Sayha’s Seer (101)


85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

SkillsNameLevelDescription
Hydro Attack

Required SP: 21143

Enchant Skill: Lv. 24 or Higher
Active
Lv. 26
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Attacks target with 231 Power added to M. Atk., and brands target with Storm Sign. 10% more damage if target is debuffed. Requires a sword or blunt weapon.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.

+ Wild

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.
Range: 80
MP Consume: 36
Casting Time: 1 Sec.
Hydro Flare

Required SP: 21143

Enchant Skill: Lv. 16 or Higher
Active
Lv. 18
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks target with 711 Power added to M. Atk. 10% more damage if target is debuffed.
Has a chance of branding Punishment of Storm Stage 4.

Requires a sword or blunt weapon.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.

+ Wild

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.
Range: 80
MP Consume: 71
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Hydro Strike

Required SP: 21143

Enchant Skill: Lv. 21 or Higher
Active
Lv. 23
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 114, 119
Uses the power of storm to inflict damage with 584 power added to M. Atk. and generates strong squall to make the target faint for 5 seconds. Has a chance to cause abnormal state. Requires a sword or blunt weapon to be equipped.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.

+ Mind

+1 Decreases M. Def. by 1.0%.
+2 Decreases M. Def. by 1.4%.
+3 Decreases M. Def. by 1.8%.
+4 Decreases M. Def. by 2.2%.
+5 Decreases M. Def. by 2.6%.
+6 Decreases M. Def. by 3.0%.
+7 Decreases M. Def. by 3.4%.
+8 Decreases M. Def. by 3.8%.
+9 Decreases M. Def. by 4.2%.
+10 Decreases M. Def. by 4.6%.
+11 Decreases M. Def. by 5.0%.
+12 Decreases M. Def. by 5.4%.
+13 Decreases M. Def. by 5.8%.
+14 Decreases M. Def. by 6.2%.
+15 Decreases M. Def. by 6.6%.
+16 Decreases M. Def. by 7.0%.
+17 Decreases M. Def. by 7.4%.
+18 Decreases M. Def. by 7.8%.
+19 Decreases M. Def. by 8.2%.
+20 Decreases M. Def. by 8.6%.
Range: 80
MP Consume: 71
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Storm Rage

Required SP: 21143

Enchant Skill: Lv. 7 or Higher
Active
Lv. 9
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117
Causes a storm and attacks target with 359 Power added to M. Atk. and blows them away. 10% more damage if target is debuffed. Requires a sword or blunt weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.

+ Wild

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.
MP Consume: 143
Casting Time: 2.3 Sec.
Reuse Time: 30 Sec.
Hydro Drain

Required SP: 21143

Enchant Skill: Lv. 11 or Higher
Active
Lv. 13
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 112, 117
Attacks target with 536 Power added to M. Atk. and recovers 5% HP and 5% MP. Over-hit. Requires a sword or blunt weapon.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.

+ Wild

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.
Range: 80
MP Consume: 71
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Windy Refuge

Required SP: 21143

Enchant Skill: Lv. 1 or Higher
Buff
Lv. 2
88, 101, 110
Cancels all debuffs and recovers HP/MP for 10 seconds. inside a refuge of wind. Increases AoE Damage Resistance by 99% and cannot move. If canceled while stirred up, Trace of Wind will occur.

+ Major

+1 Recovers HP by 1936.
+2 Recovers HP by 2072.
+3 Recovers HP by 2207.
+4 Recovers HP by 2342.
+5 Recovers HP by 2477.
+6 Recovers HP by 2612.
+7 Recovers HP by 2747.
+8 Recovers HP by 2882.
+9 Recovers HP by 3017.
+10 Recovers HP by 3152.
+11 Recovers HP by 3288.
+12 Recovers HP by 3423.
+13 Recovers HP by 3558.
+14 Recovers HP by 3693.
+15 Recovers HP by 3828.
+16 Recovers HP by 3964.
+17 Recovers HP by 4099.
+18 Recovers HP by 4234.
+19 Recovers HP by 4369.
+20 Recovers HP by 4504.

+ time

+1 Skill Duration +0.5 sec..
+2 Skill Duration +1 sec..
+3 Skill Duration +1.5 sec..
+4 Skill Duration +2 sec..
+5 Skill Duration +2.5 sec..
+6 Skill Duration +3 sec..
+7 Skill Duration +3.5 sec..
+8 Skill Duration +4 sec..
+9 Skill Duration +4.5 sec..
+10 Skill Duration +5 sec..
+11 Skill Duration +5.5 sec..
+12 Skill Duration +6 sec..
+13 Skill Duration +6.5 sec..
+14 Skill Duration +7 sec..
+15 Skill Duration +7.5 sec..
+16 Skill Duration +8 sec..
+17 Skill Duration +8.5 sec..
+18 Skill Duration +9 sec..
+19 Skill Duration +9.5 sec..
+20 Skill Duration +10 sec..
MP Consume: 40
Casting Time: 1.5 Sec.
Reuse Time: 180 Sec.
Threatening Wind

Required SP: 21143
Debuff
Lv. 13
86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 112, 117
Sends a slashing wind to brand target with Storm Sign Stage 3. Knocks the target out for 2 seconds and has a chance to successfully deal an abnormal state. Requires a sword or blunt Weapon.
Consumes 1 Spirit Ore.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 600
MP Consume: 36
Casting Time: 1.7 Sec.
Reuse Time: 15 Sec.
Air Rush

Required SP: 21143

Enchant Skill: Lv. 21 or Higher
Active
Lv. 23
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Knocks down target and attacks with 535 Power added to M. Atk. 10% more damage if target is debuffed. Requires a sword or blunt weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Distance

+1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.
Range: 600
MP Consume: 71
Casting Time: 1.5 Sec.
Reuse Time: 7 Sec.
Compelling Wind

Required SP: 21143

Enchant Skill: Lv. 11 or Higher
Debuff
Lv. 13
86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Sends a breeze that pushes target toward you for 5 seconds. Has a chance to cause abnormal state. Requires a sword / blunt weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Distance

+1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200.

+ Mind

+1 Decreases M. Def. by 1.0%.
+2 Decreases M. Def. by 1.4%.
+3 Decreases M. Def. by 1.8%.
+4 Decreases M. Def. by 2.2%.
+5 Decreases M. Def. by 2.6%.
+6 Decreases M. Def. by 3.0%.
+7 Decreases M. Def. by 3.4%.
+8 Decreases M. Def. by 3.8%.
+9 Decreases M. Def. by 4.2%.
+10 Decreases M. Def. by 4.6%.
+11 Decreases M. Def. by 5.0%.
+12 Decreases M. Def. by 5.4%.
+13 Decreases M. Def. by 5.8%.
+14 Decreases M. Def. by 6.2%.
+15 Decreases M. Def. by 6.6%.
+16 Decreases M. Def. by 7.0%.
+17 Decreases M. Def. by 7.4%.
+18 Decreases M. Def. by 7.8%.
+19 Decreases M. Def. by 8.2%.
+20 Decreases M. Def. by 8.6%.
Range: 600
MP Consume: 36
Casting Time: 1.7 Sec.
Reuse Time: 10 Sec.
Eye of the Storm

Required SP: 21143

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 4
85,101
For 30 seconds, increases M. Skill Critical Rate by 10%, P./M. Def by 30%, Dagger/Bow Resistance +10, Confusion/Danger Zone/Strike Resistance by 90, and decreases M. Skill MP Consumption by 50%.

+ Empower

+1 Increases M. Atk. by 1%.
+2 Increases M. Atk. by 1.6%.
+3 Increases M. Atk. by 2.2%.
+4 Increases M. Atk. by 2.8%.
+5 Increases M. Atk. by 3.4%.
+6 Increases M. Atk. by 4.0%.
+7 Increases M. Atk. by 4.6%.
+8 Increases M. Atk. by 5.2%.
+9 Increases M. Atk. by 5.8%.
+10 Increases M. Atk. by 6.4%.
+11 Increases M. Atk. by 7%.
+12 Increases M. Atk. by 7.6%.
+13 Increases M. Atk. by 8.2%.
+14 Increases M. Atk. by 8.8%.
+15 Increases M. Atk. by 9.4%.
+16 Increases M. Atk. by 10.0%.
+17 Increases M. Atk. by 10.6%.
+18 Increases M. Atk. by 11.2%.
+19 Increases M. Atk. by 11.8%.
+20 Increases M. Atk. by 12.4%.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..
MP Consume: 43
Casting Time: 1.5 Sec.
Reuse Time: 300 Sec.
Squall

Required SP: 21143

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 4
85, 101, 110, 120
Removes all debuffs, M. Atk. +20% with the help of the wind, P. Atk./M. Skill Critical Damage Received -20%. Additionally increases Speed by +20% for 10 minutes.

+ Shield

+1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%.

+ Magic Shield

+1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%.
MP Consume: 43
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Sayha's Word

Required SP: 21143

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 9
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 114, 119
Attacks target with 743 Power added to M. Atk. by using Sayha’s power and decreases their Atk./Casting Spd. by 30% and Speed by 180 for 10 seconds. Instantly brands target with Storm Sign Stage 3. Has a chance to brand Sign of Storm Lv. 4, and inflicts 10% more damage if target is debuffed. Requires a sword or blunt weapon.
Consumes 1 Spirit Ore.

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.
Range: 80
MP Consume: 711
Casting Time: 3 Sec.
Reuse Time: 15 Sec.
Sayha's Blessing

Required SP: 21143

Enchant Skill: Lv. 1 or Higher
Buff
Lv. 2
99, 101, 110
For 30 seconds, nearby party members' Speed +70, and Confusion/Danger Zone/Strike Resistance +40. Requires a sword or blunt weapon.

+ Empower

+1 Increases M. Atk. by 1%.
+2 Increases M. Atk. by 1.6%.
+3 Increases M. Atk. by 2.2%.
+4 Increases M. Atk. by 2.8%.
+5 Increases M. Atk. by 3.4%.
+6 Increases M. Atk. by 4.0%.
+7 Increases M. Atk. by 4.6%.
+8 Increases M. Atk. by 5.2%.
+9 Increases M. Atk. by 5.8%.
+10 Increases M. Atk. by 6.4%.
+11 Increases M. Atk. by 7%.
+12 Increases M. Atk. by 7.6%.
+13 Increases M. Atk. by 8.2%.
+14 Increases M. Atk. by 8.8%.
+15 Increases M. Atk. by 9.4%.
+16 Increases M. Atk. by 10.0%.
+17 Increases M. Atk. by 10.6%.
+18 Increases M. Atk. by 11.2%.
+19 Increases M. Atk. by 11.8%.
+20 Increases M. Atk. by 12.4%.

+ Might

+1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..
MP Consume: 87
Casting Time: 6 Sec.
Reuse Time: 300 Sec.
Divine Storm

Required SP: 21143

Enchant Skill: Lv. 1 or Higher
Debuff
Lv. 2
98, 101, 103, 105, 107, 109, 111, 116
Attacks nearby target with 465 Power added to M. Atk. and locks them inside a storm for 5 seconds. 10% more damage if target is debuffed.
Brands Storm Sign Lv.2 to targets.

Consumes 1 Spirit Ores.

Requires a sword or blunt weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Wild

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.
MP Consume: 1405
Casting Time: 10.5 Sec.
Reuse Time: 30 Sec.