Othell Wind Rider (85)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

Skill NameLevelDescription
Superior Haste

Required SP: 0
Passive
Lv. 1
85, 90, 95, 99, 115
Physical skill cooldown +5% and the Infection attack success rate +10%. Also doubles the duration of Shadow Dash.
Critical Expansions

Required SP: 0
Passive
Lv. 1
85
P. Atk. Critical Max increases and P. Atk. Critical Damage +5%. Requires a dagger or dual dagger.
Superior Dagger Mastery

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When a dagger is equipped, P. Atk. +25% +739, Atk. Spd. +25%, P. Accuracy +8, and Deadly Attack Rate +5%. In addition, STR increases by 2 and depending on your STR, the P. Skill/M. Skill Cooldown resets or duration of P. Skill/M. Skill increases 2-fold.
Superior Dual Dagger Mastery

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Equipping a dual dagger increases P. Atk. by 25% +844, Attack Speed by 25%, P. Accuracy by 8, and Deadly Atk. Rate by 5%. Additionally, increases STR by 2.
When using Clone Attack, <Illusion Hide> is activated, which goes into Hide for 2 seconds.
Superior Light Armor Mastery

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When light armor is equipped, Max HP +4880, P. Def. +1506, P. Evasion +20, the P. Atk. Critical Hit Rate -35%, and Speed/P. Skill Critical Rate change depending on your DEX. In addition, STR increases by 2 and upon evasion, there is a 10% chance of triggering Assassin's Reflex which increases Atk. Spd.
Superior Movement

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Speed +17, HP Recovery Bonus +12, MP Recovery Bonus +6. STR +2.
Superior Critical Mastery

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Normal P. Critical Damage +539, Skill Mastery rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%. STR +2.
Superior Spirit Mastery

Required SP: 0
passive
Lv. 1
85
Infection/Strike/Paralysis/Confusion Resistance +30%. STR +2.
Scorpion Poison

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 115
Injects a poison that decreases an enemy's Spd. during a normal attack or disables magic skills. Increases Infection attack success rate.
Maximum Critical

Required SP: 0
passive
Lv. 1
85
P. Atk. Critical Damage +40%, P. Skill Power +1%.
Superior Resistance

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
M. Def. +776, and Fire/Water/Wind/Earth Resistance +20. STR +2.
Perfect Time

Required SP: 0
passive
Lv. 1
85
Otell Rogue performs a series of quick and perfect attacks in a looping motion.
When using a deadly attack, there is a chance to trigger a perfect attack, and when a perfect is triggered, the skill is applied with enhanced power.

If a skill critical and a perfect are triggered together, only a portion of the enhanced power is applied.
Othell Guard Mastery

Required SP: 0
Passive
Lv. 1
85, 100, 110, 120
P. Atk. +1% when equipping a Sigil.
Poison Swarm

Required SP: 0
Debuff
Lv. 1
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 114, 119
Throws a poison bottle at the target point to create a poisonous area for 15 seconds. Enemies within the area suffer P. Atk. -23%, P. Def/M. Def -10%, Movement Speed -50, and Shield Def. -50% and cannot use magic skills. Additionally, cancels the enemy’s hiding effect and they cannot hide again.

Range: 800
MP Consume: 76
Casting Time: 2.5 Sec.
Reuse Time: 15 Sec.
Gust Movement

Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
Evades all physical attack skills for 5 seconds. Requires a dagger or dual dagger to be equipped.

+ Shield

+1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%.

+ Magic Shield

+1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%.
MP Consume: 38
Casting Time: 1.5 Sec.
Reuse Time: 60 Sec.
Critical Chances

Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85, 120
For 5 minutes, increases P. Skill Power by 2%, Deadly Atk. Rate by 15%, P. Atk. Critical Rate/Critical Damage from the flank by 65% and P. Atk. Critical Rate/Critical Damage from the back by 50%. Decreases P. Atk. Critical Damage from the front by 30%. Requires dagger/dual dagger.

+ time

+1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec..

+ Wind

+1 Increases Speed +2.
+2 Increases Speed +4.
+3 Increases Speed +6.
+4 Increases Speed +8.
+5 Increases Speed +10.
+6 Increases Speed +12.
+7 Increases Speed +14.
+8 Increases Speed +16.
+9 Increases Speed +18.
+10 Increases Speed +20.
+11 Increases Speed +22.
+12 Increases Speed +24.
+13 Increases Speed +26.
+14 Increases Speed +28.
+15 Increases Speed +30.
+16 Increases Speed +32.
+17 Increases Speed +34.
+18 Increases Speed +36.
+19 Increases Speed +38.
+20 Increases Speed +40.
MP Consume: 36
Casting Time: 2 Sec.
Reuse Time: 290 Sec.
Right Angle Reverse

Required SP: 0
Active
Lv. 1
85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117
Moves to the right side of the target to attempt the Deadly Attack with 35530 Power added to P. Atk and stun the target for 3 seconds. Half-kill is possible. Requires a dagger or dual dagger to be equipped.

Range: 80
MP Consume: 80
Casting Time: 2 Sec.
Reuse Time: 6 Sec.
Mortal Strike

Required SP: 0

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 1
85, 90, 95, 99, 115
Increases your Vital Spot Attack Rate by 24% for 2 minutes. Requires a dagger or dual dagger.

MP Consume: 40
Casting Time: 2 Sec.
Reuse Time: 150 Sec.
Blood Stab

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Targets an enemy's gap,dealing attack with 90% power added to P. atk.
Also for 15 seconds, makes the enemy bleed, inflicting 70 damage per second, and Perfect Power Received +10%.

<Perfect Effect>
Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 180% power added to P. Atk..

Requires a dagger or dual dagger to be equipped.

Range: 40
MP Consume: 59
Casting Time: 1.53 Sec.
Reuse Time: 5 Sec.
Heart Breaker

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 111, 116
Targets an enemy's heart, dealing a deadly attack with 90% power added to P. Atk.
Also, own Normal Attack Critical Damage +30%, Speed +40, P. Evasion +5 with the 'Heartbeat' effect.

<Perfect Effect>
Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 180% power added to P. Atk..

<Perfect Additional Effect>
When Perfect is triggered, stuns the enemy for 2 seconds.

Requires a dagger or dual dagger to be equipped.

Range: 40
MP Consume: 67
Casting Time: 1.73 Sec.
Reuse Time: 5 Sec.
Chain Blow

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116
Deals a powerful and deadly strike with 90% power added to P. Atk.

<Perfect Effect>
Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 180% power added to P. Atk..

Requires a dagger or dual dagger to be equipped.

Range: 40
MP Consume: 71
Casting Time: 1.83 Sec.
Reuse Time: 5 Sec.
Paralyzing Shadow

Required SP: 0

Enchant Skill: Lv. 4 or Higher
Debuff
Lv. 1
85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 113, 118
Seals the target's shadow and makes its body gradually hardened for 5 seconds. Becomes paralyzed for 5 seconds when completely hardened.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 40
MP Consume: 38
Casting Time: 1.3 Sec.
Reuse Time: 120 Sec.
ShadowChase

Required SP: 0

Enchant Skill: Lv. 5 or Higher
Debuff
Lv. 1
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117
Teleports to the back of the target and cancels the target and inflicts Stun for 3 seconds.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 600
MP Consume: 38
Casting Time: 0.9 Sec.
Reuse Time: 5 Sec.
Shadow Hide

Required SP: 0

Enchant Skill: Lv. 1
Buff
Lv. 1
85
While teleporting forward a distance of 250, cancels all debuffs received and becomes invisible for 20 seconds. In addition, AoE Damage Resistance increases by 99% and Speed decreases by 50.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..

+ Wind

+1 Increases Speed +2.
+2 Increases Speed +4.
+3 Increases Speed +6.
+4 Increases Speed +8.
+5 Increases Speed +10.
+6 Increases Speed +12.
+7 Increases Speed +14.
+8 Increases Speed +16.
+9 Increases Speed +18.
+10 Increases Speed +20.
+11 Increases Speed +22.
+12 Increases Speed +24.
+13 Increases Speed +26.
+14 Increases Speed +28.
+15 Increases Speed +30.
+16 Increases Speed +32.
+17 Increases Speed +34.
+18 Increases Speed +36.
+19 Increases Speed +38.
+20 Increases Speed +40.
MP Consume: 38
Casting Time: 1.4 Sec.
Reuse Time: 180 Sec.
Final Ultimate Evasion

Required SP: 0

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 1
85, 90, 95, 99
For 30 seconds, own P. Evasion +25, M. Def. +90%, P. Skill Evasion Rate +45%, Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance +110.
Additionally, Debuff Attack is blocked by 5, and has a chance of disarming the attacker when damage is received.

MP Consume: 38
Casting Time: 0.9 Sec.
Reuse Time: 600 Sec.
Shadow Dash

Required SP: 0

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 1
85, 90, 95, 99, 101, 103, 105, 107, 109
For 120 seconds, increases Speed by 66, P. Evasion by 4, and HP Recovery Bonus by 10.

MP Consume: 38
Casting Time: 0.8 Sec.
Reuse Time: 300 Sec.
Angel of Death

Required SP: 0

Enchant Skill: Lv. 1 or Higher
Buff
Lv. 1
85, 98
For 2 minutes, Perfect Rate +2%, Perfect Power +2%, P. Skill Power +5%, P. Accuracy +8, P. Evasion +40.
Can be used when Dagger/Dual Dagger is equipped.

+ time

+1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec..

+ Might

+1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%.
MP Consume: 45
Casting Time: 3.5 Sec.
Reuse Time: 600 Sec.
Throwing Dagger

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Attacks the enemy by throwing a dagger with 7396 Power added to P. Atk. and decreases Speed by 180 for 10 seconds. Requires a dagger/dual dagger to be equipped. Over-hit. Skill Cooldown time is fixed.

Range: 800
MP Consume: 71
Casting Time: 1.83 Sec.
Reuse Time: 45 Sec.
Throw Poison Needle

Required SP: 0
Debuff
Lv. 1
85, 86, 89, 92, 95, 98, 101, 103, 105, 107, 109, 114, 119
Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/dual dagger to be equipped.

Range: 800
MP Consume: 38
Casting Time: 1.9 Sec.
Reuse Time: 15 Sec.
Silent Step

Required SP: 0
Toggle
Lv. 1
85
Allows you to move unnoticed by most monsters. Decreases P. Def. by 20% and increases Speed by 60. MP is consumed continuously.

MP Consume: 1
Casting Time: 0.8 Sec.
Flash Bluff

Required SP: 0
Debuff
Lv. 1
85, 90, 95, 99, 101, 103, 105, 107, 109, 111, 116
Startles the target, inflicting Bluff on it and making it turn around for 3 seconds. Requires a dagger or dual dagger.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.
Range: 40
MP Consume: 40
Casting Time: 1 Sec.
Reuse Time: 8 Sec.
Counter Flip

Required SP: 0
Buff
Lv. 1
85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 113, 118
Dumps the target who hit you with a melee attack over your back to put it into the Knock Down state for 15 seconds. This cancels the Counter stance. Requires dagger/dual dagger.

MP Consume: 42
Casting Time: 0.2 Sec.
Reuse Time: 120 Sec.
Flash Dagger

Required SP: 0
Debuff
Lv. 1
85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 114, 119
Reflects strong light against enemies in front to make them lose the sight, disabling them to not catch a target for 3 seconds. Requires dagger/dual dagger.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Range: 300
MP Consume: 74
Casting Time: 1.5 Sec.
Reuse Time: 60 Sec.
Critical Wound

Required SP: 0

Enchant Skill: Lv. 4 or Higher
Debuff
Lv. 1
85, 90, 95, 99, 101, 103, 105, 109, 112, 117
Inflicts a painful wound on the target, increasing the its P. Atk. Critical Damage Received by 32% for 30 seconds. Requires a dagger or dual dagger.

Range: 40
MP Consume: 46
Casting Time: 1.5 Sec.
Reuse Time: 8 Sec.