Tyrr Grand Khavatari (96)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

SkillsNameLevel
Force Storm
 
Required SP: 497

Enchant Skill: Lv. 7 or Higher
Active
Lv. 7
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Attacks the target's surroundings with 31098 Power added to P. Atk. Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%.
Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.

+ Power

+1 Skill Power +1%.
+2 Skill Power +2%.
+3 Skill Power +3%.
+4 Skill Power +4%.
+5 Skill Power +5%.
+6 Skill Power +6%.
+7 Skill Power +7%.
+8 Skill Power +8%.
+9 Skill Power +9%.
+10 Skill Power +10%.
+11 Skill Power +11%.
+12 Skill Power +12%.
+13 Skill Power +13%.
+14 Skill Power +14%.
+15 Skill Power +15%.
+16 Skill Power +16%.
+17 Skill Power +17%.
+18 Skill Power +18%.
+19 Skill Power +19%.
+20 Skill Power +20%.

+ Focus

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.

+ Break

+1 Power of ignoring the target's P. Def. +1%.
+2 Power of ignoring the target's P. Def. +1.6%.
+3 Power of ignoring the target's P. Def. +2.2%.
+4 Power of ignoring the target's P. Def. +2.8%.
+5 Power of ignoring the target's P. Def. +3.4%.
+6 Power of ignoring the target's P. Def. +4.0%.
+7 Power of ignoring the target's P. Def. +4.6%.
+8 Power of ignoring the target's P. Def. +5.2%.
+9 Power of ignoring the target's P. Def. +5.8%.
+10 Power of ignoring the target's P. Def. +6.4%.
+11 Power of ignoring the target's P. Def. +7.0%.
+12 Power of ignoring the target's P. Def. +7.6%.
+13 Power of ignoring the target's P. Def. +8.2%.
+14 Power of ignoring the target's P. Def. +8.8%.
+15 Power of ignoring the target's P. Def. +9.4%.
+16 Power of ignoring the target's P. Def. +10%.
+17 Power of ignoring the target's P. Def. +10.6%.
+18 Power of ignoring the target's P. Def. +11.2%.
+19 Power of ignoring the target's P. Def. +11.8%.
+20 Power of ignoring the target's P. Def. +12.4%.
Range: 500
MP Consume: 192
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Raging Force
 
Required SP: 497

Enchant Skill: Lv. 7 or Higher
Active
Lv. 7
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks the target with a blast of wind with 21750 power added to P. Atk., lowering its P. Def. and absorbing Momentum.
Requires a sword, blunt, spear, fist weapon, dual blunt weapon, or dualsword.

+ Power

+1 Skill Power +1%.
+2 Skill Power +2%.
+3 Skill Power +3%.
+4 Skill Power +4%.
+5 Skill Power +5%.
+6 Skill Power +6%.
+7 Skill Power +7%.
+8 Skill Power +8%.
+9 Skill Power +9%.
+10 Skill Power +10%.
+11 Skill Power +11%.
+12 Skill Power +12%.
+13 Skill Power +13%.
+14 Skill Power +14%.
+15 Skill Power +15%.
+16 Skill Power +16%.
+17 Skill Power +17%.
+18 Skill Power +18%.
+19 Skill Power +19%.
+20 Skill Power +20%.

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Decrease Speed

+1 Decreases Speed by 2.
+2 Decreases Speed by 4.
+3 Decreases Speed by 6.
+4 Decreases Speed by 8.
+5 Decreases Speed by 10.
+6 Decreases Speed by 12.
+7 Decreases Speed by 14.
+8 Decreases Speed by 16.
+9 Decreases Speed by 18.
+10 Decreases Speed by 20.
+11 Decreases Speed by 22.
+12 Decreases Speed by 24.
+13 Decreases Speed by 26.
+14 Decreases Speed by 28.
+15 Decreases Speed by 30.
+16 Decreases Speed by 32.
+17 Decreases Speed by 34.
+18 Decreases Speed by 36.
+19 Decreases Speed by 38.
+20 Decreases Speed by 40.
Range: 600
MP Consume: 69
Casting Time: 1.5 Sec.
Mega Strike
 
Required SP: 497

Enchant Skill: Lv. 7 or Higher
Active
Lv. 7
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks the target with 35695 Power added to P. Atk. Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical. Ignores Shield Defense.

+ Power

+1 Skill Power +1%.
+2 Skill Power +2%.
+3 Skill Power +3%.
+4 Skill Power +4%.
+5 Skill Power +5%.
+6 Skill Power +6%.
+7 Skill Power +7%.
+8 Skill Power +8%.
+9 Skill Power +9%.
+10 Skill Power +10%.
+11 Skill Power +11%.
+12 Skill Power +12%.
+13 Skill Power +13%.
+14 Skill Power +14%.
+15 Skill Power +15%.
+16 Skill Power +16%.
+17 Skill Power +17%.
+18 Skill Power +18%.
+19 Skill Power +19%.
+20 Skill Power +20%.

+ Focus

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.

+ Break

+1 Power of ignoring the target's P. Def. +1%.
+2 Power of ignoring the target's P. Def. +1.6%.
+3 Power of ignoring the target's P. Def. +2.2%.
+4 Power of ignoring the target's P. Def. +2.8%.
+5 Power of ignoring the target's P. Def. +3.4%.
+6 Power of ignoring the target's P. Def. +4.0%.
+7 Power of ignoring the target's P. Def. +4.6%.
+8 Power of ignoring the target's P. Def. +5.2%.
+9 Power of ignoring the target's P. Def. +5.8%.
+10 Power of ignoring the target's P. Def. +6.4%.
+11 Power of ignoring the target's P. Def. +7.0%.
+12 Power of ignoring the target's P. Def. +7.6%.
+13 Power of ignoring the target's P. Def. +8.2%.
+14 Power of ignoring the target's P. Def. +8.8%.
+15 Power of ignoring the target's P. Def. +9.4%.
+16 Power of ignoring the target's P. Def. +10%.
+17 Power of ignoring the target's P. Def. +10.6%.
+18 Power of ignoring the target's P. Def. +11.2%.
+19 Power of ignoring the target's P. Def. +11.8%.
+20 Power of ignoring the target's P. Def. +12.4%.
Range: 40
MP Consume: 78
Casting Time: 1.5 Sec.
Reuse Time: 5 Sec.
Eruption
 
Required SP: 497

Enchant Skill: Lv. 7 or Higher
Active
Lv. 7
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks nearby enemies with 20732 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/blunt/fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Power

+1 Skill Power +1%.
+2 Skill Power +2%.
+3 Skill Power +3%.
+4 Skill Power +4%.
+5 Skill Power +5%.
+6 Skill Power +6%.
+7 Skill Power +7%.
+8 Skill Power +8%.
+9 Skill Power +9%.
+10 Skill Power +10%.
+11 Skill Power +11%.
+12 Skill Power +12%.
+13 Skill Power +13%.
+14 Skill Power +14%.
+15 Skill Power +15%.
+16 Skill Power +16%.
+17 Skill Power +17%.
+18 Skill Power +18%.
+19 Skill Power +19%.
+20 Skill Power +20%.

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Hex

+1 Decreases P. Def. by 1.0%.
+2 Decreases P. Def. by 1.4%
+3 Decreases P. Def. by 1.8%
+4 Decreases P. Def. by 2.2%
+5 Decreases P. Def. by 2.6%
+6 Decreases P. Def. by 3.0%
+7 Decreases P. Def. by 3.4%.
+8 Decreases P. Def. by 3.8%
+9 Decreases P. Def. by 4.2%
+10 Decreases P. Def. by 4.6%
+11 Decreases P. Def. by 5.0%.
+12 Decreases P. Def. by 5.4%.
+13 Decreases P. Def. by 5.8%.
+14 Decreases P. Def. by 6.2%.
+15 Decreases P. Def. by 6.6%.
+16 Decreases P. Def. by 7.0%.
+17 Decreases P. Def. by 7.4%.
+18 Decreases P. Def. by 7.8%.
+19 Decreases P. Def. by 8.2%.
+20 Decreases P. Def. by 8.6%.
Range: 40
MP Consume: 146
Casting Time: 1.5 Sec.
Reuse Time: 5 Sec.
Hurricane Rush
 
Required SP: 497

Enchant Skill: Lv. 5 or Higher
Active
Lv. 5
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117
Shoulder charge target to Stun it for 3 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Distance

+1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200.

+ Penalty

+1 Eases the Distance Requirement by 3.
+2 Eases the Distance Requirement by 6.
+3 Eases the Distance Requirement by 9.
+4 Eases the Distance Requirement by 12.
+5 Eases the Distance Requirement by 15.
+6 Eases the Distance Requirement by 18.
+7 Eases the Distance Requirement by 21.
+8 Eases the Distance Requirement by 24.
+9 Eases the Distance Requirement by 27.
+10 Eases the Distance Requirement by 30.
+11 Eases the Distance Requirement by 33.
+12 Eases the Distance Requirement by 36.
+13 Eases the Distance Requirement by 39.
+14 Eases the Distance Requirement by 42.
+15 Eases the Distance Requirement by 45.
+16 Eases the Distance Requirement by 48.
+17 Eases the Distance Requirement by 51.
+18 Eases the Distance Requirement by 54.
+19 Eases the Distance Requirement by 57.
+20 Eases the Distance Requirement by 60.
Range: 600
MP Consume: 44
Casting Time: 1 Sec.
Reuse Time: 10 Sec.
Reduce Anger
 
Required SP: 497
Active
Lv. 7
85, 86, 88, 90, 92, 94, 96, 98
Decreases the aggression of nearby enemies toward the caster.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

 
MP Consume: 91
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.