Othell Wind Rider (90)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

Skill NameLevelDescription
Superior Haste

Required SP: 37
Passive
Lv. 2
85, 90, 95, 99, 115
Infection Attack Success 11, Perfect Rate 15%, duration of Shadow Dash is doubled, and P. Skill Cooldown -6%.
Superior Dagger Mastery

Required SP: 37
passive
Lv. 2
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When a dagger is equipped, P. Atk. +25% +856, Atk. Spd. +25%, P. Accuracy +8, and Deadly Attack Rate +5%. In addition, STR increases by 2 and depending on your STR, the P. Skill/M. Skill Cooldown resets or duration of P. Skill/M. Skill increases 2-fold.
Superior Dual Dagger Mastery

Required SP: 37
passive
Lv. 2
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Equipping a dual dagger increases P. Atk. by 25% +979, Attack Speed by 25%, P. Accuracy by 8, and Deadly Atk. Rate by 5%. Additionally, increases STR by 2.
When using Clone Attack, <Illusion Hide> is activated, which goes into Hide for 2 seconds.
Superior Light Armor Mastery

Required SP: 37
passive
Lv. 2
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When light armor is equipped, Max HP +4880, P. Def. +1654, P. Evasion +20, P. Skill Critical Rate +20%, P. Atk. Critical Damage Hit Rate -35%, and Speed changes depending on your DEX.
In addition, STR increases by 2 and upon evasion, there is a 10% chance of triggering Assassin's Reflex which increases Atk. Spd.
Superior Movement

Required SP: 37
passive
Lv. 2
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Speed +18, HP Recovery Bonus +12, MP Recovery Bonus +6. STR +2.
Superior Critical Mastery

Required SP: 37
passive
Lv. 2
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Normal P. Critical Damage +644, Skill Mastery rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%. STR +2.
Scorpion Poison

Required SP: 37
passive
Lv. 2
85, 90, 95, 99, 115
Injects a poison that decreases an enemy's Spd. during a normal attack or disables magic skills. Increases Infection attack success rate.
Superior Resistance

Required SP: 37
passive
Lv. 2
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
M. Def. +878, and Fire/Water/Wind/Earth Resistance +22. STR +2.
Poison Swarm

Required SP: 37
Debuff
Lv. 3
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 114, 119
Throws a poison bottle at the target point to create a poisonous area for 15 seconds. Enemies within the area suffer P. Atk. -23%, P. Def/M. Def -10%, Movement Speed -50, and Shield Def. -50% and cannot use magic skills. Additionally, cancels the enemy’s hiding effect and they cannot hide again.

Range: 800
MP Consume: 83
Casting Time: 2.5 Sec.
Reuse Time: 15 Sec.
Right Angle Reverse

Required SP: 37
Active
Lv. 2
85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117
Moves to the right side of the target to attempt the Deadly Attack with 41630 Power added to P. Atk and stun the target for 3 seconds. Half-kill is possible. Requires a dagger or dual dagger to be equipped.

Range: 80
MP Consume: 85
Casting Time: 2 Sec.
Reuse Time: 6 Sec.
Mortal Strike

Required SP: 37

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 2
85, 90, 95, 99, 115
For 60 seconds, Normal Attack Critical Damage +10%, Perfect Power +4%.

Requires a dagger or dual dagger.

MP Consume: 43
Casting Time: 2 Sec.
Reuse Time: 150 Sec.
Blood Stab

Required SP: 37

Enchant Skill: Lv. 7 or Higher
Active
Lv. 4
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Targets an enemy's gap, dealing attack with 92.2% power added to P. atk.
Also for 15 seconds, makes the enemy bleed, inflicting 70 damage per second, and Perfect Power Received +10%.

<Perfect Effect>
Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 184.4% power added to P. Atk..

Requires a dagger or dual dagger to be equipped.

Range: 40
MP Consume: 64
Casting Time: 1.53 Sec.
Reuse Time: 5 Sec.
Heart Breaker

Required SP: 37

Enchant Skill: Lv. 7 or Higher
Active
Lv. 4
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 111, 116
Targets an enemy's heart, dealing a deadly attack with 91.5% power added to P. Atk.
Also, own Normal Attack Critical Damage +30%, Speed +40, P. Evasion +5 with the 'Heartbeat' effect.

<Perfect Effect>
Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 183% power added to P. Atk..

<Perfect Additional Effect>
When Perfect is triggered, stuns the enemy for 2 seconds.

Requires a dagger or dual dagger to be equipped.

Range: 40
MP Consume: 73
Casting Time: 1.73 Sec.
Reuse Time: 5 Sec.
Shadow Chase

Required SP: 37

Enchant Skill: Lv. 5 or Higher
Debuff
Lv. 3
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117
Teleports to the back of the target and cancels the target and inflicts Stun for 3 seconds.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 600
MP Consume: 41
Casting Time: 0.9 Sec.
Reuse Time: 5 Sec.
Final Ultimate Evasion

Required SP: 37

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 2
85, 90, 95, 99
For 30 seconds, own P. Evasion +30, M. Def. +100%, P. Skill Evasion Rate +50%, Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance +130.
Additionally, Debuff Attack is blocked by 6, and has a chance of disarming the attacker when damage is received.

MP Consume: 41
Casting Time: 0.9 Sec.
Reuse Time: 600 Sec.
Shadow Dash

Required SP: 37

Enchant Skill: Lv. 3 or Higher
Buff
Lv. 2
85, 90, 95, 99, 101, 103, 105, 107, 109
For 120 seconds, increases Speed by 66, P. Evasion by 6, and HP Recovery Bonus by 20.

MP Consume: 41
Casting Time: 0.8 Sec.
Reuse Time: 300 Sec.
Clone Attack

Required SP: 37
Active
Lv. 1
90, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118
Hides inside the target's shadow and summons a clone to attack.
Also, the caster receives the 'Illusion Hide' effect that lets them hide for 2 seconds.

Requires dagger/dual dagger. Skill Cooldown time is fixed.
Range: 400
MP Consume: 38
Casting Time: 1 Sec.
Reuse Time: 180 Sec.
Throwing Dagger

Required SP: 37

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 4
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Attacks the enemy by throwing a dagger with 8652 Power added to P. Atk. and decreases Speed by 180 for 10 seconds. Requires a dagger/dual dagger to be equipped. Over-hit. Skill Cooldown time is fixed.

Range: 800
MP Consume: 77
Casting Time: 1.83 Sec.
Reuse Time: 45 Sec.
Flash Bluff

Required SP: 37
Debuff
Lv. 2
85, 90, 95, 99, 101, 103, 105, 107, 109, 111, 116
Startles the target, inflicting Bluff on it and making it turn around for 3 seconds. Requires a dagger or dual dagger.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.
Range: 40
MP Consume: 40
Casting Time: 1 Sec.
Reuse Time: 8 Sec.
Critical Wound

Required SP: 37

Enchant Skill: Lv. 4 or Higher
Debuff
Lv. 2
85, 90, 95, 99, 101, 103, 105, 109, 112, 117
Inflicts a painful wound on the target, increasing the its P. Atk. Critical Damage Received by 33% for 30 seconds. Requires a dagger or dual dagger.

Range: 40
MP Consume: 49
Casting Time: 1.5 Sec.
Reuse Time: 8 Sec.