Tyrr Maestro (Unique Skills)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

 Skill NameLevelDescription
Create ItemPassive
85, 90, 95, 99, 105
Allows the user to manufacture level 11 items.
Crafting MasteryPassive
85, 90, 95, 99
There is a small chance that the item quantity will double upon crafting. Critical level 1.
Superior Two-handed Weapon MasteryPassive
85, 90
When a two-handed sword or two-handed blunt is equipped, increases P. Atk. by 2% and additionally by 709.
Superior Polearm MasteryPassive
85, 90
When a spear is equipped, P. Atk. +2% and additional P. Atk. +583.
Superior Blunt Weapon MasteryPassive
85
P. Atk. +30%, P. Atk./P. Skill Critical Damage +15% and, P. Atk./P. Skill Critical Rate +30% when equipped with a one-handed blunt weapon.
Superior Shield MasteryPassive
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Shield Defense Success Rate +100% and Shield Def. +100%. When equipped with a shield, P. Atk. +1%.
Hurricane BlasterActive
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks target with 16530 power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt, or dualsword.

Range: 600
MP Consume: 58
Casting Time: 1.5 Sec.
Hurricane Storm
 
Required SP: 0
Active
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Attacks the area around the target with 22536 Power added to P. Atk. Power decreases by 10% when a sword/dualsword/blunt/fist weapon is used, and increases by 50% when a spear is used. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.
 
Range: 500
MP Consume: 161
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Power Hammer CrushActive
85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117
Attacks with 23406 Power added to P. Atk., ignoring 30% of the target's P. Def. Inflicts Stuns for 5 seconds. Requires a blunt weapon. Over-hit, Critical.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

 
Range: 40
MP Consume: 92
Casting Time: 1.5 Sec.
Reuse Time: 7 Sec.
Summon Burning Mechanic Golem
 
Required Item: Rune Stone X 8
Active
99, 101, 103, 105
A Burning Mechanic Golem is summoned to fight with you. 5 Crystals (R-grade) consumed.
 
MP Consume: 173
Casting Time: 4 Sec.
Reuse Time: 30 Sec.
Summon Wild Hog CannonActive
85, 90, 95, 99
Summons a siege weapon. Can only move in normal mode. During siege mode, it cannot move, and it can inflict ranged attacks. Switching modes takes 30 seconds. Requires 100 R-grade Crystals. Automatically acquired by Maestros at level 85. Skill Cooldown time is fixed.
 
MP Consume: 530
Casting Time: 30 Sec.
Reuse Time: 1200 Sec.
Siege Golem's SpiritTransform
85, 90, 95, 99
Merge with a powerful Siege Golem. For 5 minutes, P. Def./ M. Def. +50%, and resistance to bows/crossbows +50%. Consumes 10 Crystals (R-grade). Skill Cooldown time is fixed.
 
MP Consume: 70
Casting Time: 10.3 Sec.
Reuse Time: 1200 Sec.
Edge of Storm
 
Required Item: Rune Stone X 8
Buff
99
Brandishes a spear in a wide circle to expand the strike range to all directions for 1 minute.
Requires a spear. Removing the spear also cancels Edge of Storm.

 
MP Consume: 32
Casting Time: 1.5 Sec.
Reuse Time: 300 Sec.
Golem's Spirit
 
Required Item: Rune Stone X 8
Buff
106, 115, 120
For 30 minutes, own P. Atk +30%, P. Skill Power +30%, and has a chance to reduce the target’s HP by 30% when dealing physical attacks.
Cannot be used at the same time as Force of Golem.

Consumes 5 Soulstones.

 
MP Consume: 32
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Force of Golem
 
Required Item: Rune Stone X 8
Buff
106, 115, 120
For 30 minutes, own P. Atk +30%, P. Skill Power +30%, and inflicts additional damage at 5 times the power of P. Atk. at a certain rate.
Cannot be used at the same time as Spirit of Golem.

Consumes 5 Soulstones.

 
MP Consume: 32
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.