Sayha’s Seer (85)


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 SkillsNameLevelDescription
Magic Potential

Required SP: 15000
Passive
Lv. 1
85
Increases Max. M. Skill Critical Rate.
Eminent Blunt Weapon Mastery

Required SP: 15000
Passive
Lv. 8
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When equipped with a blunt weapon, M. Atk. +40% and +1963, Casting Spd. +30%, M. Critical Rate +10%, M. Critical Damage +10%. and brands target with Storm Sign when using Hydro Attack. When using Hydro Flare, has a 33% chance of branding target with Storm Sign Stage 4. Brands target with Storm Sign Lv. 3 when using Sayha's Word.
Eminent Robe Mastery

Required SP: 15000
Passive
Lv. 8
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When equipped with a robe, P. Def. +10%, Additional P. Def. +1333, M. Def. +10%, Additional M. Def. +949, Attack Magic Resistance +35%. Shields are not worn, as you move with the wind.
Eminent Quick Recovery

Required SP: 15000
Passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Max. HP +4891, Max. MP +692, MP Recovery Bonus +12, and M. Skill Cooldown -30%, M. Skill MP Consumption -7%.
Eminent Attribute Resistance

Required SP: 15000
Passive
Lv. 2
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Attack Attribute Bonus +20, Fire/Water/Wind/Earth/Holy Resistance +20.
Superior Mental Attack Resistance

Required SP: 15000
Passive
Lv. 2
85
Strike, Confusion, Danger Zone Resistance +30.
Eminent Ability

Required SP: 15000
Passive
Lv. 3
85
INT +16. Your INT can reset cooldown or double skill effect duration.
Sayha's Seer Guard Mastery

Required SP: 0
Passive
Lv. 1
85, 100, 110, 120
When a Sigil is equipped, increases M. Skill Critical Damage by 1%.
Hydro Attack

Required SP: 15000

Enchant Skill: Lv. 24 or Higher
Active
Lv. 18
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Attacks target with 171 Power added to M. Atk., and brands target with Storm Sign. 10% more damage if target is debuffed. Requires a sword or blunt weapon.

Range: 80
MP Consume: 33
Casting Time: 1 Sec.
Hydro Flare

Required SP: 15000

Enchant Skill: Lv. 16 or Higher
Active
Lv. 10
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 07, 109, 113, 118
Eliminates Storm Sign and attacks target with 501 Power added to M. Atk. 10% more damage if target is debuffed. Has a chance of branding Storm Sign Stage 4. Requires a sword or blunt weapon.
Consumes 1 Spirit Ore.

Range: 80
MP Consume: 67
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Hydro Strike

Required SP: 15000

Enchant Skill: Lv. 21 or Higher
Active
Lv. 15
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 114, 119
Uses the power of storm to inflict damage with 420 power added to M. Atk. and generates strong squall to make the target faint for 5 seconds. Has a chance to cause abnormal state. Requires a sword or blunt weapon to be equipped.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 80
MP Consume: 67
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Storm Rage

Required SP: 15000

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117
Causes a storm and attacks target with 255 Power added to M. Atk. and blows them away. 10% more damage if target is debuffed. Requires a sword or blunt weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

MP Consume: 134
Casting Time: 2.3 Sec.
Reuse Time: 30 Sec.
Hydro Drain

Required SP: 15000

Enchant Skill: Lv. 11 or Higher
Active
Lv. 5
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 112, 117
Eliminates Storm Sign and attacks target with 386 Power added to M. Atk. and recovers 5% HP and 5% MP. Over-hit. Requires a sword or blunt weapon.

Range: 80
MP Consume: 67
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Wind Blend

Required SP: 15000
Buff
Lv. 2
85, 90, 94, 98
For 5 seconds, blends into the wind and P. Def./M. Def. increases by 70%. Becomes one with the wind and disappears later on. Requires a sword or blunt weapon.
Cannot be deleted.

MP Consume: 67
Reuse Time: 50 Sec.
Air Rush

Required SP: 15000

Enchant Skill: Lv. 21 or Higher
Active
Lv. 15
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Knocks down target and attacks with 376 Power added to M. Atk. 10% more damage if target is debuffed. Requires a sword or blunt weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 600
MP Consume: 67
Casting Time: 1.5 Sec.
Reuse Time: 7 Sec.
Eye of the Storm

Required SP: 15000

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 3
85,101
For 30 seconds, increases M. Skill Critical Rate by 100, P./M. Def by 30%, Dagger/Bow Resistance +10, Confusion/Danger Zone/Strike Resistance by 90, and decreases M. Skill MP Consumption by 50%.

+ Empower

+1 Increases M. Atk. by 1%.
+2 Increases M. Atk. by 1.6%.
+3 Increases M. Atk. by 2.2%.
+4 Increases M. Atk. by 2.8%.
+5 Increases M. Atk. by 3.4%.
+6 Increases M. Atk. by 4.0%.
+7 Increases M. Atk. by 4.6%.
+8 Increases M. Atk. by 5.2%.
+9 Increases M. Atk. by 5.8%.
+10 Increases M. Atk. by 6.4%.
+11 Increases M. Atk. by 7%.
+12 Increases M. Atk. by 7.6%.
+13 Increases M. Atk. by 8.2%.
+14 Increases M. Atk. by 8.8%.
+15 Increases M. Atk. by 9.4%.
+16 Increases M. Atk. by 10.0%.
+17 Increases M. Atk. by 10.6%.
+18 Increases M. Atk. by 11.2%.
+19 Increases M. Atk. by 11.8%.
+20 Increases M. Atk. by 12.4%.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..
MP Consume: 40
Casting Time: 1.5 Sec.
Reuse Time: 300 Sec.
Ultimate Squall

Required SP: 15000

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 3
85, 101, 110, 120
Removes all debuffs, M. Atk. +20% with the help of the wind, P. Atk./M. Skill Critical Damage Received -20%. Additionally increases Speed by +15% for 10 minutes.

+ Shield

+1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%.

+ Magic Shield

+1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%.
MP Consume: 40
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Sayha's Word

Required SP: 15000

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 114, 119
Attacks target with 533 Power added to M. Atk. by using Sayha’s power and decreases their Atk./Casting Spd. by 30% and Speed by 180 for 10 seconds. Instantly brands target with Storm Sign Stage 3. Has a chance to brand Sign of Storm Lv. 4, and inflicts 10% more damage if target is debuffed. Requires a sword or blunt weapon.

Consumes 1 Spirit Ore.

Range: 80
MP Consume: 670
Casting Time: 3 Sec.
Reuse Time: 15 Sec.
Sayha's Fury

Required SP: 15000

Enchant Skill: Lv. 1 or Higher
Buff
Lv. 1
85, 115
For 30 seconds, M. Skill Critical Damage +30%, Received P. Atk./M. Skill Critical Damage -50%, and Speed +70. Requires a sword or blunt weapon.

+ Shield

+1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%.

+ Magic Shield

+1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..
MP Consume: 40
Casting Time: 1.5 Sec.
Reuse Time: 300 Sec.