| Divine Inspiration
Required SP: 500
Required Item:
Ancient Book: Divine Inspiration (Beginner) X 1 | passive
Lv. 5
(99) | Increases the number of buffs an individual can receive by 5 |
| Divine Inspiration
Required SP: 500
Required Item:
Ancient Book: Divine Inspiration (Intermediate) X 1 | passive
Lv. 6
(99) | Increases the number of buffs an individual can receive by 6 |
| Create Item
Required SP: 0 | Passive
Lv. 14
85, 90, 95, 99, 105 | Allows the user to manufacture level 14 items. |
| Crafting Mastery
Required SP: 500 | Passive
Lv. 4
85, 90, 95, 99 | There is a small chance that the item quantity will double upon crafting. Critical level 4. |
| Superior Shield Mastery
Required SP: 500 | Passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Shield Defense Success Rate +100% and Shield Def. +250%. When equipped with a shield, P. Atk. +1%. |
| Superior Weapon Mastery
Required SP: 500 | passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | P. Atk. +30%, additional P. Atk. +2555, Atk. Spd +25%, P. Accuracy +8 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR + 2. Depending on your STR, the Cooldown resets or the duration increases by 2 times. |
| Superior Dual Weapon Mastery
Required SP: 500 | passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | P. Atk. +30%, additional P. Atk. +2555, Atk. Spd. +25%, and P. Accuracy +8 when using a dualsword, dual blunt, or fist weapon. STR + 2. |
| Superior Heavy Armor Mastery
Required SP: 500 | passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When heavy armor is equipped, Max HP +5368, P. Def. +2252, Normal Attack Critical Damage Received -35%. Additionally, STR +2 and Dagger/Bow Resistance +10%. |
| Superior Light Armor Mastery
Required SP: 500 | passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Max HP +5368, P. Def. +1959, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10. P. Atk. Critical Hit Rate -35%. STR +2. |
| Superior Momentum Mastery
Required SP: 500 | passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Absorbs Momentum by 26% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Additionally receives the Power of Force and increases P. Atk. by 30% and Speed by 10 passively. |
| Superior HP Mastery
Required SP: 500 | passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Max HP +1002, Max CP +489, HP Recovery Bonus +12, MP Recovery Bonus +6. When HP falls below 60%, P. Atk. +1554. STR + 2. When receiving damage, has a chance of recovering 10% of Max HP. |
| Rolling Thunder
Required SP: 500 | passive
Lv. 6
89, 91, 93, 95, 97, 99 | A normal attack creates a whirlwind that reduces the target's P. Def. by 20% for 5 seconds. |
| Superior Resistance
Required SP: 500 | passive
Lv. 4
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | M. Def. +1097, and Fire/Water/Wind/Earth Resistance +26. STR + 2. |
| Siege Golem's Spirit
Required SP: 500 | Transform
Lv. 4
85, 90, 95, 99 | Merge with a powerful Siege Golem. For 5 minutes, P. Def./ M. Def. +50%, and resistance to bows/crossbows +50%. Consumes 10 Crystals (R-grade). Skill Cooldown time is fixed.
MP Consume: 70
Casting Time: 10.3 Sec.
Reuse Time: 1200 Sec. |
| Edge of Storm
Required SP: 500
Required Item: Rune Stone X 8 | Buff
Lv. 1
99 | Brandishes a spear in a wide circle to expand the strike range to all directions for 1 minute.
Requires a spear. Removing the spear also cancels Edge of Storm.
MP Consume: 32
Casting Time: 1.5 Sec.
Reuse Time: 300 Sec. |
| Power Hammer Crush
Required SP: 500
Enchant Skill: Lv. 3 or Higher | Active
Lv. 4
85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117 | Attacks with 39786 Power added to P. Atk., ignoring 30% of the target's P. Def. Inflicts Stuns for 5 seconds. Requires a blunt weapon. Over-hit, Critical.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Power +1 Skill Power +1%.
+2 Skill Power +2%.
+3 Skill Power +3%.
+4 Skill Power +4%.
+5 Skill Power +5%.
+6 Skill Power +6%.
+7 Skill Power +7%.
+8 Skill Power +8%.
+9 Skill Power +9%.
+10 Skill Power +10%.
+11 Skill Power +11%.
+12 Skill Power +12%.
+13 Skill Power +13%.
+14 Skill Power +14%.
+15 Skill Power +15%.
+16 Skill Power +16%.
+17 Skill Power +17%.
+18 Skill Power +18%.
+19 Skill Power +19%.
+20 Skill Power +20%. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Focus +1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%. Range: 40
MP Consume: 105
Casting Time: 1.5 Sec.
Reuse Time: 7 Sec. |
| Summon Burning Mechanic Golem
Required SP: 500
Required Item: Rune Stone X 8 | Active
Lv. 1
99, 101, 103, 105 | A Burning Mechanic Golem is summoned to fight with you. 5 Crystals (R-grade) consumed.
MP Consume: 173
Casting Time: 4 Sec.
Reuse Time: 30 Sec. |
| Summon Wild Hog Cannon
Required SP: 500 | Active
Lv. 4
85, 90, 95, 99 | Summons a siege weapon. Can only move in normal mode. During siege mode, it cannot move, and it can inflict ranged attacks. Switching modes takes 30 seconds. Requires 100 R-grade Crystals. Automatically acquired by Maestros at level 85. Skill Cooldown time is fixed.
MP Consume: 530
Casting Time: 30 Sec.
Reuse Time: 1200 Sec. |
| Armor Destruction
Required SP: 500
Enchant Skill: Lv. 7 or Higher | Active
Lv. 8
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116 | Inflicts 21581 physical damage on target, decreases their P. Def., and absorbs their Momentum. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical.
+ Power +1 Skill Power +1%.
+2 Skill Power +2%.
+3 Skill Power +3%.
+4 Skill Power +4%.
+5 Skill Power +5%.
+6 Skill Power +6%.
+7 Skill Power +7%.
+8 Skill Power +8%.
+9 Skill Power +9%.
+10 Skill Power +10%.
+11 Skill Power +11%.
+12 Skill Power +12%.
+13 Skill Power +13%.
+14 Skill Power +14%.
+15 Skill Power +15%.
+16 Skill Power +16%.
+17 Skill Power +17%.
+18 Skill Power +18%.
+19 Skill Power +19%.
+20 Skill Power +20%. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Decrease Speed +1 Decreases Speed by 2.
+2 Decreases Speed by 4.
+3 Decreases Speed by 6.
+4 Decreases Speed by 8.
+5 Decreases Speed by 10.
+6 Decreases Speed by 12.
+7 Decreases Speed by 14.
+8 Decreases Speed by 16.
+9 Decreases Speed by 18.
+10 Decreases Speed by 20.
+11 Decreases Speed by 22.
+12 Decreases Speed by 24.
+13 Decreases Speed by 26.
+14 Decreases Speed by 28.
+15 Decreases Speed by 30.
+16 Decreases Speed by 32.
+17 Decreases Speed by 34.
+18 Decreases Speed by 36.
+19 Decreases Speed by 38.
+20 Decreases Speed by 40. Range: 40
MP Consume: 62
Casting Time: 1.5 Sec.
Reuse Time: 2 Sec. |
| Power Bomber
Required SP: 500
Enchant Skill: Lv. 5 or Higher | Active
Lv. 6
85, 88, 91, 94, 97, 99, 101, 103, 105, 107, 109, 114, 119 | Inflicts a powerful strike on target with 39445 Power added to P. Atk., knocking them down for 3 seconds, and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Power +1 Skill Power +1%.
+2 Skill Power +2%.
+3 Skill Power +3%.
+4 Skill Power +4%.
+5 Skill Power +5%.
+6 Skill Power +6%.
+7 Skill Power +7%.
+8 Skill Power +8%.
+9 Skill Power +9%.
+10 Skill Power +10%.
+11 Skill Power +11%.
+12 Skill Power +12%.
+13 Skill Power +13%.
+14 Skill Power +14%.
+15 Skill Power +15%.
+16 Skill Power +16%.
+17 Skill Power +17%.
+18 Skill Power +18%.
+19 Skill Power +19%.
+20 Skill Power +20%. + Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Hex +1 Decreases P. Def. by 1.0%.
+2 Decreases P. Def. by 1.4%
+3 Decreases P. Def. by 1.8%
+4 Decreases P. Def. by 2.2%
+5 Decreases P. Def. by 2.6%
+6 Decreases P. Def. by 3.0%
+7 Decreases P. Def. by 3.4%.
+8 Decreases P. Def. by 3.8%
+9 Decreases P. Def. by 4.2%
+10 Decreases P. Def. by 4.6%
+11 Decreases P. Def. by 5.0%.
+12 Decreases P. Def. by 5.4%.
+13 Decreases P. Def. by 5.8%.
+14 Decreases P. Def. by 6.2%.
+15 Decreases P. Def. by 6.6%.
+16 Decreases P. Def. by 7.0%.
+17 Decreases P. Def. by 7.4%.
+18 Decreases P. Def. by 7.8%.
+19 Decreases P. Def. by 8.2%.
+20 Decreases P. Def. by 8.6%. Range: 40
MP Consume: 105
Casting Time: 1.5 Sec.
Reuse Time: 10 Sec. |
| Giant Punch
Required SP: 500
Enchant Skill: Lv. 7 or Higher | Debuff
Lv. 8
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117 | Strikes down at the ground with a fist to Knock Down nearby enemies for 5 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Hex +1 Decreases P. Def. by 1.0%.
+2 Decreases P. Def. by 1.4%
+3 Decreases P. Def. by 1.8%
+4 Decreases P. Def. by 2.2%
+5 Decreases P. Def. by 2.6%
+6 Decreases P. Def. by 3.0%
+7 Decreases P. Def. by 3.4%.
+8 Decreases P. Def. by 3.8%
+9 Decreases P. Def. by 4.2%
+10 Decreases P. Def. by 4.6%
+11 Decreases P. Def. by 5.0%.
+12 Decreases P. Def. by 5.4%.
+13 Decreases P. Def. by 5.8%.
+14 Decreases P. Def. by 6.2%.
+15 Decreases P. Def. by 6.6%.
+16 Decreases P. Def. by 7.0%.
+17 Decreases P. Def. by 7.4%.
+18 Decreases P. Def. by 7.8%.
+19 Decreases P. Def. by 8.2%.
+20 Decreases P. Def. by 8.6%. MP Consume: 95
Casting Time: 1.5 Sec.
Reuse Time: 60 Sec. |
| Hurricane Rush
Required SP: 500
Enchant Skill: Lv. 5 or Higher | Active
Lv. 6
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117 | Shoulder charge target to Stun it for 3 seconds. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Distance +1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200. + Penalty +1 Eases the Distance Requirement by 3.
+2 Eases the Distance Requirement by 6.
+3 Eases the Distance Requirement by 9.
+4 Eases the Distance Requirement by 12.
+5 Eases the Distance Requirement by 15.
+6 Eases the Distance Requirement by 18.
+7 Eases the Distance Requirement by 21.
+8 Eases the Distance Requirement by 24.
+9 Eases the Distance Requirement by 27.
+10 Eases the Distance Requirement by 30.
+11 Eases the Distance Requirement by 33.
+12 Eases the Distance Requirement by 36.
+13 Eases the Distance Requirement by 39.
+14 Eases the Distance Requirement by 42.
+15 Eases the Distance Requirement by 45.
+16 Eases the Distance Requirement by 48.
+17 Eases the Distance Requirement by 51.
+18 Eases the Distance Requirement by 54.
+19 Eases the Distance Requirement by 57.
+20 Eases the Distance Requirement by 60. Range: 600
MP Consume: 47
Casting Time: 1 Sec.
Reuse Time: 10 Sec. |
| Lightning Disarm
Required SP: 500
Enchant Skill: Lv. 3 or Higher | Debuff
Lv. 4
85, 90, 95, 99 | Disarms nearby enemies for 5 seconds. Lowers P. Atk. and M. Atk. by 25%.
Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Hex +1 Decreases P. Def. by 1.0%.
+2 Decreases P. Def. by 1.4%
+3 Decreases P. Def. by 1.8%
+4 Decreases P. Def. by 2.2%
+5 Decreases P. Def. by 2.6%
+6 Decreases P. Def. by 3.0%
+7 Decreases P. Def. by 3.4%.
+8 Decreases P. Def. by 3.8%
+9 Decreases P. Def. by 4.2%
+10 Decreases P. Def. by 4.6%
+11 Decreases P. Def. by 5.0%.
+12 Decreases P. Def. by 5.4%.
+13 Decreases P. Def. by 5.8%.
+14 Decreases P. Def. by 6.2%.
+15 Decreases P. Def. by 6.6%.
+16 Decreases P. Def. by 7.0%.
+17 Decreases P. Def. by 7.4%.
+18 Decreases P. Def. by 7.8%.
+19 Decreases P. Def. by 8.2%.
+20 Decreases P. Def. by 8.6%. + Slow +1 Decreases Speed by 2.
+2 Decreases Speed by 4.
+3 Decreases Speed by 6.
+4 Decreases Speed by 8.
+5 Decreases Speed by 10.
+6 Decreases Speed by 12.
+7 Decreases Speed by 14.
+8 Decreases Speed by 16.
+9 Decreases Speed by 18.
+10 Decreases Speed by 20.
+11 Decreases Speed by 22.
+12 Decreases Speed by 24.
+13 Decreases Speed by 26.
+14 Decreases Speed by 28.
+15 Decreases Speed by 30.
+16 Decreases Speed by 32.
+17 Decreases Speed by 34.
+18 Decreases Speed by 36.
+19 Decreases Speed by 38.
+20 Decreases Speed by 40. MP Consume: 92
Casting Time: 1.5 Sec.
Reuse Time: 120 Sec. |
| Berserker
Required SP: 500
Enchant Skill: Lv. 3 or Higher | Buff
Lv. 4
85, 90, 95, 99 | Reaching your physical limit, for 60 seconds, P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, P. Atk./P. Skill Critical Damage +15%, Debuff Resistance +90%, and if the target dies, your HP is recovered by 20%.
+ time +1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec.. + Shield +1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%. MP Consume: 47
Casting Time: 1.5 Sec.
Reuse Time: 300 Sec. |
| Boost
Required SP: 500
Enchant Skill: Lv. 3 or Higher | Buff
Lv. 4
85, 90, 95, 99 | Increases P. Skill Power by 45% for 60 seconds, and increases PvP Damage BY 20%.
+ time +1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec.. + Counter +1 Decreases P. Critical Damage by 1.0%.
+2 Decreases P. Critical Damage by 1.5%.
+3 Decreases P. Critical Damage by 2.0%.
+4 Decreases P. Critical Damage by 2.5%.
+5 Decreases P. Critical Damage by 3.0%.
+6 Decreases P. Critical Damage by 3.5%.
+7 Decreases P. Critical Damage by 4.0%.
+8 Decreases P. Critical Damage by 4.5%.
+9 Decreases P. Critical Damage by 5.0%.
+10 Decreases P. Critical Damage by 5.5%.
+11 Decreases P. Critical Damage by 6%.
+12 Decreases P. Critical Damage by 6.5%.
+13 Decreases P. Critical Damage by 7.0%.
+14 Decreases P. Critical Damage by 7.5%.
+15 Decreases P. Critical Damage by 8.0%.
+16 Decreases P. Critical Damage by 8.5%.
+17 Decreases P. Critical Damage by 9.0%.
+18 Decreases P. Critical Damage by 9.5%.
+19 Decreases P. Critical Damage by 10.0%.
+20 Decreases P. Critical Damage by 10.5%. + Magic Shield +1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%. MP Consume: 143
Casting Time: 1.5 Sec.
Reuse Time: 180 Sec. |
| Jump Attack
Required SP: 500
Enchant Skill: Lv. 6 or Higher | Active
Lv. 7
87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118 | Jumps and attacks the targets in front with 18980 power added to p. Atk, weakening their Speed by 180 for 5 seconds. Requires a sword, blunt, spear, fist weapon, dual blunt or dualsword. Ovr-hit. Critical.
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. + Distance +1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200. + Penalty +1 Eases the Distance Requirement by 3.
+2 Eases the Distance Requirement by 6.
+3 Eases the Distance Requirement by 9.
+4 Eases the Distance Requirement by 12.
+5 Eases the Distance Requirement by 15.
+6 Eases the Distance Requirement by 18.
+7 Eases the Distance Requirement by 21.
+8 Eases the Distance Requirement by 24.
+9 Eases the Distance Requirement by 27.
+10 Eases the Distance Requirement by 30.
+11 Eases the Distance Requirement by 33.
+12 Eases the Distance Requirement by 36.
+13 Eases the Distance Requirement by 39.
+14 Eases the Distance Requirement by 42.
+15 Eases the Distance Requirement by 45.
+16 Eases the Distance Requirement by 48.
+17 Eases the Distance Requirement by 51.
+18 Eases the Distance Requirement by 54.
+19 Eases the Distance Requirement by 57.
+20 Eases the Distance Requirement by 60. Range: 600
MP Consume: 134
Casting Time: 1 Sec.
Reuse Time: 5 Sec. |
| Last Attack
Required SP: 500
Enchant Skill: Lv. 2 or Higher | Active
Lv. 3
90, 95, 99, 101, 103, 105, 107, 109, 112, 117 | Attacks target with 84610 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 20% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword.
+ Penalty +1 Eases the HP Use Requirement.
+2 Eases the HP Use Requirement.
+3 Eases the HP Use Requirement.
+4 Eases the HP Use Requirement.
+5 Eases the HP Use Requirement.
+6 Eases the HP Use Requirement.
+7 Eases the HP Use Requirement.
+8 Eases the HP Use Requirement.
+9 Eases the HP Use Requirement.
+10 Eases the HP Use Requirement.
+11 Eases the HP Use Requirement.
+12 Eases the HP Use Requirement.
+13 Eases the HP Use Requirement.
+14 Eases the HP Use Requirement.
+15 Eases the HP Use Requirement.
+16 Eases the HP Use Requirement.
+17 Eases the HP Use Requirement.
+18 Eases the HP Use Requirement.
+19 Eases the HP Use Requirement.
+20 Eases the HP Use Requirement. Range: 40
MP Consume: 315
Casting Time: 1.5 Sec.
Reuse Time: 30 Sec. |
| Power Provoke
Required SP: 500
Enchant Skill: Lv. 1 or Higher | Debuff
Lv. 2
97,99 | Provokes nearby enemies. Raises their P. Atk. and Atk. Spd. for 10 seconds but lower their P. Def.
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. MP Consume: 83
Casting Time: 1.5 Sec.
Reuse Time: 10 Sec. |
| Infinity Strike
Required SP: 500
Enchant Skill: Lv. 1 or Higher | Active
Lv. 1
99, 101, 103, 105, 107, 109, 111, 116 | Inflicts a powerful attack on the target with 85912 Power added to P. Atk. and ignores 5% of target's P. Def. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon tobe equipped. Over-hit. Critical.
+ Power +1 Skill Power +1%.
+2 Skill Power +2%.
+3 Skill Power +3%.
+4 Skill Power +4%.
+5 Skill Power +5%.
+6 Skill Power +6%.
+7 Skill Power +7%.
+8 Skill Power +8%.
+9 Skill Power +9%.
+10 Skill Power +10%.
+11 Skill Power +11%.
+12 Skill Power +12%.
+13 Skill Power +13%.
+14 Skill Power +14%.
+15 Skill Power +15%.
+16 Skill Power +16%.
+17 Skill Power +17%.
+18 Skill Power +18%.
+19 Skill Power +19%.
+20 Skill Power +20%. + Focus +1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%. + Break +1 Power of ignoring the target's P. Def. +1%.
+2 Power of ignoring the target's P. Def. +1.6%.
+3 Power of ignoring the target's P. Def. +2.2%.
+4 Power of ignoring the target's P. Def. +2.8%.
+5 Power of ignoring the target's P. Def. +3.4%.
+6 Power of ignoring the target's P. Def. +4.0%.
+7 Power of ignoring the target's P. Def. +4.6%.
+8 Power of ignoring the target's P. Def. +5.2%.
+9 Power of ignoring the target's P. Def. +5.8%.
+10 Power of ignoring the target's P. Def. +6.4%.
+11 Power of ignoring the target's P. Def. +7.0%.
+12 Power of ignoring the target's P. Def. +7.6%.
+13 Power of ignoring the target's P. Def. +8.2%.
+14 Power of ignoring the target's P. Def. +8.8%.
+15 Power of ignoring the target's P. Def. +9.4%.
+16 Power of ignoring the target's P. Def. +10%.
+17 Power of ignoring the target's P. Def. +10.6%.
+18 Power of ignoring the target's P. Def. +11.2%.
+19 Power of ignoring the target's P. Def. +11.8%.
+20 Power of ignoring the target's P. Def. +12.4%. Range: 40
MP Consume: 589
Casting Time: 5.5 Sec.
Reuse Time: 10 Sec. |