Tyrr Doombringer (93)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

SkillsNameLevelDescription
Rolling Thunder Lv.3

Character Level: 93

Required SP: 44
passive
Lv. 3
89, 91, 93, 95, 97, 99
A normal attack creates a whirlwind that reduces the target's P. Def. by 9% for 5 seconds.
Armor Destruction Lv.5

Character Level: 93

Required SP: 44

Enchant Skill: Lv. 7 or Higher
Physical Skills
Lv. 5
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Attacks the target with 99% power, lowers P. Def.
Absorbs Momentum.
Requires a sword, blunt, spear, fist dual blunt, or dualsword.

Debuff Basic Success Rate: 70%
Abnormal State Type: Weaken

Range: 40
MP Consume: 57
Casting Time: 1.5 Sec.
Reuse Time: 2 Sec.
Hurricane Rush Lv.4

Character Level: 93

Required SP: 44

Enchant Skill: Lv. 5 or Higher
Physical Skills
Lv. 4
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117
Shoulder charge target to Stun it for 3 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.

Debuff Basic Success Rate: 70%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)


Range: 600
MP Consume: 43
Casting Time: 1 Sec.
Reuse Time: 10 Sec.
Jump Attack Lv.4

Character Level: 93

Required SP: 44

Enchant Skill: Lv. 6 or Higher
Physical Skills
Lv. 4
87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118
Jumps and attacks the targets.
Attacks with 98% power added to p. Atk., weakening their Speed by 180 for 5 seconds.
Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword.


Debuff Basic Success Rate: 60%
Abnormal State Type: Weaken

Range: 600
MP Consume: 122
Casting Time: 1 Sec.
Reuse Time: 5 Sec.
Second Wind Lv.1

Character Level: 93

Required SP: 44

Enchant Skill: Lv. 1
Buff
Lv. 1
93
Instantly 35% HP and 15% CP.
For 2 minutes, Max HP +35%, and Max CP +15%.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Counter

+1 Decreases P. Critical Damage by 1.0%.
+2 Decreases P. Critical Damage by 1.5%.
+3 Decreases P. Critical Damage by 2.0%.
+4 Decreases P. Critical Damage by 2.5%.
+5 Decreases P. Critical Damage by 3.0%.
+6 Decreases P. Critical Damage by 3.5%.
+7 Decreases P. Critical Damage by 4.0%.
+8 Decreases P. Critical Damage by 4.5%.
+9 Decreases P. Critical Damage by 5.0%.
+10 Decreases P. Critical Damage by 5.5%.
+11 Decreases P. Critical Damage by 6%.
+12 Decreases P. Critical Damage by 6.5%.
+13 Decreases P. Critical Damage by 7.0%.
+14 Decreases P. Critical Damage by 7.5%.
+15 Decreases P. Critical Damage by 8.0%.
+16 Decreases P. Critical Damage by 8.5%.
+17 Decreases P. Critical Damage by 9.0%.
+18 Decreases P. Critical Damage by 9.5%.
+19 Decreases P. Critical Damage by 10.0%.
+20 Decreases P. Critical Damage by 10.5%.

+ Might

+1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%.
MP Consume: 43
Casting Time: 1.5 Sec.
Reuse Time: 120 Sec.
Giant Punch Lv.5

Character Level: 93

Required SP: 44

Enchant Skill: Lv. 7 or Higher
P. Debuff
Lv. 5
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117
Strikes down at the ground with a fist to Knock Down nearby enemies for 5 seconds.
Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.

Debuff Basic Success Rate: 60%
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

MP Consume: 87
Casting Time: 1.5 Sec.
Reuse Time: 60 Sec.