| Superior Haste
Required SP: 100 | Passive
Lv. 3
85, 90, 95, 99, 115 | Infection Attack Success 13, Perfect Rate 15%, duration of Shadow Dash is doubled, and P. Skill Cooldown -7%. |
| Superior Dagger Mastery
Required SP: 100 | passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When a dagger is equipped, P. Atk. +25% +993, Atk. Spd. +25%, P. Accuracy +8, and Deadly Attack Rate +5%. In addition, STR increases by 2 and depending on your STR, the P. Skill/M. Skill Cooldown resets or duration of P. Skill/M. Skill increases 2-fold. |
| Superior Dual Dagger Mastery
Required SP: 100 | passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Equipping a dual dagger increases P. Atk. by 25% +1135, Attack Speed by 25%, P. Accuracy by 8, and Deadly Atk. Rate by 5%. Additionally, increases STR by 2.
When using Clone Attack, <Illusion Hide> is activated, which goes into Hide for 2 seconds. |
| Superior Light Armor Mastery
Required SP: 100 | passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When light armor is equipped, Max HP +4880, P. Def. +1817, P. Evasion +20, P. Skill Critical Rate +20%, P. Atk. Critical Damage Hit Rate -35%, and Speed changes depending on your DEX.
In addition, STR increases by 2 and upon evasion, there is a 10% chance of triggering Assassin's Reflex which increases Atk. Spd. |
| Superior Movement
Required SP: 100 | passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Speed +19, HP Recovery Bonus +12, MP Recovery Bonus +6. STR +2. |
| Superior Critical Mastery
Required SP: 100 | passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Normal P. Critical Damage +750, Skill Mastery rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%. STR +2. |
| Scorpion Poison
Required SP: 100 | passive
Lv. 3
85, 90, 95, 99, 115 | Injects a poison that decreases an enemy's Spd. during a normal attack or disables magic skills. Increases Infection attack success rate. |
| Superior Resistance
Required SP: 100 | passive
Lv. 3
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | M. Def. +993, and Fire/Water/Wind/Earth Resistance +24. STR +2. |
| Right Angle Reverse
Required SP: 100 | Active
Lv. 3
85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117 | Moves to the right side of the target to attempt the Deadly Attack with 47730 Power added to P. Atk and stun the target for 3 seconds. Half-kill is possible. Requires a dagger or dual dagger to be equipped.
Range: 80
MP Consume: 90
Casting Time: 2 Sec.
Reuse Time: 6 Sec. |
| Mortal Strike
Required SP: 100
Enchant Skill: Lv. 3 or Higher | Buff
Lv. 3
85, 90, 95, 99, 115 | For 60 seconds, Normal Attack Critical Damage +15%, Perfect Power +6%.
Requires a dagger or dual dagger.
+ time +1 Skill Duration +15 sec..
+2 Skill Duration +30 sec..
+3 Skill Duration +45 sec..
+4 Skill Duration +60 sec..
+5 Skill Duration +75 sec..
+6 Skill Duration +90 sec..
+7 Skill Duration +105 sec..
+8 Skill Duration +120 sec..
+9 Skill Duration +135 sec..
+10 Skill Duration +150 sec..
+11 Skill Duration +165 sec..
+12 Skill Duration +180 sec..
+13 Skill Duration +195 sec..
+14 Skill Duration +210 sec..
+15 Skill Duration +225 sec..
+16 Skill Duration +240 sec..
+17 Skill Duration +255 sec..
+18 Skill Duration +270 sec..
+19 Skill Duration +285 sec..
+20 Skill Duration +300 sec.. + Recharge +1 Recovers MP by 532.
+2 Recovers MP by 570.
+3 Recovers MP by 607.
+4 Recovers MP by 644.
+5 Recovers MP by 681.
+6 Recovers MP by 718.
+7 Recovers MP by 756.
+8 Recovers MP by 793.
+9 Recovers MP by 830.
+10 Recovers MP by 867.
+11 Recovers MP by 904.
+12 Recovers MP by 942.
+13 Recovers MP by 979.
+14 Recovers MP by 1016.
+15 Recovers MP by 1053.
+16 Recovers MP by 1090.
+17 Recovers MP by 1128.
+18 Recovers MP by 1165.
+19 Recovers MP by 1202.
+20 Recovers MP by 1240. MP Consume: 46
Casting Time: 2 Sec.
Reuse Time: 150 Sec. |
| Chain Blow
Required SP: 100
Enchant Skill: Lv. 7 or Higher | Active
Lv. 6
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 116 | Deals a powerful and deadly strike with 95% power added to P. Atk.
<Perfect Effect>
Perfect Basic Rate 20% When Perfect is triggered, deals a deadly attack with 190% power added to P. Atk..
Requires a dagger or dual dagger to be equipped.
Range: 40
MP Consume: 83
Casting Time: 1.83 Sec.
Reuse Time: 5 Sec. |
| Barrage of Nails
Required SP: 100
Enchant Skill: Lv. 6 or Higher | Active
Lv. 5
87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 112, 117 | Attacks the enemies near you with 17169 power added to P. Attack. Additionally, decreases their speed by 100 and makes them unable to hide for 5 seconds. Requires dagger/dual dagger.
Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
MP Consume: 156
Casting Time: 1.73 Sec.
Reuse Time: 10 Sec. |
| Final Ultimate Evasion
Required SP: 100
Enchant Skill: Lv. 3 or Higher | Buff
Lv. 3
85, 90, 95, 99 | For 30 seconds, own P. Evasion +35, M. Def. +110%, P. Skill Evasion Rate +60%, Weaken/ Confusion/ Strike/ Paralysis/ Infection/ Petrification/ Pull/ Danger Zone Resistance +150.
Additionally, Debuff Attack is blocked by 7, and has a chance of disarming the attacker when damage is received.
+ time +1 Skill Duration +1 sec..
+2 Skill Duration +2 sec..
+3 Skill Duration +3 sec..
+4 Skill Duration +4 sec..
+5 Skill Duration +5 sec..
+6 Skill Duration +6 sec..
+7 Skill Duration +7 sec..
+8 Skill Duration +8 sec..
+9 Skill Duration +9 sec..
+10 Skill Duration +10 sec..
+11 Skill Duration +10.5 sec..
+12 Skill Duration +11 sec..
+13 Skill Duration +11.5 sec..
+14 Skill Duration +12 sec..
+15 Skill Duration +12.5 sec..
+16 Skill Duration +13 sec..
+17 Skill Duration +13.5 sec..
+18 Skill Duration +14 sec..
+19 Skill Duration +14.5 sec..
+20 Skill Duration +15 sec.. + Might +1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%. MP Consume: 45
Casting Time: 0.9 Sec.
Reuse Time: 600 Sec. |
| Counter Stance
Required SP: 100
Enchant Skill: Lv. 2 or Higher | Buff
Lv. 2
91, 95, 99 | For 10 seconds, gets into counterattack stance and has 75% chance to evade physical attacks and reflect damage. AoE Damage Resistance +25%.
+ Might +1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%. + Shield +1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%. + Magic Shield +1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%. MP Consume: 45
Casting Time: 0.3 Sec.
Reuse Time: 120 Sec. |
| Shadow Dash
Required SP: 100
Enchant Skill: Lv. 3 or Higher | Buff
Lv. 3
85, 90, 95, 99, 101, 103, 105, 107, 109 | For 120 seconds, increases Speed by 66, P. Evasion by 8, and HP Recovery Bonus by 30.
+ Might +1 Increases P. Atk. by 1%.
+2 Increases P. Atk. by 1.4%.
+3 Increases P. Atk. by 1.8%.
+4 Increases P. Atk. by 2.2%.
+5 Increases P. Atk. by 2.6%.
+6 Increases P. Atk. by 3.0%.
+7 Increases P. Atk. by 3.4%.
+8 Increases P. Atk. by 3.8%.
+9 Increases P. Atk. by 4.2%.
+10 Increases P. Atk. by 4.6%.
+11 Increases P. Atk. by 5.0%.
+12 Increases P. Atk. by 5.4%.
+13 Increases P. Atk. by 5.8%.
+14 Increases P. Atk. by 6.2%.
+15 Increases P. Atk. by 6.6%.
+16 Increases P. Atk. by 7.0%.
+17 Increases P. Atk. by 7.4%.
+18 Increases P. Atk. by 7.8%.
+19 Increases P. Atk. by 8.2%.
+20 Increases P. Atk. by 8.6%. + Shield +1 Increases P. Def. +1.0%.
+2 Increases P. Def. +1.4%.
+3 Increases P. Def. +1.8%.
+4 Increases P. Def. +2.2%.
+5 Increases P. Def. +2.6%.
+6 Increases P. Def. +3.0%.
+7 Increases P. Def. +3.4%.
+8 Increases P. Def. +3.8%.
+9 Increases P. Def. +4.2%.
+10 Increases P. Def. +4.6%.
+11 Increases P. Def. +5.0%.
+12 Increases P. Def. +5.4%.
+13 Increases P. Def. +5.8%.
+14 Increases P. Def. +6.2%.
+15 Increases P. Def. +6.6%.
+16 Increases P. Def. +7.0%.
+17 Increases P. Def. +7.4%.
+18 Increases P. Def. +7.8%.
+19 Increases P. Def. +8.2%.
+20 Increases P. Def. +8.6%. + Magic Shield +1 Increases M. Def. +1.0%.
+2 Increases M. Def. +1.4%.
+3 Increases M. Def. +1.8%.
+4 Increases M. Def. +2.2%.
+5 Increases M. Def. +2.6%.
+6 Increases M. Def. +3.0%.
+7 Increases M. Def. +3.4%.
+8 Increases M. Def. +3.8%.
+9 Increases M. Def. +4.2%.
+10 Increases M. Def. +4.6%.
+11 Increases M. Def. +5.0%.
+12 Increases M. Def. +5.4%.
+13 Increases M. Def. +5.8%.
+14 Increases M. Def. +6.2%.
+15 Increases M. Def. +6.6%.
+16 Increases M. Def. +7.0%.
+17 Increases M. Def. +7.4%.
+18 Increases M. Def. +7.8%.
+19 Increases M. Def. +8.2%.
+20 Increases M. Def. +8.6%. MP Consume: 45
Casting Time: 0.8 Sec.
Reuse Time: 300 Sec. |
| Clone Attack
Required SP: 100 | Active
Lv. 2
90, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118 | Hides inside the target's shadow and summons a clone to attack.
Also, the caster receives the 'Illusion Hide' effect that lets them hide for 2 seconds.
Requires dagger/dual dagger. Skill Cooldown time is fixed.
Range: 400
MP Consume: 41
Casting Time: 1 Sec.
Reuse Time: 180 Sec. |
| Throw Poison Needle
Required SP: 100 | Debuff
Lv. 5
85, 86, 89, 92, 95, 98, 101, 103, 105, 107, 109, 114, 119 | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/dual dagger to be equipped.
Range: 800
MP Consume: 45
Casting Time: 1.9 Sec.
Reuse Time: 15 Sec. |
| Jawbone Blow
Required SP: 100
Enchant Skill: Lv. 3 or Higher | Debuff
Lv. 3
89, 92, 95, 98, 101, 103, 105, 107, 109, 111, 116 | Delivers a powerful blow to Knock Down target for 2 seconds. Requires a dagger or dual dagger to be equipped.
Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. Range: 40
MP Consume: 45
Casting Time: 2.1 Sec.
Reuse Time: 30 Sec. |
| Flash Bluff
Required SP: 100 | Debuff
Lv. 3
85, 90, 95, 99, 101, 103, 105, 107, 109, 111, 116 | Startles the target, inflicting Bluff on it and making it turn around for 3 seconds. Requires a dagger or dual dagger.
Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
+ Chance +1 Skill Success Rate +1%.
+2 Skill Success Rate +2%.
+3 Skill Success Rate +3%.
+4 Skill Success Rate +4%.
+5 Skill Success Rate +5%.
+6 Skill Success Rate +6%.
+7 Skill Success Rate +7%.
+8 Skill Success Rate +8%.
+9 Skill Success Rate +9%.
+10 Skill Success Rate +10%.
+11 Skill Success Rate +11%.
+12 Skill Success Rate +12%.
+13 Skill Success Rate +13%.
+14 Skill Success Rate +14%.
+15 Skill Success Rate +15%.
+16 Skill Success Rate +16%.
+17 Skill Success Rate +17%.
+18 Skill Success Rate +18%.
+19 Skill Success Rate +19%.
+20 Skill Success Rate +20%. Range: 40
MP Consume: 40
Casting Time: 1 Sec.
Reuse Time: 8 Sec. |
| Critical Wound
Required SP: 100
Enchant Skill: Lv. 4 or Higher | Debuff
Lv. 3
85, 90, 95, 99, 101, 103, 105, 109, 112, 117 | Inflicts a painful wound on the target, increasing the its P. Atk. Critical Damage Received by 34% for 30 seconds. Requires a dagger or dual dagger.
Range: 40
MP Consume: 52
Casting Time: 1.5 Sec.
Reuse Time: 8 Sec. |