Tyrr Maestro (85)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

SkillsNameLevelDescription
Create Item
 
Required SP: 0
Passive
Lv. 11
85, 90, 95, 99, 105
Allows the user to manufacture level 11 items.
Crafting Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99
There is a small chance that the item quantity will double upon crafting. Critical level 1.
Superior Two-handed Weapon Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90
When a two-handed sword or two-handed blunt is equipped, increases P. Atk. by 2% and additionally by 709.
Superior Polearm Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90
When a spear is equipped, P. Atk. +2% and additional P. Atk. +583.
Superior Blunt Weapon Mastery
 
Required SP: 0
Passive
Lv. 1
85
P. Atk. +30%, P. Atk./P. Skill Critical Damage +15% and, P. Atk./P. Skill Critical Rate +30% when equipped with a one-handed blunt weapon.
Superior Shield Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Shield Defense Success Rate +100% and Shield Def. +100%. When equipped with a shield, P. Atk. +1%.
Superior Weapon Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
P. Atk. +30%, additional P. Atk. +1689, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR + 2. Depending on your STR, the Cooldown resets or the duration increases by 2 times.
Superior Dual Weapon Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
P. Atk. +30%, additional P. Atk. +1689, Atk. Spd. +25%, and P. Accuracy +8 when using a dualsword, dual blunt, or fist weapon. STR + 2.
Superior Heavy Armor Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When heavy armor is equipped, Max HP +5368, P. Def. +1731, Normal Attack Critical Damage Received -35%. Additionally, STR +2 and Dagger/Bow Resistance +10%.
Superior Light Armor Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Max HP +5368, P. Def. +1506, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. P. Atk. Critical Hit Rate -35%. STR +2.
Superior Momentum Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Absorbs Momentum by 20% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Additionally receives the Power of Force and increases P. Atk. by 30% and Speed by 10 passively.
Superior HP Mastery
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Max HP +606, Max CP +296, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1027. STR + 2. When receiving damage, has a chance of recovering 10% of Max HP.
Superior Spirit Mastery
 
Required SP: 0
Passive
Lv. 1
85
Infection/Strike/Paralysis/Confusion Resistance +30%. STR +2.
Superior Resistance
 
Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
M. Def. +776, and Fire/Water/Wind/Earth Resistance +20. STR + 2.
Tyrr Guard Mastery
 
Required SP: 0
Passive
Lv. 1
85, 100, 110, 120
P. Atk. +1% when equipping a Sigil.
Hurricane Blaster
 
Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks target with 16530 power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt, spear, fist, dual blunt, or dualsword.

Range: 600
MP Consume: 58
Casting Time: 1.5 Sec.
Hurricane Storm
 
Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Attacks the area around the target with 22536 Power added to P. Atk. Power decreases by 10% when a sword/dualsword/blunt/fist weapon is used, and increases by 50% when a spear is used. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical.
 
Range: 500
MP Consume: 161
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Siege Golem's Spirit
 
Required SP: 0
Transform
Lv. 1
85, 90, 95, 99
Merge with a powerful Siege Golem. For 5 minutes, P. Def./ M. Def. +50%, and resistance to bows/crossbows +50%. Consumes 10 Crystals (R-grade). Skill Cooldown time is fixed.
 
MP Consume: 70
Casting Time: 10.3 Sec.
Reuse Time: 1200 Sec.
Power Hammer Crush
 
Required SP: 0

Enchant Skill: Lv. 3 or Higher
Active
Lv. 1
85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117
Attacks with 23406 Power added to P. Atk., ignoring 30% of the target's P. Def. Inflicts Stuns for 5 seconds. Requires a blunt weapon. Over-hit, Critical.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

 
Range: 40
MP Consume: 92
Casting Time: 1.5 Sec.
Reuse Time: 7 Sec.
Summon Wild Hog Cannon
 
Required SP: 0
Active
Lv. 1
85, 90, 95, 99
Summons a siege weapon. Can only move in normal mode. During siege mode, it cannot move, and it can inflict ranged attacks. Switching modes takes 30 seconds. Requires 100 R-grade Crystals. Automatically acquired by Maestros at level 85. Skill Cooldown time is fixed.
 
MP Consume: 530
Casting Time: 30 Sec.
Reuse Time: 1200 Sec.
Armor Destruction
 
Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Inflicts 14506 physical damage on target, decreases their P. Def., and absorbs their Momentum. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.
 
Range: 40
MP Consume: 50
Casting Time: 1.5 Sec.
Reuse Time: 2 Sec.
Mega Strike
 
Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks the target with 25860 Power added to P. Atk. Damage dealt increases as the consumption of Momentum goes up, and up to 3 Momentum may be used, increasing damage by 30%. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Over-hit. Critical. Ignores Shield Defense.
 
Range: 40
MP Consume: 65
Casting Time: 1.5 Sec.
Reuse Time: 5 Sec.
Power Bomber
 
Required SP: 0

Enchant Skill: Lv. 5 or Higher
Active
Lv. 1
85, 88, 91, 94, 97, 99, 101, 103, 105, 107, 109, 114, 119
Inflicts a powerful strike on target with 26627 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

 
Range: 40
MP Consume: 84
Casting Time: 1.5 Sec.
Reuse Time: 10 Sec.
Eruption
 
Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks nearby enemies with 15024 Power added to P. Atk., Stuns them for 2 seconds and remove their target. Power is decreased by 10% when equipped with a sword/blunt/fist weapon and increased by 50% when equipped with a spear. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

 
Range: 40
MP Consume: 122
Casting Time: 1.5 Sec.
Reuse Time: 5 Sec.
Giant Punch
 
Required SP: 0

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109), 112, 117
Strikes down at the ground with a fist to Knock Down nearby enemies for 5 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.
 
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

MP Consume: 76
Casting Time: 1.5 Sec.
Reuse Time: 60 Sec.
Hurricane Rush
 
Required SP: 0

Enchant Skill: Lv. 5 or Higher
Active
Lv. 1
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117
Shoulder charge target to Stun it for 3 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

 
Range: 600
MP Consume: 38
Casting Time: 1 Sec.
Reuse Time: 10 Sec.
Lightning Disarm
 
Required SP: 0

Enchant Skill: Lv. 3 or Higher
Debuff
Lv. 1
85, 90, 95, 99
Disarms nearby enemies for 5 seconds. Lowers P. Atk. and M. Atk. by 10%.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

 
MP Consume: 92
Casting Time: 1.5 Sec.
Reuse Time: 120 Sec.
Berserker
 
Required SP: 0

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 1
85, 90, 95, 99
Reaching your physical limit, for 60 seconds, P. Atk. +20%, Atk. Spd. +20%, P. Accuracy +10, Speed +20, P. Atk./P. Skill Critical Damage +10%, Debuff Resistance +60%, and if the target dies, your HP is recovered by 20%.
 
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 300 Sec.
Force of Nature
 
Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
Immediately increases Momentum to its maximum level.

+ Major

+1 Recovers HP by 1936.
+2 Recovers HP by 2072.
+3 Recovers HP by 2207.
+4 Recovers HP by 2342.
+5 Recovers HP by 2477.
+6 Recovers HP by 2612.
+7 Recovers HP by 2747.
+8 Recovers HP by 2882.
+9 Recovers HP by 3017.
+10 Recovers HP by 3152.
+11 Recovers HP by 3288.
+12 Recovers HP by 3423.
+13 Recovers HP by 3558.
+14 Recovers HP by 3693.
+15 Recovers HP by 3828.
+16 Recovers HP by 3964.
+17 Recovers HP by 4099.
+18 Recovers HP by 4234.
+19 Recovers HP by 4369.
+20 Recovers HP by 4504.

+ Honor

+1 Recovers CP by 2421.
+2 Recovers CP by 2590.
+3 Recovers CP by 2759.
+4 Recovers CP by 2928.
+5 Recovers CP by 3097.
+6 Recovers CP by 3265.
+7 Recovers CP by 3434.
+8 Recovers CP by 3603.
+9 Recovers CP by 3772.
+10 Recovers CP by 3941.
+11 Recovers CP by 4110.
+12 Recovers CP by 4279.
+13 Recovers CP by 4448.
+14 Recovers CP by 4617.
+15 Recovers CP by 4786.
+16 Recovers CP by 4955.
+17 Recovers CP by 5124.
+18 Recovers CP by 5293.
+19 Recovers CP by 5462.
+20 Recovers CP by 5631.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 60 Sec.
Reduce Anger
 
Required SP: 0
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98
Decreases the aggression of nearby enemies toward the caster.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

 
MP Consume: 76
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Momentum Charge
 
Required SP: 0
Toggle
Lv. 1
85
Continuously consumes HP to produce Momentum.
 
MP Consume: 58
Boost
 
Required SP: 0

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 1
85, 90, 95, 99
Increases P. Skill Power by 30% for 60 seconds, and increases PvP Damage BY 5%.
 
MP Consume: 143
Casting Time: 1.5 Sec.
Reuse Time: 180 Sec.
Feral Bear Cry
 
Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
Shouts loudly to invoke the power of the Bear. For 5 minutes, increases your P. Atk. and P. Atk./P. Skill Critical Damage by 30%.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Counter

+1 Decreases P. Critical Damage by 1.0%.
+2 Decreases P. Critical Damage by 1.5%.
+3 Decreases P. Critical Damage by 2.0%.
+4 Decreases P. Critical Damage by 2.5%.
+5 Decreases P. Critical Damage by 3.0%.
+6 Decreases P. Critical Damage by 3.5%.
+7 Decreases P. Critical Damage by 4.0%.
+8 Decreases P. Critical Damage by 4.5%.
+9 Decreases P. Critical Damage by 5.0%.
+10 Decreases P. Critical Damage by 5.5%.
+11 Decreases P. Critical Damage by 6%.
+12 Decreases P. Critical Damage by 6.5%.
+13 Decreases P. Critical Damage by 7.0%.
+14 Decreases P. Critical Damage by 7.5%.
+15 Decreases P. Critical Damage by 8.0%.
+16 Decreases P. Critical Damage by 8.5%.
+17 Decreases P. Critical Damage by 9.0%.
+18 Decreases P. Critical Damage by 9.5%.
+19 Decreases P. Critical Damage by 10.0%.
+20 Decreases P. Critical Damage by 10.5%.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Feral Ogre Cry
 
Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
Shouts loudly to invoke the power of the Ogre. For 5 munites, P. Atk./P. Def./M. Def. +40% and P. Atk./P. Skill Critical Damage and Max HP +10%.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Counter

+1 Decreases P. Critical Damage by 1.0%.
+2 Decreases P. Critical Damage by 1.5%.
+3 Decreases P. Critical Damage by 2.0%.
+4 Decreases P. Critical Damage by 2.5%.
+5 Decreases P. Critical Damage by 3.0%.
+6 Decreases P. Critical Damage by 3.5%.
+7 Decreases P. Critical Damage by 4.0%.
+8 Decreases P. Critical Damage by 4.5%.
+9 Decreases P. Critical Damage by 5.0%.
+10 Decreases P. Critical Damage by 5.5%.
+11 Decreases P. Critical Damage by 6%.
+12 Decreases P. Critical Damage by 6.5%.
+13 Decreases P. Critical Damage by 7.0%.
+14 Decreases P. Critical Damage by 7.5%.
+15 Decreases P. Critical Damage by 8.0%.
+16 Decreases P. Critical Damage by 8.5%.
+17 Decreases P. Critical Damage by 9.0%.
+18 Decreases P. Critical Damage by 9.5%.
+19 Decreases P. Critical Damage by 10.0%.
+20 Decreases P. Critical Damage by 10.5%.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Feral Puma Cry
 
Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
Shouts loudly to invoke the power of the Puma. For 5 minutes, increases your P. Accuracy by 10 and Atk. Spd. by 20%, and decreases P. Atk. Critical Damage Received by 40%.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Counter

+1 Decreases P. Critical Damage by 1.0%.
+2 Decreases P. Critical Damage by 1.5%.
+3 Decreases P. Critical Damage by 2.0%.
+4 Decreases P. Critical Damage by 2.5%.
+5 Decreases P. Critical Damage by 3.0%.
+6 Decreases P. Critical Damage by 3.5%.
+7 Decreases P. Critical Damage by 4.0%.
+8 Decreases P. Critical Damage by 4.5%.
+9 Decreases P. Critical Damage by 5.0%.
+10 Decreases P. Critical Damage by 5.5%.
+11 Decreases P. Critical Damage by 6%.
+12 Decreases P. Critical Damage by 6.5%.
+13 Decreases P. Critical Damage by 7.0%.
+14 Decreases P. Critical Damage by 7.5%.
+15 Decreases P. Critical Damage by 8.0%.
+16 Decreases P. Critical Damage by 8.5%.
+17 Decreases P. Critical Damage by 9.0%.
+18 Decreases P. Critical Damage by 9.5%.
+19 Decreases P. Critical Damage by 10.0%.
+20 Decreases P. Critical Damage by 10.5%.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Feral Rabbit Cry
 
Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
Shouts loudly to invoke the power of the Rabbit. For 5 minutes, increases your Atk. Spd. by 30%, Speed by 80 and P. Evasion by 15.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Counter

+1 Decreases P. Critical Damage by 1.0%.
+2 Decreases P. Critical Damage by 1.5%.
+3 Decreases P. Critical Damage by 2.0%.
+4 Decreases P. Critical Damage by 2.5%.
+5 Decreases P. Critical Damage by 3.0%.
+6 Decreases P. Critical Damage by 3.5%.
+7 Decreases P. Critical Damage by 4.0%.
+8 Decreases P. Critical Damage by 4.5%.
+9 Decreases P. Critical Damage by 5.0%.
+10 Decreases P. Critical Damage by 5.5%.
+11 Decreases P. Critical Damage by 6%.
+12 Decreases P. Critical Damage by 6.5%.
+13 Decreases P. Critical Damage by 7.0%.
+14 Decreases P. Critical Damage by 7.5%.
+15 Decreases P. Critical Damage by 8.0%.
+16 Decreases P. Critical Damage by 8.5%.
+17 Decreases P. Critical Damage by 9.0%.
+18 Decreases P. Critical Damage by 9.5%.
+19 Decreases P. Critical Damage by 10.0%.
+20 Decreases P. Critical Damage by 10.5%.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Hawk Cry
 
Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
Shouts loudly to invoke the power of the Hawk. For 5 minutes, increases your P. Accuracy by 8, P. Atk. Critical Rate by 120 and P. Atk./P. Skill Critical Damage by 30%.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Counter

+1 Decreases P. Critical Damage by 1.0%.
+2 Decreases P. Critical Damage by 1.5%.
+3 Decreases P. Critical Damage by 2.0%.
+4 Decreases P. Critical Damage by 2.5%.
+5 Decreases P. Critical Damage by 3.0%.
+6 Decreases P. Critical Damage by 3.5%.
+7 Decreases P. Critical Damage by 4.0%.
+8 Decreases P. Critical Damage by 4.5%.
+9 Decreases P. Critical Damage by 5.0%.
+10 Decreases P. Critical Damage by 5.5%.
+11 Decreases P. Critical Damage by 6%.
+12 Decreases P. Critical Damage by 6.5%.
+13 Decreases P. Critical Damage by 7.0%.
+14 Decreases P. Critical Damage by 7.5%.
+15 Decreases P. Critical Damage by 8.0%.
+16 Decreases P. Critical Damage by 8.5%.
+17 Decreases P. Critical Damage by 9.0%.
+18 Decreases P. Critical Damage by 9.5%.
+19 Decreases P. Critical Damage by 10.0%.
+20 Decreases P. Critical Damage by 10.5%.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Spirit of the Hunter
 
Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
For 30 minutes., increases damage against insects/ Plants/ animals +10%.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Might

+1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Spirit of the Slayer
 
Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
For 30 minutes., increases damage against monsters/ magic creatures/ giants/ dragons +10%.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Might

+1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec.
Power Revival
 
Required SP: 0

Enchant Skill: Lv. 1
Active
Lv. 1
85
Recover own HP by 100%, and MP/ CP by 50%.

+ Recharge

+1 Recovers MP by 532.
+2 Recovers MP by 570.
+3 Recovers MP by 607.
+4 Recovers MP by 644.
+5 Recovers MP by 681.
+6 Recovers MP by 718.
+7 Recovers MP by 756.
+8 Recovers MP by 793.
+9 Recovers MP by 830.
+10 Recovers MP by 867.
+11 Recovers MP by 904.
+12 Recovers MP by 942.
+13 Recovers MP by 979.
+14 Recovers MP by 1016.
+15 Recovers MP by 1053.
+16 Recovers MP by 1090.
+17 Recovers MP by 1128.
+18 Recovers MP by 1165.
+19 Recovers MP by 1202.
+20 Recovers MP by 1240.

+ Honor

+1 Recovers CP by 2421.
+2 Recovers CP by 2590.
+3 Recovers CP by 2759.
+4 Recovers CP by 2928.
+5 Recovers CP by 3097.
+6 Recovers CP by 3265.
+7 Recovers CP by 3434.
+8 Recovers CP by 3603.
+9 Recovers CP by 3772.
+10 Recovers CP by 3941.
+11 Recovers CP by 4110.
+12 Recovers CP by 4279.
+13 Recovers CP by 4448.
+14 Recovers CP by 4617.
+15 Recovers CP by 4786.
+16 Recovers CP by 4955.
+17 Recovers CP by 5124.
+18 Recovers CP by 5293.
+19 Recovers CP by 5462.
+20 Recovers CP by 5631.
MP Consume: 38
Casting Time: 0.2 Sec.
Reuse Time: 600 Sec.