Sayha’s Seer (98)


85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

SkillsNameLevel
Hydro Flare

Required SP: 748

Enchant Skill: Lv. 16 or Higher
Active
Lv. 17
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Attacks target with 683 Power added to M. Atk. 10% more damage if target is debuffed.
Has a chance of branding Punishment of Storm Stage 4.

Requires a sword or blunt weapon.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.

+ Wild

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.
Range: 80
MP Consume: 70
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Hydro Drain

Required SP: 748

Enchant Skill: Lv. 11 or Higher
Active
Lv. 12
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 112, 117
Attacks target with 516 Power added to M. Atk. and recovers 5% HP and 5% MP. Over-hit. Requires a sword or blunt weapon.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.

+ Wild

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.
Range: 80
MP Consume: 70
Casting Time: 2 Sec.
Reuse Time: 10 Sec.
Wind Blend

Required SP: 748
Buff
Lv. 5
85, 90, 94, 98
For 5 seconds, blends into the wind and P. Def./M. Def. increases by 100%. Becomes one with the wind and disappears later on. Requires a sword or blunt weapon.
Cannot be deleted.

MP Consume: 67
Reuse Time: 50 Sec.
Deceptive Blink

Required SP: 748

Enchant Skill: Lv. 9 or Higher
Buff
Lv. 10
86, 88, 90, 92, 94, 96, 98
The caster's assimilated into the wind, and teleports to the rear. Assimilation lasts for 5 seconds, and Increases AoE Damage Resistance by 99% and Speed increases by 50 while assimilated. If canceled while stirred up, Trace of Wind will occur. Can be used when Sword/Blunt Weapons are equipped.
Consumes 10 Spirit Ores.

+ Shield

+1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%.

+ Magic Shield

+1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%.
MP Consume: 84
Casting Time: 1.5 Sec.
Reuse Time: 15 Sec.
Threatening Wind

Required SP: 748
Debuff
Lv. 12
86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 112, 117
Sends a slashing wind to brand target with Storm Sign Stage 3. Knocks the target out for 2 seconds and has a chance to successfully deal an abnormal state. Requires a sword or blunt Weapon.
Consumes 1 Spirit Ore.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 600
MP Consume: 35
Casting Time: 1.7 Sec.
Reuse Time: 15 Sec.
Compelling Wind

Required SP: 748

Enchant Skill: Lv. 11 or Higher
Debuff
Lv. 12
86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Sends a breeze that pushes target toward you for 5 seconds. Has a chance to cause abnormal state. Requires a sword / blunt weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Distance

+1 Increases Skill Range by 10.
+2 Increases Skill Range by 20.
+3 Increases Skill Range by 30.
+4 Increases Skill Range by 40.
+5 Increases Skill Range by 50.
+6 Increases Skill Range by 60.
+7 Increases Skill Range by 70.
+8 Increases Skill Range by 80.
+9 Increases Skill Range by 90.
+10 Increases Skill Range by 100.
+11 Increases Skill Range by 110.
+12 Increases Skill Range by 120.
+13 Increases Skill Range by 130.
+14 Increases Skill Range by 140.
+15 Increases Skill Range by 150.
+16 Increases Skill Range by 160.
+17 Increases Skill Range by 170.
+18 Increases Skill Range by 180.
+19 Increases Skill Range by 190.
+20 Increases Skill Range by 200.

+ Mind

+1 Decreases M. Def. by 1.0%.
+2 Decreases M. Def. by 1.4%.
+3 Decreases M. Def. by 1.8%.
+4 Decreases M. Def. by 2.2%.
+5 Decreases M. Def. by 2.6%.
+6 Decreases M. Def. by 3.0%.
+7 Decreases M. Def. by 3.4%.
+8 Decreases M. Def. by 3.8%.
+9 Decreases M. Def. by 4.2%.
+10 Decreases M. Def. by 4.6%.
+11 Decreases M. Def. by 5.0%.
+12 Decreases M. Def. by 5.4%.
+13 Decreases M. Def. by 5.8%.
+14 Decreases M. Def. by 6.2%.
+15 Decreases M. Def. by 6.6%.
+16 Decreases M. Def. by 7.0%.
+17 Decreases M. Def. by 7.4%.
+18 Decreases M. Def. by 7.8%.
+19 Decreases M. Def. by 8.2%.
+20 Decreases M. Def. by 8.6%.
Range: 600
MP Consume: 35
Casting Time: 1.7 Sec.
Reuse Time: 10 Sec.
Divine Storm

Required SP: 748

Enchant Skill: Lv. 1 or Higher
Debuff
Lv. 1
98, 101, 103, 105, 107, 109, 111, 116
Attacks nearby target with 448 Power added to M. Atk. and locks them inside a storm for 5 seconds. 10% more damage if target is debuffed.
Brands Storm Sign Lv.2 to targets.

Consumes 1 Spirit Ores.

Requires a sword or blunt weapon.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

+ Chance

+1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%.

+ Wild

+1 Increases Skill Critical Rate by 1%.
+2 Increases Skill Critical Rate by 2%.
+3 Increases Skill Critical Rate by 3%.
+4 Increases Skill Critical Rate by 4%.
+5 Increases Skill Critical Rate by 5%.
+6 Increases Skill Critical Rate by 6%.
+7 Increases Skill Critical Rate by 7%.
+8 Increases Skill Critical Rate by 8%.
+9 Increases Skill Critical Rate by 9%.
+10 Increases Skill Critical Rate by 10%.
+11 Increases Skill Critical Rate by 11%.
+12 Increases Skill Critical Rate by 12%.
+13 Increases Skill Critical Rate by 13%.
+14 Increases Skill Critical Rate by 14%.
+15 Increases Skill Critical Rate by 15%.
+16 Increases Skill Critical Rate by 16%.
+17 Increases Skill Critical Rate by 17%.
+18 Increases Skill Critical Rate by 18%.
+19 Increases Skill Critical Rate by 19%.
+20 Increases Skill Critical Rate by 20%.

+ Power

+1 Skill Power +1%.
+2 Skill Power +1.4%.
+3 Skill Power +1.8%.
+4 Skill Power +2.2%.
+5 Skill Power +2.6%.
+6 Skill Power +2.8%.
+7 Skill Power +3.3%.
+8 Skill Power +3.6%.
+9 Skill Power +4%.
+10 Skill Power +4.4%.
+11 Skill Power +4.8%.
+12 Skill Power +5.1%.
+13 Skill Power +5.5%.
+14 Skill Power +5.9%.
+15 Skill Power +6.2%.
+16 Skill Power +6.6%.
+17 Skill Power +7%.
+18 Skill Power +7.4%.
+19 Skill Power +7.7%.
+20 Skill Power +8.1%.
MP Consume: 1405
Casting Time: 10.5 Sec.
Reuse Time: 30 Sec.