Sigel Death Knight (99)


85 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

SkillsNameLevelDescription
Superior Sword Mastery

Required SP: 500
passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When a One-handed Sword is equipped, P. Atk. 30%+2555, Atk. Spd. 20%, P. Accuracy 8, and P. Skill Power 20%. In addition, STR +2 and depending on your STR, the Skill Cooldown resets or duration increases 2-fold.
Superior Heavy Armor Mastery

Required SP: 500
passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When heavy armor is equipped, Max HP +6883, P. Def. +2478, Dagger/ Bow Resistance +5%, and Normal Attack Critical Damage Received -35%. In addition, STR increases by 2 and 5% of damage received is returned to the opponent.
Superior Elemental Mastery

Required SP: 500
passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Increases all defense attributes by 16. Additionally, STR +2.
Superior Indomitable Will

Required SP: 500
passive
Lv. 4
85, 90, 95, 99, 115
With the unyielding will of a Sigel Death Knight, obtains Critical Rate Bonus when physical skills are used, and P. Atk. +30%, P. Skill Power +20%, P. Skill Critical Rate +10%, Normal Attack/P. Skill Critical Damage +35%, P. Def./M. Def. +10%. If receiving damage when HP is below 30%, receives the effect of Sardonic Revival, which recovers HP by 100% and MP/CP by 50%.

The Sardonic Revival effect is activated only 1 time every 5 minutes.
Presence of Mind

Required SP: 500
buff
Lv. 4
20, 90, 95, 99, 105
With the powerful willpower of a Death Knight, makes a curse into one's own strength. For 5 minutes, P. Atk. +17%, P. Skill Power +35%, P. Skill Critical Damage +17%, P. Def./M. Def. +37%.

Cannot be applied at the same time as Ardor of Mind

MP Consume: 40
Casting Time: 2.5 Sec.
Reuse Time: 30 Sec.
Hell Slash

Required SP: 500

Enchant Skill: Lv. 8 or Higher
Active
Lv. 6
1, 40, 90, 93, 96, 99, 102, 105, 108, 111, 116
Strikes with the sword. Activated by the influence of the aura that is applied.

<Equilibrium State>
Inflicts damage to the target with 120% Power of P. Atk. Additionally, decreases the target's Atk. Spd./Casting Spd. by 20% and Speed by 55.

<Rage State>
Inflicts damage to the target with 120% Power of P. Atk., and deals an attack that ignores 2% of P. Def.

Requires a One-handed Sword

Range: 40
MP Consume: 40
Casting Time: 1.5 Sec.
Reuse Time: 1 Sec.