำ Jewel Energy มาCompound กับJewelได้ทุกLevel ยกเว้น Level5 ของทุกระดับ ซึ่งอัตราสำเร็จค่อนข้างต่ำ ถ้าล้มเหลว Jewel Energy จะถูกทำลาย LevelของJewelจะลดระดับไปที่Lv.1ของJewel Stageนั้นๆ แต่ทางเซิฟเวอร์ขอเปลี่ยนแปลงเป็น Lv.ของ Jewel จะคงระดับเดิม อัตราสำเร็จคงระดับต่ำเท่าเดิม
การCompoundเพื่ออัพข้ามStage จากCommon JewelsLv.5 เป็น Greater Jewels Lv.1 และจาก Greater Jewels Lv.5 เป็น Superior Jewels Lv.1 จะต้องใช้Jewel ชนิดเดียวกัน Level เหมือนกันในการ Compound อัตราสำเร็จ 100% หรือจะใช้ Shiny Jewel Energy. 1 เม็ด อัตราสำเร็จค่อนข้างต่ำ
Greater jewelsกับคุณสมบัติพิเศษ
เมื่อสวมใส่ Greater Jewel Lv.1 ขึ้นไป จะมีสกิลพิเศษ ทั้งActive Skill(ส่งผลให้ทั้งปาร์ตี้) และ Passive Skill ซึ่งLevel Skill จะเพิ่มขึ้นตามจำนวน Greater Jewel ที่สวมใส่อยู่ สามารถใช้ใน Olympiad และ Ceremony of Chaos
Amount of Jewel  Passive Skills  Description  
1  Greater Jewel's Blessing Lv. 1  You can feel a new energy thanks to your possession of a Greater Jewel. Max CP +5%  
2  Greater Jewel's Blessing Lv. 2  You can feel a new energy thanks to combining 2 Greater Jewels. Max HP/ CP +7%  
3  Greater Jewel's Blessing Lv. 3  You can feel a new energy thanks to combining 3 Greater Jewels. Max HP/ CP +15%  
4  Greater Jewel's Blessing Lv. 4  You can feel a new energy thanks to combining 4 Greater Jewels. Max HP/ CP +17%  
5  Greater Jewel's Blessing Lv. 5  You can feel a new energy thanks to combining 5 Greater Jewels. Max HP/ CP +20%  
6  Greater Jewel's Blessing Lv. 6  You can feel a new energy thanks to combining 6 Greater Jewels. Max HP/ CP +25% 
Amount of Jewel  Active Skills  Description  
3  Lv.1 La vie En Rose's Energy Lv. 1  For 30 sec., Party members' M. Atk + 400%.  
4  Lv.2 La vie En Rose's Energy Lv. 1  For 30 sec., Party members' P. Atk. +100% and M. Atk. + 400%.  
5  Lv.3 La vie En Rose's Energy Lv. 1  For 30 sec., Party members' P. Atk. +100%, M. Atk. + 400% and M. Def. +10000.  
6  Lv.4 La vie En Rose's Energy Lv. 1  For 30 sec., Party members' P. Atk. +100%, M. Atk. + 400%, M. Def. +13000 and M. Def. +10000. 
Active Skill: La vie En Rose’s Energy
ระยะสกิลไกลเท่ากับระยะ Buff ของ ISS