Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
Skill Name | Level | Description | |
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Grand Melee Expert Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 115 | Max HP/ CP +10%, HP Recovery +15%, Infection Resistance +10, P. Skill Power +1%, Perfect Rate +15%, Perfect Power +4%. | |
Superior Dagger Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When a dagger is equipped, P. Atk. +25% +739, Atk. Spd. +25%, P. Accuracy +8, and Deadly Attack Rate +5%. In addition, STR increases by 2 and depending on your STR, the P. Skill/M. Skill Cooldown resets or duration of P. Skill/M. Skill increases 2-fold. | |
Superior Dual Dagger Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Equipping a dual dagger increases P. Atk. by 25% +844, Attack Speed by 25%, P. Accuracy by 8, and Deadly Atk. Rate by 5%. Additionally, increases STR by 2. When using Clone Attack, <Illusion Hide> is activated, which goes into Hide for 2 seconds. |
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Superior Light Armor Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When light armor is equipped, Max HP +4880, P. Def. +1506, P. Evasion +20, P. Skill Critical Rate +20%, P. Atk. Critical Damage Hit Rate -35%, and Speed changes depending on your DEX. In addition, STR increases by 2 and upon evasion, there is a 10% chance of triggering Assassin's Reflex which increases Atk. Spd. |
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Superior Movement Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Speed +17, HP Recovery Bonus +12, MP Recovery Bonus +6. STR +2. | |
Superior Critical Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Normal P. Critical Damage +539, Skill Mastery rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%. STR +2. | |
Superior Spirit Mastery Required SP: 0 | passive Lv. 1 85 | Infection/Strike/Paralysis/Confusion Resistance +30%. STR +2. | |
Scorpion Poison Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 115 | Injects a poison that decreases an enemy's Spd. during a normal attack or disables magic skills. Increases Infection attack success rate. | |
Maximum Critical Required SP: 0 | passive Lv. 1 85 | P. Atk. Critical Damage +40%, P. Skill Power +1%. | |
Superior Resistance Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | M. Def. +776, and Fire/Water/Wind/Earth Resistance +20. STR +2. | |
Perfect Time Required SP: 0 | passive Lv. 1 85 | Otell Rogue performs a series of quick and perfect attacks in a looping motion. When using a deadly attack, there is a chance to trigger a perfect attack, and when a perfect is triggered, the skill is applied with enhanced power. If a skill critical and a perfect are triggered together, only a portion of the enhanced power is applied. |
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Othell Guard Mastery Required SP: 0 | Passive Lv. 1 85, 100, 110, 120 | P. Atk. +1% when equipping a Sigil. | |
Elusive Mirage Lv.1 Required SP: 0 Enchant Skill: Lv. 1 | Buff Lv. 1 85 | For 10 seconds, Provides a chance to cancel the target of an attacking enemy. Also, does not take more than 20000 damage. While the effect is active, Protection of Faith/ Nine Aegis/ Sardonic Fortitude - Inspiration effects are not applied. Consumes 10 Soulstone Requires a dagger or dual dagger. + Shield + Magic Shield |
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Maximum Blow Required SP: 0 Enchant Skill: Lv. 1 or Higher | Buff Lv. 1 85, 115 | For 60 seconds, P. Atk. +5%, Normal Attack Critical Damage +12%, Perfect Power +20%, and when casting Reverse Mana the Cooldown for Heart Breaker/ Chain Blow will be reduced by 1 seconds. Requires a dagger or dual dagger. + Shield + Magic Shield |
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Critical Tactics Required SP: 0 Enchant Skill: Lv. 1 or Higher | Buff Lv. 1 85, 120 | For 5 minutes, P. Skill Power +2%, Normal Attack Critical Damage +35%, Perfect Rate +20%, Perfect Power +15%. <Perfect Additional Effect> When Perfect is triggered by a deadly attack, grants 'Deep Wound' Lv.1 effect. <Deep Wound> Inflicts a deep wound with a weakness attack, increasing the amount of damage the target takes. Requires dagger or dual dagger. + time + Wind |
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Reverse Mana Required SP: 0 | Active Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117 | Deals a skillful and deadly strike with 105% power added to P. Atk. and restores 3% of your MP. Additionally, if the skill is used while 'Maximum Blow' is active, the Cooldown of 'Heart Breaker', 'Blood Stab' 'Chain Blow' is reduced by 1 seconds. <Perfect Effect> Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 220.5% power added to P. Atk.. Requires a dagger or dual dagger to be equipped. Range: 40 MP Consume: 90 Casting Time: 2.53 Sec. Reuse Time: 10 Sec. |
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Istina Acid Swarm Required SP: 0 | Debuff Lv. 1 85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 114, 119 | Throws the bottle containing Istina's Acid at the target point to create an acidic area for 15 seconds. Enemies within the area suffer P. Atk. -23%, P. Def/M. Def -30% and Atk. Spd./Speed/Shield Def. -50% and cannot use magic skills. Additionally, cancels the enemy’s hiding effect and they cannot hide again. Range: 800 MP Consume: 76 Casting Time: 2.5 Sec. Reuse Time: 15 Sec. |
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Blood Stab Required SP: 0 Enchant Skill: Lv. 7 or Higher | Active Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119 | Targets an enemy's gap,dealing attack with 90% power added to P. atk. Also for 15 seconds, makes the enemy bleed, inflicting 70 damage per second, and Perfect Power Received +10%. <Perfect Effect> Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 180% power added to P. Atk.. Requires a dagger or dual dagger to be equipped. Range: 40 MP Consume: 59 Casting Time: 1.53 Sec. Reuse Time: 5 Sec. |
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Heart Breaker Required SP: 0 Enchant Skill: Lv. 7 or Higher | Active Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 111, 116 | Targets an enemy's heart, dealing a deadly attack with 90% power added to P. Atk. Also, own Normal Attack Critical Damage +30%, Speed +40, P. Evasion +5 with the 'Heartbeat' effect. <Perfect Effect> Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 180% power added to P. Atk.. <Perfect Additional Effect> When Perfect is triggered, stuns the enemy for 2 seconds. Requires a dagger or dual dagger to be equipped. Range: 40 MP Consume: 67 Casting Time: 1.73 Sec. Reuse Time: 5 Sec. |
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Chain Blow Required SP: 0 Enchant Skill: Lv. 7 or Higher | Active Lv. 1 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116 | Deals a powerful and deadly strike with 90% power added to P. Atk. <Perfect Effect> Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 180% power added to P. Atk.. Requires a dagger or dual dagger to be equipped. Range: 40 MP Consume: 71 Casting Time: 1.83 Sec. Reuse Time: 5 Sec. |
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Paralyzing Shadow Required SP: 0 Enchant Skill: Lv. 4 or Higher | Debuff Lv. 1 85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 113, 118 | Seals the target's shadow and makes its body gradually hardened for 5 seconds. Becomes paralyzed for 5 seconds when completely hardened. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 40 MP Consume: 38 Casting Time: 1.3 Sec. Reuse Time: 120 Sec. |
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ShadowChase Required SP: 0 Enchant Skill: Lv. 5 or Higher | Debuff Lv. 1 85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117 | Teleports to the back of the target and cancels the target and inflicts Stun for 3 seconds. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 600 MP Consume: 38 Casting Time: 0.9 Sec. Reuse Time: 5 Sec. |
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Shadow Hide Required SP: 0 Enchant Skill: Lv. 1 | Buff Lv. 1 85 | While teleporting forward a distance of 250, cancels all debuffs received and becomes invisible for 20 seconds. In addition, AoE Damage Resistance increases by 99% and Speed decreases by 50. + time + Wind |
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Final Ultimate Evasion Required SP: 0 Enchant Skill: Lv. 3 or Higher | Buff Lv. 1 85, 90, 95, 99 | For 30 seconds, own P. Evasion +25, M. Def. +90%, P. Skill Evasion Rate +45%, Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance +110. Additionally, Debuff Attack is blocked by 5, and has a chance of disarming the attacker when damage is received. MP Consume: 38 Casting Time: 0.9 Sec. Reuse Time: 600 Sec. |
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Shadow Dash Required SP: 0 Enchant Skill: Lv. 3 or Higher | Buff Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109 | For 120 seconds, increases Speed by 66, P. Evasion by 4, and HP Recovery Bonus by 10. MP Consume: 38 Casting Time: 0.8 Sec. Reuse Time: 300 Sec. |
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Angel of Death Required SP: 0 Enchant Skill: Lv. 1 or Higher | Buff Lv. 1 85, 98 | For 2 minutes, Perfect Rate +2%, Perfect Power +2%, P. Skill Power +5%, P. Accuracy +8, P. Evasion +40. Can be used when Dagger/Dual Dagger is equipped. + time + Might |
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Throwing Dagger Required SP: 0 Enchant Skill: Lv. 7 or Higher | Debuff Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119 | Attacks the enemy by throwing a dagger with 7396 Power added to P. Atk. and decreases Speed by 180 for 10 seconds. Requires a dagger/dual dagger to be equipped. Over-hit. Skill Cooldown time is fixed. Range: 800 MP Consume: 71 Casting Time: 1.83 Sec. Reuse Time: 45 Sec. |
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Throw Poison Needle Required SP: 0 | Debuff Lv. 1 85, 86, 89, 92, 95, 98, 101, 103, 105, 107, 109, 114, 119 | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/dual dagger to be equipped. Range: 800 MP Consume: 38 Casting Time: 1.9 Sec. Reuse Time: 15 Sec. |
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Silent Step Required SP: 0 | Toggle Lv. 1 85 | Allows you to move unnoticed by most monsters. Decreases P. Def. by 20% and increases Speed by 60. MP is consumed continuously. MP Consume: 1 Casting Time: 0.8 Sec. |
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Flash Bluff Required SP: 0 | Debuff Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109, 111, 116 | Startles the target, inflicting Bluff on it and making it turn around for 3 seconds. Requires a dagger or dual dagger. Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide) + Chance |
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Counter Flip Required SP: 0 | Buff Lv. 1 85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 113, 118 | Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger. MP Consume: 42 Casting Time: 0.2 Sec. Reuse Time: 120 Sec. |
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Flash Dagger Required SP: 0 | Debuff Lv. 1 85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 114, 119 | Reflects strong light against enemies in front to make them lose the sight, disabling them to not catch a target for 3 seconds. Requires dagger/dual dagger. Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide) Range: 300 MP Consume: 74 Casting Time: 1.5 Sec. Reuse Time: 60 Sec. |
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Critical Wound Required SP: 0 Enchant Skill: Lv. 4 or Higher | Debuff Lv. 1 85, 90, 95, 99, 101, 103, 105, 109, 112, 117 | Inflicts a painful wound on the target, increasing the its P. Atk. Critical Damage Received by 32% for 30 seconds. Requires a dagger or dual dagger. Range: 40 MP Consume: 46 Casting Time: 1.5 Sec. Reuse Time: 8 Sec. |
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