Othell Adventurer (95)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

Skill NameLevelDescription
Grand Melee Expert

Required SP: 100
passive
Lv. 3
85, 90, 95, 99, 115
Max HP/ CP +16%, HP Recovery +18%, Infection Resistance +13, P. Skill Power +3%, Perfect Rate +15%, Perfect Power +12%.
Superior Dagger Mastery

Required SP: 100
passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When a dagger is equipped, P. Atk. +25% +993, Atk. Spd. +25%, P. Accuracy +8, and Deadly Attack Rate +5%. In addition, STR increases by 2 and depending on your STR, the P. Skill/M. Skill Cooldown resets or duration of P. Skill/M. Skill increases 2-fold.
Superior Dual Dagger Mastery

Required SP: 100
passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Equipping a dual dagger increases P. Atk. by 25% +1135, Attack Speed by 25%, P. Accuracy by 8, and Deadly Atk. Rate by 5%. Additionally, increases STR by 2.
When using Clone Attack, <Illusion Hide> is activated, which goes into Hide for 2 seconds.
Superior Light Armor Mastery

Required SP: 100
passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When light armor is equipped, Max HP +4880, P. Def. +1817, P. Evasion +20, P. Skill Critical Rate +20%, P. Atk. Critical Damage Hit Rate -35%, and Speed changes depending on your DEX.
In addition, STR increases by 2 and upon evasion, there is a 10% chance of triggering Assassin's Reflex which increases Atk. Spd.
Superior Movement

Required SP: 100
passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Speed +19, HP Recovery Bonus +12, MP Recovery Bonus +6. STR +2.
Superior Critical Mastery

Required SP: 100
passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Normal P. Critical Damage +750, Skill Mastery rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%. STR +2.
Scorpion Poison

Required SP: 100
passive
Lv. 3
85, 90, 95, 99, 115
Injects a poison that decreases an enemy's Spd. during a normal attack or disables magic skills. Increases Infection attack success rate.
Superior Resistance

Required SP: 100
passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
M. Def. +993, and Fire/Water/Wind/Earth Resistance +24. STR +2.
Reverse Mana Lv.3

Required SP: 100
Active
Lv. 3
85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117
Deals a skillful and deadly strike with 107% power added to P. Atk. and restores 3% of your MP.
Additionally, if the skill is used while 'Maximum Blow' is active, the Cooldown of 'Heart Breaker', 'Blood Stab' 'Chain Blow' is reduced by 1 seconds.

<Perfect Effect>
Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 224.7% power added to P. Atk..

Requires a dagger or dual dagger to be equipped.

Range: 40
MP Consume: 106
Casting Time: 2.53 Sec.
Reuse Time: 10 Sec.
Chain Blow

Required SP: 100

Enchant Skill: Lv. 7 or Higher
Active
Lv. 6
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Deals a powerful and deadly strike with 95% power added to P. Atk.

<Perfect Effect>
Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 190% power added to P. Atk..

Requires a dagger or dual dagger to be equipped.

Range: 40
MP Consume: 83
Casting Time: 1.83 Sec.
Reuse Time: 5 Sec.
Barrage of Nails

Required SP: 100

Enchant Skill: Lv. 6 or Higher
Active
Lv. 5
87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117
Attacks the enemies near you with 17169 power added to P. Attack. Additionally, decreases their speed by 100 and makes them unable to hide for 5 seconds. Requires dagger/dual dagger.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

MP Consume: 156
Casting Time: 1.73 Sec.
Reuse Time: 10 Sec.
Final Ultimate Evasion

Required SP: 100

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 3
85, 90, 95, 99
For 30 seconds, own P. Evasion +35, M. Def. +110%, P. Skill Evasion Rate +60%, Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance +150.
Additionally, Debuff Attack is blocked by 7, and has a chance of disarming the attacker when damage is received.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..

+ Might

+1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%.
MP Consume: 45
Casting Time: 0.9 Sec.
Reuse Time: 600 Sec.
Counter Stance

Required SP: 100

Enchant Skill: Lv. 2 or Higher
Buff
Lv. 2
91, 95, 99
For 10 seconds, gets into counterattack stance and has 75% chance to evade physical attacks and reflect damage. AoE Damage Resistance +25%.

+ Might

+1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%.

+ Shield

+1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%.

+ Magic Shield

+1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%.
MP Consume: 45
Casting Time: 0.3 Sec.
Reuse Time: 120 Sec.
Shadow Dash

Required SP: 100

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 3
85, 90, 95, 99, 101, 103, 105, 107, 109
For 120 seconds, increases Speed by 66, P. Evasion by 8, and HP Recovery Bonus by 30.

+ Might

+1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%.

+ Shield

+1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%.

+ Magic Shield

+1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%.
MP Consume: 45
Casting Time: 0.8 Sec.
Reuse Time: 300 Sec.
Clone Attack

Required SP: 100
Active
Lv. 2
90, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118
Hides inside the target's shadow and summons a clone to attack.
Also, the caster receives the 'Illusion Hide' effect that lets them hide for 2 seconds.

Requires dagger/dual dagger. Skill Cooldown time is fixed.

Range: 400
MP Consume: 41
Casting Time: 1 Sec.
Reuse Time: 180 Sec.
Throw Poison Needle

Required SP: 100
Debuff
Lv. 5
85, 86, 89, 92, 95, 98, 101, 103, 105, 107, 109, 114, 119
Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/dual dagger to be equipped.

Range: 800
MP Consume: 45
Casting Time: 1.9 Sec.
Reuse Time: 15 Sec.
Jawbone Blow

Required SP: 100

Enchant Skill: Lv. 3 or Higher
Debuff
Lv. 3
89, 92, 95, 98, 101, 103, 105, 107, 109, 111, 116
Delivers a powerful blow to Knock Down target for 2 seconds. Requires a dagger or dual dagger to be equipped.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.
Range: 40
MP Consume: 45
Casting Time: 2.1 Sec.
Reuse Time: 30 Sec.
Flash Bluff

Required SP: 100
Debuff
Lv. 3
85, 90, 95, 99, 101, 103, 105, 107, 109, 111, 116
Startles the target, inflicting Bluff on it and making it turn around for 3 seconds. Requires a dagger or dual dagger.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.
Range: 40
MP Consume: 40
Casting Time: 1 Sec.
Reuse Time: 8 Sec.
Critical Wound

Required SP: 100

Enchant Skill: Lv. 4 or Higher
Debuff
Lv. 3
85, 90, 95, 99, 101, 103, 105, 109, 112, 117
Inflicts a painful wound on the target, increasing the its P. Atk. Critical Damage Received by 34% for 30 seconds. Requires a dagger or dual dagger.

Range: 40
MP Consume: 52
Casting Time: 1.5 Sec.
Reuse Time: 8 Sec.