Eviscerator (85)


85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

SkillsNameLevelDescription
Eminent Attack movement

Required SP: 1
Passive
Lv. 1
40
Speed and P/M. Def. have a chance to increase every time you receive damage.
Heavy Punch

Required SP: 1
Passive
Lv. 1
76
When dealing normal attacks, there’s a chance to inflict 30% of HP as damage. Activated when equipping a fist weapon.
Eminent Fist Weapon Mastery

Required SP: 1
Passive
Lv. 8
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When equipped with a fist weapon, P. Atk. +45% and +3378, Atk. Spd. +15%, P. Accuracy +8, Critical Rate +60, Critical Damage +45%.
Eminent Light Armor Mastery

Required SP: 1
Passive
Lv. 8
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When equipped with light armor, P. Def. +10%, Additional P. Def. +1657, M. Def. +10%, Additional M. Def. +949, P. Evasion +12, and Received P. Atk./M. Skill Critical Rate -35%.
Eminent Stability

Required SP: 1
Passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Max HP +6004, Max CP 545, HP Recovery Bonus +12, MP Recovery Bonus +6, CP Recovery Bonus +12, Speed +14.
Eminent Attribute Resistance

Required SP: 1
Passive
Lv. 2
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Attack Attribute Bonus +20, Fire/Water/Wind/Earth/Holy Resistance +20.
Superior Mental Attack Resistance

Required SP: 1
Passive
Lv. 2
85
Strike, Confusion, Danger Zone Resistance +30.
Eminent Ability

Required SP: 1
Passive
Lv. 3
85
STR +14. Your STR can reset cooldown or double skill effect duration.
Eviscerator Guard Mastery

Required SP: 1
Passive
Lv. 1
85, 100, 110, 120
P. Atk. +1% when equipping a Sigil.
Lateral Hit

Required SP: 1

Enchant Skill: Lv. 24 or Higher
Active
Lv. 18
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Attacks target with 18990 Power added to P. Atk., and decreases their P. Def. by 30% for 20 seconds. 20% more damage if target is Stunned. Requires a fist weapon.

Range: 40
MP Consume: 73
Casting Time: 1.5 Sec.
Reuse Time: 2 Sec.
Backspin Impact

Required SP: 1

Enchant Skill: Lv. 23 or Higher
Active
Lv. 17
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Turns and deals a strong punch, creating wind. The energy of the wind hits the target, dealing 28134 damage and stunning it for 3 seconds. Requires a Fist Weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 600
MP Consume: 73
Casting Time: 1.5 Sec.
Reuse Time: 5 Sec.
Spinning Kick

Required SP: 1

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks target with 35167 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon.

Range: 60
MP Consume: 81
Casting Time: 2.5 Sec.
Reuse Time: 5 Sec.
Gravity Hit

Required SP: 1

Enchant Skill: Lv. 12 or Higher
Active
Lv. 6
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117
Jump into the air and charges fist with energy to attack target with 42220 Power added to P. Atk. Ignores 3% of target's P. Def. Requires a fist weapon.

Range: 40
MP Consume: 81
Casting Time: 3 Sec.
Reuse Time: 9 Sec.
Distant Kick

Required SP: 1

Enchant Skill: Lv. 10 or Higher
Active
Lv. 4
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118
Attacks frontal target with 19693 Power added to P. Atk. and blows them away. Requires a Fist Weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 80
MP Consume: 147
Casting Time: 3 Sec.
Reuse Time: 30 Sec.
Right Sidestep

Required SP: 1

Enchant Skill: Lv. 23 or Higher
Debuff
Lv. 17
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30% for 5 seconds. The decrease in resistance is not canceled when striking. Requires a fist weapon.

Range: 300
MP Consume: 29
Casting Time: 0.4 Sec.
Reuse Time: 7 Sec.
Air Light

Required SP: 1

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 2
85, 95, 99, 101, 103, 105
P. Atk +15% and Confusion/Danger Zone Resistance by 15 for 30 minutes because you're less affected by gravity.

MP Consume: 44
Casting Time: 2 Sec.
Reuse Time: 30 Sec.
Distortion

Required SP: 1

Enchant Skill: Lv. 2 or Higher
Buff
Lv. 2
85, 101, 110, 120
For 60 seconds, distorts space to attack from behind. Increases P. Atk. by 10%, P. Atk. Critical Damage by 10%, and P. Skill Power by 10%. Requires a fist weapon.

+ Counter

+1 Decreases P. Critical Damage by 1.0%.
+2 Decreases P. Critical Damage by 1.5%.
+3 Decreases P. Critical Damage by 2.0%.
+4 Decreases P. Critical Damage by 2.5%.
+5 Decreases P. Critical Damage by 3.0%.
+6 Decreases P. Critical Damage by 3.5%.
+7 Decreases P. Critical Damage by 4.0%.
+8 Decreases P. Critical Damage by 4.5%.
+9 Decreases P. Critical Damage by 5.0%.
+10 Decreases P. Critical Damage by 5.5%.
+11 Decreases P. Critical Damage by 6%.
+12 Decreases P. Critical Damage by 6.5%.
+13 Decreases P. Critical Damage by 7.0%.
+14 Decreases P. Critical Damage by 7.5%.
+15 Decreases P. Critical Damage by 8.0%.
+16 Decreases P. Critical Damage by 8.5%.
+17 Decreases P. Critical Damage by 9.0%.
+18 Decreases P. Critical Damage by 9.5%.
+19 Decreases P. Critical Damage by 10.0%.
+20 Decreases P. Critical Damage by 10.5%.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..
MP Consume: 41
Casting Time: 2 Sec.
Reuse Time: 180 Sec.
Fluid Weave

Required SP: 1
Buff
Lv. 2
85, 101
For 3 seconds, P. Skill Evasion +70, P. Evasion +70, M. Evasion +70, and blocks a debuff attack 1 time. Requires a fist weapon.

MP Consume: 29
Casting Time: 0.2 Sec.
Reuse Time: 5 Sec.
Heavy Hand

Required SP: 1

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 114, 119
Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon.

MP Consume: 73
Casting Time: 2.5 Sec.
Reuse Time: 60 Sec.
Reverse Weight

Required SP: 1

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

MP Consume: 1479
Casting Time: 3.5 Sec.
Reuse Time: 30 Sec.
Mind of Steel

Required SP: 1

Enchant Skill: Lv. 1 or Higher
Buff
Lv. 1
85, 99, 101, 110, 115
Your Invincible Spirit increases P. Atk. by 15%, P. Atk. Critical Damage by 10%, P. Skill Critical Damage by 10%, Speed by 50, Confusion/Danger Zone/Strike defense success rate by 90% for 30 seconds. Inflicts additional damage 5 times stronger than the general attack. HP stays as low as 1 and recovers by 30% when the effect expires. Requires a fist weapon.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..
MP Consume: 221
Casting Time: 2 Sec.
Reuse Time: 300 Sec.
Flying Knee Kick

Required SP: 1

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118
Lands a knee kick on the target. Target is knocked down for 3 seconds. Fist weapon must be equipped.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 300
MP Consume: 29
Casting Time: 0.4 Sec.
Reuse Time: 7 Sec.