Dye&Engraving


ตัวละครแต่ละสายอาชีพจะมีค่าCharacter Statsพื้นฐานคือ STR, DEX, CON, INT, WIT, MEN, LUC, CHA แต่ละเผ่าจะมีค่าStatsต่างกัน ค่าStatsบางค่าจะเพิ่มขึ้นได้จากการอัพเลเวล, เรียนสกิลหรือสวมใส่Itemที่เพิ่มค่าStat แต่จะเพิ่มให้สูงจะทำได้ค่อนข้างยาก การสักจะเป็นอีกทางเลือกหนึ่งที่สามารถเพิ่มค่าStatsได้สูงสุดถึง +5 ต่อ 1slot effect

Basic Stats
Strength (STR) Affects P.Atk.
Dexterity (DEX) Affects Atk. Spd., P. Accuracy, P. Evasion, and P. Critical Rate
Constitution (CON) Affects Max HP/ CP, HP/ CP Recovery Rate, Weight limit, breath gauge, and Shield Defense Rate.
Intelligence (INT) Affects M. Atk.
Wit (WIT) Affects Casting Spd., M. Accuracy, M. Evasion, M. Critical Rate, and Magic Resistance.
Mental (MEN) Affects M. Def., Max MP, MP Recovery Rate, and Casting Interruption Rate.
Luck (LUC) Affects the success rates of enchanting/ crafting/ workshop, gives additional bonuses for the Spoil/ Plunder skills. Affects the Soul Stealth trigger rate.
Charisma (CHA) Affects P. Atk., P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd., and Max HP/ MP/ CP.

Slot Effect มีทั้งหมด 4 slot โดยSlotที่ 1-3 จะใช้Dyesหรือสีย้อมแบบเดียวกัน Slotที่ 4 จะใช้สีย้อมเฉพาะของSlotที่ 4 เท่านั้น

Dyes มีหลายชื่อบางคนก็เรียกยาสักหรือสีย้อม ถ้าเจอใครเรียก2ชื่อนี้มันคือความหมายเดียวกัน

 


Dye Mrchant

 

Imprinting a symbol คือการนำสีย้อมมาประทับสัญลักษณ์ใน Slot Effect ทั้ง 4 เรียกง่ายๆว่า การสัก เมื่อเราเตรียมสีย้อมครบแล้ว เราจะไปทำการสักที่ Dye Merchant ที่ประจำอยุ่ทุกเมือง การสักหรือลบรอยสักจะใช้Adenaจำนวนนึงราคาจะขึ้นอยู่กับคุณภาพของสีย้อม บางสีย้อมจะมีการยกเว้นการใช้Adena สีย้อม 1 slotจะใช้ 10ขวด หรือ 1 ขวดตามระบบกำหนด เมื่อลบออกเราจะได้สีย้อมคืนจำนวนนึง สีย้อมที่Upgradeได้เมือลบออกจะได้สีย้อมคืนครบจำนวน  รอยสักที่จำกัดเวลาจะไม่ได้สีย้อมคืน

 

Dye system

เมื่อสักสัญลักษณ์ของสีย้อม จะเปิดใช้งานตราประทับ ตราประทับมีชาร์จเกจที่รีชาร์จได้ด้วย dye powder ซื้อได้ที่ร้านGrocerในเมือง รีชาร์จได้4เกจ สามารถเช็คStatusที่หน้าต่าง Passive Skill  Tab: Items Skill สูงสุดตามจำนวนรอยสักที่เราสักลงไป เมื่อตัวละครได้รับEXP เกจจะลดลงเรื่อยๆ เมื่อเกจถูกรีชาร์จมากกว่า 1เกจ ตราประทับจะเริ่มแสดงผล 1รอยสัก จะเพิ่ม HP/ MP/ CP,  2รอยสัก เพิ่ม P. Def./ M.def. , 3รอยสัก เพิ่ม P. Atk./ M. Atk.


ตราประทับจะแสดงผลที่หน้าต่างPassive Skill เป็นรูปสัญลักษณ์ของแต่ละสายอาชีพ ถ้ารอยสักถูกลบออกเกจรีชาร์จจะยังคงเดิมและไม่สามารถรีชาร์จเกจเพิ่มได้ อาชีพหลักและอาชีพรองจะไม่ใช้เกจร่วมกัน

Click Next เพื่อดูข้อมูลเพิ่มเติม
ClassEffect

Sigel Knight
Max HP 1427, Max MP 499, Max CP 1403.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Tyrr Warrior
Max HP 1365, Max MP 499, Max CP 1342.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Othell Rogue
Max HP 1303, Max MP 499, Max CP 1281.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Yul Archer
Max HP 1303, Max MP 499, Max CP 1281.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Feoh Wizard
Max HP 1241, Max MP 548, Max CP 1220.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Wynn Summoner
Max HP 1272, Max MP 523, Max CP 1250.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Aeore Healer
Max HP 1272, Max MP 548, Max CP 1250.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Iss Enchanter
Max HP 1272, Max MP 523, Max CP 1250.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Eviscerator
Max HP 1365, Max MP 499, Max CP 1342.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Sayha's Seer
Max HP 1241, Max MP 548, Max CP 1220.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
Max HP/ MP/ CP +5%, HP Limit +5000

Sigel Knight
P. Def. 2656, M. Def. 2204, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Tyrr Warrior
P. Def. 2435, M. Def. 2204, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Othell Rogue
P. Def. 2324, M. Def. 2204, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Yul Archer
P. Def. 2324, M. Def. 2204, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Feoh Wizard
P. Def. 2324, M. Def. 2314, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Wynn Summoner
P. Def. 2324, M. Def. 2314, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Aeore Healer
P. Def. 2435, M. Def. 2424, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Iss Enchanter
P. Def. 2435, M. Def. 2314, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Eviscerator
P. Def. 2435, M. Def. 2204, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Sayha's Seer
P. Def. 2324, M. Def. 2314, Vitallty Bonus 3%, XP/ SP Gain 3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Def./ M. Def. +5%, XP/ SP Gain +10%

Sigel Knight
P. Atk. 1884, P. Atk. +2%, P. Skill Power +2%, P. Def./ M. Def. +1%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Tyrr Warrior
P. Atk. 2226, P. Atk. +3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Othell Rogue
P. Atk. 2483, P. Atk. +1%, Normal Attack Critical Damage +2%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Yul Archer
P. Atk. 2483, P. Atk. +1%, P. Skill Critical Damage +2%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Feoh Wizard
M. Atk. 1309, M. Atk. +3%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Wynn Summoner
M. Atk. 1199, M. Atk. +654, P. Atk./ M. Atk +2%, P. Skill/ M. Skill Power +1%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Aeore Healer
M. Atk. 1168, M. Atk +2%, M. Skill Critical Rate +5%, P. Def./ M. Def. +1%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Iss Enchanter
P. Atk. 2312, P. Atk +2%, Normal Attack Critical Damage +1%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Eviscerator
P. Atk. 2226, P. Atk +2%, Normal Attack Critical Damage +1%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Sayha's Seer
M. Atk. 1309, M. Atk. +2%. M. Skill Power 1%.
The imprint effect of the dye is increased momentarily, and changes. (Until further notice)
P. Atk./ M. Atk. +5%, Normal Attack/ P. Skill/ M. Skill Critical Damage +3%

Dyes เราสามารถหาหรือทำสีย้อมออกมาได้จากหลายแหล่ง เช่นซื้อสุ่มจาก Dye Merchant, ทำเองจากระบบ Alchamy ,ดรอบจาก Boss หรือซื้อจากShop รวมถึงสีย้อมที่เราต้องอัพเกรดเองจากการCompound

DyeจากDye Merchantได้จาก การสุ่มขวดละ 1,000,000 Adena ซึ่งสามารถเลือกstat 1ใน8 จาก STR, DEX, CON, INT, WIT, MEN, LUC, CHA สูงสุด Lv.5 ซึ่งแบ่งประเภทของคือ Giant Dyes, Ancient Dyes และ Legendary Dyes

Dye Merchantจะไม่สุ่ม dye Lv.4  แต่แลกได้กับ Dimensional Merchant

 

Dye for 1st, 2nd, 3rd Slot

ใช้สักสีย้อม ช่องที่ 1-3 สามารถสักสีย้อมแบบเดียวกันได้ ใช้ Adenaและสีย้อม10ขวด/1 Slot เมื่อลบออกจะได้สีย้อมคืน 5 ขวด

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ItemDescription

Lv.1 Giant STR Dye
STR +3 DEX -2
Lv.1 Giant STR Dye (STR +3 DEX -2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Ancient STR Dye
STR +3 DEX -2 Fire Resistance +5
Lv.1 Ancient STR Dye (STR +3 DEX -2 Fire Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Legendary STR Dye
STR +3 DEX -1 Fire Resistance +5
Lv.1 Legendary STR Dye (STR +3 DEX -1 Fire Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Giant STR Dye
STR +4 DEX -3
Lv.2 Giant STR Dye (STR +4 DEX -3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Ancient STR Dye
STR +4 DEX -3 Fire Resistance +10
Lv.2 Ancient STR Dye (STR +4 DEX -3 Fire Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Legendary STR Dye
STR +4 DEX -2 Fire Resistance +10
Lv.2 Legendary STR Dye (STR +4 DEX -2 Fire Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Giant STR Dye
STR +5 DEX -4
Lv.3 Giant STR Dye (STR +5 DEX -4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Ancient STR Dye
STR +5 DEX -4 Fire Resistance+15
Lv.3 Ancient STR Dye (STR +5 DEX -4 Fire Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Legendary STR Dye
STR +5 DEX -3 Fire Resistance +15
Lv.3 Legendary STR Dye (STR +5 DEX -3 Fire Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.4 Legendary STR Dye
STR +5 DEX -1 Fire-Resistance +20
Lv.4 Legendary STR Dye (STR +5 DEX -1 Fire Resistance +20). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dimensional Merchant

Lv.5 Giant STR Dye
STR+5
Lv.5 Giant STR Dye (STR +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Ancient STR Dye
STR +5 Fire Resistance +25
Lv.5 Ancient STR Dye (STR +5 Fire Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Legendary STR Dye
STR +5 Dex +1 Fire Resistance +25
Lv.5 Legendary STR Dye (STR +5 DEX +1 Fire Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv. 1 Legendary STR Dye (Charisma)
STR +3 CHA +1
Lv.1 Legendary STR Dye (Charisma) (STR +3 CHA +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 2 Legendary STR Dye (Charisma)
STR +4 CHA +2
Lv.2 Legendary STR Dye (Charisma) (STR +4 CHA +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 3 Legendary STR Dye (Charisma)
STR +4 CHA +3
Lv.3 Legendary STR Dye (Charisma) (STR +4 CHA +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 4 Legendary STR Dye (Charisma)
STR +5 CHA +4
Lv.4 Legendary STR Dye (Charisma) (STR +5 CHA +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 5 Legendary STR Dye (Charisma)
STR +5 CHA +5
Lv.5 Legendary STR Dye (Charisma) (STR +5 CHA +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 1 Legendary STR Dye (Luck)
STR +3 LUC +1
Lv.1 Legendary STR Dye (Luck) (STR +3 LUC +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 2 Legendary STR Dye (Luck)
STR +4 LUC +2
Lv.2 Legendary STR Dye (Luck) (STR +4 LUC +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 3 Legendary STR Dye (Luck)
STR +4 LUC +3
Lv.3 Legendary STR Dye (Luck) (STR +4 LUC +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 4 Legendary STR Dye (Luck)
STR +5 LUC +4
Lv.4 Legendary STR Dye (Luck) (STR +5 LUC +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 5 Legendary STR Dye (Luck)
STR +5 LUC +5
Lv.5 Legendary STR Dye (Luck) (STR +5 LUC +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.1 Giant DEX Dye
DEX +3 CON -2
Lv.1 Giant DEX Dye (DEX +3 CON -2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Ancient DEX Dye
DEX +3 CON -2 Earth Resistance +5
Lv.1 Ancient DEX Dye (DEX +3 CON -2 Earth Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Legendary DEX Dye
DEX +3 CON -1 Earth Resistance+5
Lv.1 Legendary DEX Dye (DEX +3 CON -1 Earth Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Giant DEX Dye
DEX +4 CON -3
Lv.2 Giant DEX Dye (DEX +4 CON -3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Ancient DEX Dye
DEX +4 CON -3 Earth Resistance+10
Lv.2 Ancient DEX Dye (DEX +4 CON -3 Earth Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Legendary DEX Dye
DEX +4 CON -2 Earth Resistance+10
Lv.2 Legendary DEX Dye (DEX +4 CON -2 Earth Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Giant DEX Dye
DEX +5 CON -4
Lv.3 Giant DEX Dye (DEX +5 CON -4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Ancient DEX Dye
DEX +5 CON -4 Earth -Resistance+15
Lv.3 Ancient DEX Dye (DEX +5 CON -4 Earth Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Legendary DEX Dye
DEX +5 CON -3 Earth Resistance+15
Lv.3 Legendary DEX Dye (DEX +5 CON -3 Earth Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.4 Legendary DEX Dye
DEX +5 CON -1 Earth Resistance +20
Lv.4 Legendary DEX Dye (DEX +5 CON -1 Earth Resistance +20). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dimensional Merchant

Lv.5 Giant DEX Dye
DEX +5
Lv.5 Giant DEX Dye (DEX +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Ancient DEX Dye
DEX +5 Earth Resistance +25
Lv.5 Ancient DEX Dye (DEX +5 Earth Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Legendary DEX Dye
DEX +5 CON +1 Earth Resistance +25
Lv.5 Legendary DEX Dye (DEX +5 CON +1 Earth Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv. 1 Legendary DEX Dye (Charisma)
DEX +3 CHA +1
Lv.1 Legendary DEX Dye (Charisma) (DEX +3 CHA +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 2 Legendary DEX Dye (Charisma)
DEX +4 CHA +2
Lv.2 Legendary DEX Dye (Charisma) (DEX +4 CHA +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 3 Legendary DEX Dye (Charisma)
DEX +4 CHA +3
Lv.3 Legendary DEX Dye (Charisma) (DEX +4 CHA +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 4 Legendary DEX Dye (Charisma)
DEX +5 CHA +4
Lv.4 Legendary DEX Dye (Charisma) (DEX +5 CHA +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 5 Legendary DEX Dye (Charisma)
DEX +5 CHA +5
Lv.5 Legendary DEX Dye (Charisma) (DEX +5 CHA +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 1 Legendary DEX Dye (Luck)
DEX +3 LUC +1
Lv.1 Legendary DEX Dye (Luck) (DEX +3 LUC +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 2 Legendary DEX Dye (Luck)
DEX +4 LUC +2
Lv.2 Legendary DEX Dye (Luck) (DEX +4 LUC +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 3 Legendary DEX Dye (Luck)
DEX +4 LUC +3
Lv.3 Legendary DEX Dye (Luck) (DEX +4 LUC +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 4 Legendary DEX Dye (Luck)
DEX +5 LUC +4
Lv.4 Legendary DEX Dye (Luck) (DEX +5 LUC +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 5 Legendary DEX Dye (Luck)
DEX +5 LUC +5
Lv.5 Legendary DEX Dye (Luck) (DEX +5 LUC +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.1 Giant CON Dye
CON +3 STR -2
Lv.1 Giant CON Dye (CON +3 str -2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Ancient CON Dye
CON +3 STR -2 Dark Resistance+5
Lv.1 Ancient CON Dye (CON +3 STR -2 Dark Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Legendary CON Dye
CON +3 STR -1 Dark Resistance +5
Lv.1 Legendary CON Dye (CON +3 STR -1 Dark Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Giant CON Dye
CON +4 STR -3
Lv.2 Giant CON Dye (CON +4 str -3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Ancient CON Dye
CON +4 STR -3 Dark Resistance +10
Lv.2 Ancient CON Dye (CON +4 STR -3 Dark Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Legendary CON Dye
CON +4 STR -2 Dark Resistance+10
Lv.2 Legendary CON Dye (CON +4 STR -2 Dark Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Giant CON Dye
CON +5 STR -4
Lv.3 Giant CON Dye (CON +5 str -4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Ancient CON Dye
CON +5 STR -4 Dark Resistance+15
Lv.3 Ancient CON Dye (CON +5 STR -4 Dark Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Legendary CON Dye
CON +5 STR -4 Dark Resistance +15
Lv.3 Legendary CON Dye (CON +5 STR -4 Dark Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.4 Legendary CON Dye
CON +5 STR -1 Dark Resistance +20
Lv.4 Legendary CON Dye (CON +5 STR -1 Dark Resistance +20). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dimensional Merchant

Lv.5 Giant CON Dye
CON+5
Lv.5 Giant CON Dye (CON +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Ancient CON Dye
CON+5 Dark Resistance+25
Lv.5 Ancient CON Dye (CON +5 Dark Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Legendary CON Dye
CON +5 STR +1 Dark Resistance +25
Lv.5 Legendary CON Dye (CON +5 STR +1 Dark Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv. 1 Legendary CON Dye (Charisma)
CON +3 CHA +1
Lv.1 Legendary CON Dye (Charisma) (CON +3 CHA +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 2 Legendary CON Dye (Charisma)
CON +4 CHA +2
Lv.2 Legendary CON Dye (Charisma) (CON +4 CHA +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 3 Legendary CON Dye (Charisma)
CON +4 CHA +3
Lv.3 Legendary CON Dye (Charisma) (CON +4 CHA +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 4 Legendary CON Dye (Charisma)
CON +5 CHA +4
Lv.4 Legendary CON Dye (Charisma) (CON +5 CHA +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 5 Legendary CON Dye (Charisma)
CON +5 CHA +5
Lv.5 Legendary CON Dye (Charisma) (CON +5 CHA +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 1 Legendary CON Dye (Luck)
CON +3 LUC +1
Lv.1 Legendary CON Dye (Luck) (CON +3 LUC +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 2 Legendary CON Dye (Luck)
CON +4 LUC +2
Lv.2 Legendary CON Dye (Luck) (CON +4 LUC +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 3 Legendary CON Dye (Luck)
CON +4 LUC +3
Lv.3 Legendary CON Dye (Luck) (CON +4 LUC +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 4 Legendary CON Dye (Luck)
CON +5 LUC +4
Lv.4 Legendary CON Dye (Luck) (CON +5 LUC +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 5 Legendary CON Dye (Luck)
CON +5 LUC +5
Lv.5 Legendary CON Dye (Luck) (CON +5 LUC +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.1 Giant INT Dye
INT +3 WIT -2
Lv.1 Giant INT Dye (INT +3 WIT -2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Ancient INT Dye
INT +3 WIT -2 Water Resistance +5
Lv.1 Ancient INT Dye (INT +3 WIT -2 Water Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Legendary INT Dye
INT +3 WIT -1 Water Resistance +5
Lv.1 Legendary INT Dye (INT +3 WIT -1 Water Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Giant INT Dye
INT +4 WIT -3
Lv.2 Giant INT Dye (INT +4 WIT -3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Ancient INT Dye
INT +4 WIT -3 water Resistance +10
Lv.2 Ancient INT Dye (INT +4 WIT -3 Water Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Legendary INT Dye
INT +4 WIT -2 water Resistance +10
Lv.2 Legendary INT Dye (INT +4 WIT -2 Water Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Giant INT Dye
INT +5 WIT -4
Lv.3 Giant INT Dye (INT +5 WIT -4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Ancient INT Dye
INT +5 WIT -4 water Resistance +15
Lv.3 Ancient INT Dye (INT +5 WIT -4 Water Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Legendary INT Dye
INT +5 WIT -3 water Resistance +15
Lv.3 Legendary INT Dye (INT +5 WIT -3 Water Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.4 Legendary INT Dye
INT +5 WIT -1 Water Resistance +20
Lv.4 Legendary INT Dye (INT +5 WIT -1 Water Resistance +20). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dimensional Merchant

Lv.5 Giant INT Dye
INT +5
Lv.5 Giant INT Dye (INT +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Ancient INT Dye
INT +5 water Resistance +25
Lv.5 Ancient INT Dye (INT +5 WIT Water Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Legendary INT Dye
INT +5 WIT +1 water Resistance +25
Lv.5 Legendary INT Dye (INT +5 WIT +1 Water Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv. 1 Legendary INT Dye (Charisma)
INT +3 CHA +1
Lv.1 Legendary INT Dye (Charisma) (INT +3 CHA +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 2 Legendary INT Dye (Charisma)
INT +4 CHA +2
Lv.2 Legendary INT Dye (Charisma) (INT +4 CHA +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 3 Legendary INT Dye (Charisma)
INT +4 CHA +3
Lv.3 Legendary INT Dye (Charisma) (INT +4 CHA +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 4 Legendary INT Dye (Charisma)
INT +5 CHA +4
Lv.4 Legendary INT Dye (Charisma) (INT +5 CHA +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 5 Legendary INT Dye (Charisma)
INT +5 CHA +5
Lv.5 Legendary INT Dye (Charisma) (INT +5 CHA +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 1 Legendary INT Dye (Luck)
INT +3 LUC +1
Lv.1 Legendary INT Dye (Charisma) (INT +3 LUC +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 2 Legendary INT Dye (Luck)
INT +4 LUC +2
Lv.1 Legendary INT Dye (Charisma) (INT +4 LUC +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 3 Legendary INT Dye (Luck)
INT +4 LUC +3
Lv.3 Legendary INT Dye (Charisma) (INT +4 LUC +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 4 Legendary INT Dye (Luck)
INT +5 LUC +4
Lv.4 Legendary INT Dye (Charisma) (INT +5 LUC +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv. 5 Legendary INT Dye (Luck)
INT +5 LUC +5
Lv.5 Legendary INT Dye (Charisma) (INT +5 LUC +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.1 Giant WIT Dye
WIT +3 MEN -2
Lv.1 Giant WIT Dye (WIT +3 MEN -2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Ancient WIT Dye
WIT +3 MEN -2 Wind Resistance +5
Lv.1 Ancient WIT Dye (WIT +3 MEN -2 Wind Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Legendary WIT Dye
WIT +3 MEN -1 Wind Resistance +5
Lv.1 Legendary WIT Dye (WIT +3 MEN -1 Wind Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Giant WIT Dye
WIT +4 MEN -3
Lv.2 Giant WIT Dye (WIT +4 MEN -3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Ancient WIT Dye
WIT +4 MEN -3 Wind Resistance +10
Lv.2 Ancient WIT Dye (WIT +4 MEN -3 Wind Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Legendary WIT Dye
WIT +4 MEN -2 Wind Resistance +10
Lv.2 Legendary WIT Dye (WIT +4 MEN -2 Wind Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Giant WIT Dye
WIT +5 MEN -4
Lv.3 Giant WIT Dye (WIT +5 MEN -4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Ancient WIT Dye
WIT +5 MEN -4 Wind Resistance +15
Lv.3 Ancient WIT Dye (WIT +5 MEN -4 Wind Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Legendary WIT Dye
WIT +5 MEN -3 Wind Resistance +15
Lv.3 Legendary WIT Dye (WIT +5 MEN -3 Wind Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.4 Legendary WIT Dye
WIT +5 MEN -1 Wind Resistance +20
Lv.4 Legendary WIT Dye (WIT +5 MEN -1 Wind Resistance +20). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dimensional Merchant

Lv.5 Giant WIT Dye
WIT +5
Lv.5 Giant WIT Dye (WIT +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Ancient WIT Dye
WIT +5 Wind Resistance +25
Lv.5 Ancient WIT Dye (WIT +5 Wind Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Legendary WIT Dye
WIT +5 MEN +1 Wind Resistance +25
Lv.5 Legendary WIT Dye (WIT +5 MEN +1 Wind Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Legendary WIT Dye (Charisma)
WIT +3 CHA +1
Lv.1 Legendary WIT Dye (Charisma) (WIT +3 CHA +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.2 Legendary WIT Dye (Charisma)
WIT +4 CHA +2
Lv.2 Legendary WIT Dye (Charisma) (WIT +4 CHA +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.3 Legendary WIT Dye (Charisma)
WIT +4 CHA +3
Lv.3 Legendary WIT Dye (Charisma) (WIT +4 CHA +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.4 Legendary WIT Dye (Charisma)
WIT +5 CHA +4
Lv.4 Legendary WIT Dye (Charisma) (WIT +5 CHA +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.5 Legendary WIT Dye (Charisma)
WIT +5 CHA +5
Lv.5 Legendary WIT Dye (Charisma) (WIT +5 CHA +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.1 Legendary WIT Dye (Luck)
WIT +3 LUC +1
Lv.1 Legendary WIT Dye (Luck) (WIT +3 LUC +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.2 Legendary WIT Dye (Luck)
WIT +4 LUC +2
Lv.2 Legendary WIT Dye (Luck) (WIT +4 LUC +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.3 Legendary WIT Dye (Luck)
WIT +4 LUC +3
Lv.3 Legendary WIT Dye (Luck) (WIT +4 LUC +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.4 Legendary WIT Dye (Luck)
WIT +5 LUC +4
Lv.4 Legendary WIT Dye (Luck) (WIT +5 LUC +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.5 Legendary WIT Dye (Luck)
WIT +5 LUC +5
Lv.5 Legendary WIT Dye (Luck) (WIT +5 LUC +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.1 Giant MEN Dye
MEN +3 INT -2
Lv.1 Giant MEN Dye (MEN +3 INT -2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Ancient MEN Dye
MEN +3 INT -2 Holy Resistance +5
Lv.1 Ancient MEN Dye (MEN +3 INT -2 Holy Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Legendary MEN Dye
MEN +3 INT -1 Holy Resistance +5
Lv.1 Legendary MEN Dye (MEN +3 INT -1 Holy Resistance +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Giant MEN Dye
MEN +4 INT-3
Lv.2 Giant MEN Dye (MEN +4 INT -3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Ancient MEN Dye
MEN +4 INT -3 Holy Resistance +10
Lv.2 Ancient MEN Dye (MEN +4 INT -3 Holy Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Legendary MEN Dye
MEN +4 INT -2 Holy Resistance +10
Lv.2 Legendary MEN Dye (MEN +4 INT -2 Holy Resistance +10). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Giant MEN Dye
MEN +5 INT -4
Lv.3 Giant MEN Dye (MEN +5 INT -4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Ancient MEN Dye
MEN +5 INT -4 Holy Resistance +15
Lv.3 Ancient MEN Dye (MEN +5 INT -4 Holy Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Legendary MEN Dye
MEN +5 INT -3 Holy Resistance +15
Lv.3 Legendary MEN Dye (MEN +5 INT -3 Holy Resistance +15). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.4 Legendary MEN Dye
MEN +5 INT -1 Holy Resistance +20
Lv.4 Legendary MEN Dye (MEN +5 INT -1 Holy Resistance +20). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dimensional Merchant

Lv.5 Giant MEN Dye
MEN +5
Lv.5 Giant MEN Dye (MEN +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Ancient MEN Dye
MEN +5 Holy Resistance +25
Lv.5 Ancient MEN Dye (MEN +5 INT Holy Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Legendary MEN Dye
MEN +5 INT +1 Holy Resistance +25
Lv.5 Legendary MEN Dye (MEN +5 INT +1 Holy Resistance +25). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Legendary MEN Dye (Charisma)
MEN +3 CHA +1
Lv.1 Legendary MEN Dye (Charisma) (MEN +3 CHA +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.2 Legendary MEN Dye (Charisma)
MEN +4 CHA +2
Lv.2 Legendary MEN Dye (Charisma) (MEN +4 CHA +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.3 Legendary MEN Dye (Charisma)
MEN +4 CHA +3
Lv.3 Legendary MEN Dye (Charisma) (MEN +4 CHA +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.4 Legendary MEN Dye (Charisma)
MEN +5 CHA +4
Lv.4 Legendary MEN Dye (Charisma) (MEN +5 CHA +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.5 Legendary MEN Dye (Charisma)
MEN +5 CHA +5
Lv.5 Legendary MEN Dye (Charisma) (MEN +5 CHA +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.1 Legendary MEN Dye (Luck)
MEN +3 LUC +1
Lv.1 Legendary MEN Dye (Luck) (MEN +3 LUC +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.2 Legendary MEN Dye (Luck)
MEN +4 LUC +2
Lv.2 Legendary MEN Dye (Luck) (MEN +4 LUC +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.3 Legendary MEN Dye (Luck)
MEN +4 LUC +3
Lv.3 Legendary MEN Dye (Luck) (MEN +4 LUC +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.4 Legendary MEN Dye (Luck)
MEN +5 LUC +4
Lv.4 Legendary MEN Dye (Luck) (MEN +5 LUC +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.5 Legendary MEN Dye (Luck)
MEN +5 LUC +5
Lv.5 Legendary MEN Dye (Luck) (MEN +5 LUC +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Obtain from Alchemy System (Transmutation)

Lv.1 Windy CHA Dye CHA +1
Lv.1 Windy CHA Dye (CHA +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Windy CHA Dye CHA +2
Lv.2 Windy CHA Dye (CHA +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Windy CHA Dye CHA +3
Lv.3 Windy CHA Dye (CHA +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.4 Windy CHA Dye CHA +4
Lv.4 Windy CHA Dye (CHA +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.5 Windy CHA Dye CHA +5
Lv.5 Windy CHA Dye (CHA +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Windy CHA Dye (Luck)
CHA +3 LUC +1
Lv.1 Windy CHA Dye (CHA +3 LUC +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.2 Windy CHA Dye (Luck)
CHA +4 LUC +2
Lv.2 Windy CHA Dye (CHA +4 LUC +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.3 Windy CHA Dye (Luck)
CHA +4 LUC +3
Lv.3 Windy CHA Dye (CHA +4 LUC +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.4 Windy CHA Dye (Luck)
CHA +5 LUC +4
Lv.4 Windy CHA Dye (CHA +5 LUC +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.5 Windy CHA Dye (Luck)
CHA +5 LUC +5
Lv.5 Windy CHA Dye (CHA +5 LUC +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.1 Windy LUC Dye LUC +1
Lv.1 Windy LUC Dye (LUC +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.2 Windy LUC Dye LUC +2
Lv.2 Windy LUC Dye (LUC +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.3 Windy LUC Dye LUC +3
Lv.3 Windy LUC Dye (LUC +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.4 Windy LUC Dye LUC +4
Lv.4 Windy LUC Dye (LUC +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Lv.5 Windy LUC Dye LUC +5Lv.5 Windy LUC Dye (LUC +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant

Lv.1 Windy LUC Dye (Charisma)
LUC +3 CHA +1
Lv.1 Windy LUC Dye (LUC +3 CHA +1). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.2 Windy LUC Dye (Charisma)
LUC +4 CHA +2
Lv.2 Windy LUC Dye (LUC +4 CHA +2). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.3 Windy LUC Dye (Charisma)
LUC +4 CHA +3
Lv.3 Windy LUC Dye (LUC +4 CHA +3). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.4 Windy LUC Dye (Charisma)
LUC +4 CHA +4
Lv.4 Windy LUC Dye (LUC +5 CHA +4). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

Lv.5 Windy LUC Dye (Charisma)
LUC +5 CHA +5
Lv.5 Windy LUC Dye (LUC +5 CHA +5). Collect and take 10 units of this magical dye to the Dye Merchant in town and you will receive a symbol that boosts your abilities. Can be used after Awakening or 3rd Liberation. All classes.

Exchange with Dye Merchant
Obtain from Alchemy System (Transmutation)

 

Dye for 4th Slot

ใช้สักสีย้อมช่องที่ 4 จะเพิ่ม Passive Skill ของเผ่าที่เลือกพร้อมกับ Revelation Skills Lv.1 เป็นเวลา 7วัน เมื่อครบ7วันรอยสักจะหายไป ใช้1ขวด/1 Slot เมื่อลบออกจะไม่ได้สีย้อมคืน

ItemDescription

Mysterious Human Dye
Dimensional Item
Mysterious dye containing Human power. Bring this to the village Dye Merchant to imprint a 7-day magic symbol that contains the abilities of the Human race. (Fire/ Water/ Wind/ Earth Resistance +10, Debuff Resistance +1%, Active Skill: Unbind) All classes.
Cannot be stacked with the previous Prophecy: Unbind skill.

Mysterious Elf Dye
Dimensional Item
Mysterious dye containing Elven power. Bring this to the village Dye Merchant to imprint a 7-day magic symbol that contains the abilities of the Elf race. (Water Resistance +20, Normal Attack Critical Rate +10, M. Skill Critical Rate +10, Active Skill: Prevision) All classes.
Cannot be stacked with the previous Prophecy: Prevision skill.

Mysterious Dark Elf Dye
Dimensional Item
Mysterious dye containing Dark Elven power. Bring this to the village Dye Merchant to imprint a 7-day magic symbol that contains the abilities of the Dark Elf race. (Wind Resistance +20, Normal Attack Critical Damage and M. Skill Critical Damage +1%, Active Skill: Disparition) All classes.
Cannot be stacked with the previous Prophecy: Disparition skill.

Mysterious orc Dye
Dimensional Item
Mysterious dye containing Orc power. Bring this to the village Dye Merchant to imprint a 7-day magic symbol that contains the abilities of the Orc race. (Fire Resistance +20, HP/ MP/ CP +1%, Active Skill: Savage) All classes.
Cannot be stacked with the previous Prophecy: Savage skill.

Mysterious Dwarf Dye
Dimensional Item
Mysterious dye containing Dwarven power. Bring this to the village Dye Merchant to imprint a 7-day magic symbol that contains the abilities of the Dwarf race. (Earth Resistance +20, Skill Cooldown -1%, Active Skill: Endurance) All classes.
Cannot be stacked with the previous Prophecy: Endurance skill.

Mysterious Kamael Dye
Dimensional Item
Mysterious dye containing Kamael power. Bring this to the village Dye Merchant to imprint a 7-day magic symbol that contains the abilities of the Kamael race. (Dark Resistance +20, PvP Damage +1%, Active Skill: Soul Protection) All classes.
Cannot be stacked with the previous Prophecy: Soul Protection skill.