| Shield of Masia
Required SP: 436393
Required Item: Masia's Historical Tome x 1 | passive
Lv. 3
110, 111, 112, 113, 114 | Damage Received -5% thanks to Masia's shield. |
| Blade Slasher
Required SP: 436393
Required Item: Rune Stone X 8 | Active
Lv. 6
101, 103, 105, 107, 109, 112, 117 | Attacks enemies in front with 29393 Power added to P. Atk. If the target is stunned, attacks with 88182 power, increases Skill Critical Rate, and ignore 10% of the target's defense.
Requires a Sword/ Blunt Weapon.
Consumes 1 Soulstones.
Range: 40
MP Consume: 248
Casting Time: 2 Sec.
Reuse Time: 10 Sec. |
| Giant Punch
Required SP: 436393
Enchant Skill: Lv. 7 or Higher | Debuff
Lv. 14
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117 | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Hex +1 Decreases P. Def. by 1.0%.
+2 Decreases P. Def. by 1.4%
+3 Decreases P. Def. by 1.8%
+4 Decreases P. Def. by 2.2%
+5 Decreases P. Def. by 2.6%
+6 Decreases P. Def. by 3.0%
+7 Decreases P. Def. by 3.4%.
+8 Decreases P. Def. by 3.8%
+9 Decreases P. Def. by 4.2%
+10 Decreases P. Def. by 4.6%
+11 Decreases P. Def. by 5.0%.
+12 Decreases P. Def. by 5.4%.
+13 Decreases P. Def. by 5.8%.
+14 Decreases P. Def. by 6.2%.
+15 Decreases P. Def. by 6.6%.
+16 Decreases P. Def. by 7.0%.
+17 Decreases P. Def. by 7.4%.
+18 Decreases P. Def. by 7.8%.
+19 Decreases P. Def. by 8.2%.
+20 Decreases P. Def. by 8.6%. MP Consume: 113
Casting Time: 1.5 Sec.
Reuse Time: 60 Sec. |
| Hurricane Rush
Required SP: 436393
Enchant Skill: Lv. 5 or Higher | Active
Lv. 12
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117 | Shoulder charge target to Stun it for 3 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Distance +1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200. + Penalty +1 Eases the Distance Requirement by 3.
+2 Eases the Distance Requirement by 6.
+3 Eases the Distance Requirement by 9.
+4 Eases the Distance Requirement by 12.
+5 Eases the Distance Requirement by 15.
+6 Eases the Distance Requirement by 18.
+7 Eases the Distance Requirement by 21.
+8 Eases the Distance Requirement by 24.
+9 Eases the Distance Requirement by 27.
+10 Eases the Distance Requirement by 30.
+11 Eases the Distance Requirement by 33.
+12 Eases the Distance Requirement by 36.
+13 Eases the Distance Requirement by 39.
+14 Eases the Distance Requirement by 42.
+15 Eases the Distance Requirement by 45.
+16 Eases the Distance Requirement by 48.
+17 Eases the Distance Requirement by 51.
+18 Eases the Distance Requirement by 54.
+19 Eases the Distance Requirement by 57.
+20 Eases the Distance Requirement by 60. Range: 600
MP Consume: 65
Casting Time: 1 Sec.
Reuse Time: 10 Sec. |
| Last Attack
Required SP: 436393
Enchant Skill: Lv. 2 or Higher | Active
Lv. 9
90, 95, 99, 101, 103, 105, 107, 109, 112, 117 | Attacks target with 127421 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 20% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword.
+ Penalty +1 Eases the HP Use Requirement.
+2 Eases the HP Use Requirement.
+3 Eases the HP Use Requirement.
+4 Eases the HP Use Requirement.
+5 Eases the HP Use Requirement.
+6 Eases the HP Use Requirement.
+7 Eases the HP Use Requirement.
+8 Eases the HP Use Requirement.
+9 Eases the HP Use Requirement.
+10 Eases the HP Use Requirement.
+11 Eases the HP Use Requirement.
+12 Eases the HP Use Requirement.
+13 Eases the HP Use Requirement.
+14 Eases the HP Use Requirement.
+15 Eases the HP Use Requirement.
+16 Eases the HP Use Requirement.
+17 Eases the HP Use Requirement.
+18 Eases the HP Use Requirement.
+19 Eases the HP Use Requirement.
+20 Eases the HP Use Requirement. Range: 40
MP Consume: 423
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec. |