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SkillsName | Level | Description | |
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Eminent Attack movement Required SP: 1 | Passive Lv. 1 40 | Speed and P/M. Def. have a chance to increase every time you receive damage. | |
Heavy Punch Required SP: 1 | Passive Lv. 1 76 | When dealing normal attacks, there’s a chance to inflict 30% of HP as damage. Activated when equipping a fist weapon. | |
Eminent Fist Weapon Mastery Required SP: 1 | Passive Lv. 8 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When equipped with a fist weapon, P. Atk. +45% and +3378, Atk. Spd. +15%, P. Accuracy +8, Critical Rate +60, Critical Damage +45%. | |
Eminent Light Armor Mastery Required SP: 1 | Passive Lv. 8 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When equipped with light armor, P. Def. +10%, Additional P. Def. +1657, M. Def. +10%, Additional M. Def. +949, P. Evasion +12, and Received P. Atk./M. Skill Critical Rate -35%. | |
Eminent Stability Required SP: 1 | Passive Lv. 4 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Max HP +6004, Max CP 545, HP Recovery Bonus +12, MP Recovery Bonus +6, CP Recovery Bonus +12, Speed +14. | |
Eminent Attribute Resistance Required SP: 1 | Passive Lv. 2 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Attack Attribute Bonus +20, Fire/Water/Wind/Earth/Holy Resistance +20. | |
Superior Mental Attack Resistance Required SP: 1 | Passive Lv. 2 85 | Strike, Confusion, Danger Zone Resistance +30. | |
Eminent Ability Required SP: 1 | Passive Lv. 3 85 | STR +14. Your STR can reset cooldown or double skill effect duration. | |
Eviscerator Guard Mastery Required SP: 1 | Passive Lv. 1 85, 100, 110, 120 | P. Atk. +1% when equipping a Sigil. | |
Lateral Hit Required SP: 1 Enchant Skill: Lv. 24 or Higher | Active Lv. 18 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116 | Attacks target with 18990 Power added to P. Atk., and decreases their P. Def. by 30% for 20 seconds. 20% more damage if target is Stunned. Requires a fist weapon. Range: 40 MP Consume: 73 Casting Time: 1.5 Sec. Reuse Time: 2 Sec. |
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Backspin Impact Required SP: 1 Enchant Skill: Lv. 23 or Higher | Active Lv. 17 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116 | Turns and deals a strong punch, creating wind. The energy of the wind hits the target, dealing 28134 damage and stunning it for 3 seconds. Requires a Fist Weapon. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 600 MP Consume: 73 Casting Time: 1.5 Sec. Reuse Time: 5 Sec. |
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Spinning Kick Required SP: 1 Enchant Skill: Lv. 7 or Higher | Active Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118 | Attacks target with 35167 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. Range: 60 MP Consume: 81 Casting Time: 2.5 Sec. Reuse Time: 5 Sec. |
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Gravity Hit Required SP: 1 Enchant Skill: Lv. 12 or Higher | Active Lv. 6 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117 | Jump into the air and charges fist with energy to attack target with 42220 Power added to P. Atk. Ignores 3% of target's P. Def. Requires a fist weapon. Range: 40 MP Consume: 81 Casting Time: 3 Sec. Reuse Time: 9 Sec. |
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Distant Kick Required SP: 1 Enchant Skill: Lv. 10 or Higher | Active Lv. 4 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118 | Attacks frontal target with 19693 Power added to P. Atk. and blows them away. Requires a Fist Weapon. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 80 MP Consume: 147 Casting Time: 3 Sec. Reuse Time: 30 Sec. |
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Right Sidestep Required SP: 1 Enchant Skill: Lv. 23 or Higher | Debuff Lv. 17 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116 | Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30% for 5 seconds. The decrease in resistance is not canceled when striking. Requires a fist weapon. Range: 300 MP Consume: 29 Casting Time: 0.4 Sec. Reuse Time: 7 Sec. |
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Air Light Required SP: 1 Enchant Skill: Lv. 3 or Higher | Buff Lv. 2 85, 95, 99, 101, 103, 105 | P. Atk +15% and Confusion/Danger Zone Resistance by 15 for 30 minutes because you're less affected by gravity. MP Consume: 44 Casting Time: 2 Sec. Reuse Time: 30 Sec. |
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Distortion Required SP: 1 Enchant Skill: Lv. 2 or Higher | Buff Lv. 2 85, 101, 110, 120 | For 60 seconds, distorts space to attack from behind. Increases P. Atk. by 10%, P. Atk. Critical Damage by 10%, and P. Skill Power by 10%. Requires a fist weapon. + Counter + time |
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Fluid Weave Required SP: 1 | Buff Lv. 2 85, 101 | For 3 seconds, P. Skill Evasion +70, P. Evasion +70, M. Evasion +70, and blocks a debuff attack 1 time. Requires a fist weapon. MP Consume: 29 Casting Time: 0.2 Sec. Reuse Time: 5 Sec. |
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Heavy Hand Required SP: 1 Enchant Skill: Lv. 7 or Higher | Debuff Lv. 1 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 114, 119 | Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. MP Consume: 73 Casting Time: 2.5 Sec. Reuse Time: 60 Sec. |
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Reverse Weight Required SP: 1 Enchant Skill: Lv. 7 or Higher | Debuff Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118 | Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) MP Consume: 1479 Casting Time: 3.5 Sec. Reuse Time: 30 Sec. |
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Mind of Steel Required SP: 1 Enchant Skill: Lv. 1 or Higher | Buff Lv. 1 85, 99, 101, 110, 115 | Your Invincible Spirit increases P. Atk. by 15%, P. Atk. Critical Damage by 10%, P. Skill Critical Damage by 10%, Speed by 50, Confusion/Danger Zone/Strike defense success rate by 90% for 30 seconds. Inflicts additional damage 5 times stronger than the general attack. HP stays as low as 1 and recovers by 30% when the effect expires. Requires a fist weapon. + time |
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Flying Knee Kick Required SP: 1 Enchant Skill: Lv. 7 or Higher | Debuff Lv. 1 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118 | Lands a knee kick on the target. Target is knocked down for 3 seconds. Fist weapon must be equipped. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 300 MP Consume: 29 Casting Time: 0.4 Sec. Reuse Time: 7 Sec. |
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