Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
SkillsName | Lv.Skill | Description | |
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Grand Soul Cry Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 115 | P. Atk., P. Def., M. Atk., M. Def., +14% and P. Skill Power +10%. | |
Superior Dual Weapon Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | P. Atk. +30%, Additional P. Atk. +1689, Atk. Spd. +30%, P. Critical Damage +15% when a dual sword/ dual blunt is equipped. Normal hit damage to monsters +20%. Chance to activate Physical Pose during a standard attack. Depending on your STR can reset cooldown or double skill effect duration. | |
Superior Robe Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Max HP +4636, P. Def. +969 when equipped with a Robe. | |
Superior Light Armor Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Max HP +4636, P. Def. +1506, Atk. Spd. +10%, Speed +10 when equipped with Light Armor. | |
Superior Heavy Armor Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When heavy armor is equipped, Max HP +4636, P. Def. +1731, P. Critical Damage Received -35%. | |
Superior Anti Magic Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | M. Def. +776 and Attack M. Def. Rate +35%. | |
Superior HP Boost Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Max HP +513. STR +2. | |
Superior MP Boost Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Max MP +313. STR +2. | |
Superior Sword/ Blunt Weapon Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When a sword or blunt weapon is equipped, P. Atk. +30%, Additional P. Atk. +1689, Atk. Spd. +30%, P. Critical Damage +15%. Additionally, has a chance to apply Physical Pose when dealing a normal attack. | |
Superior HP Recovery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | HP Recovery Bonus +2.8. STR +2. | |
Superior Quick Recovery Required SP: 0 | passive Lv. 1 85 | M. Skill Cooldown -25%. STR +2. | |
Superior Mana Steal Required SP: 0 | passive Lv. 1 85 | Has a chance of recovering MP during a standard attack when equipped with a sword, blunt, dual sword, or dual blunt weapon. | |
Superior Mental Attack Resistance Required SP: 0 | passive Lv. 1 85passive Lv. 1 85 | Infection/ Strike/ Paralysis/ Confusion Resistance +30%. STR +2 | |
Superior Divine Lore Required SP: 0 | passive Lv. 1 85, 90, 95, 99 | MP Consumption for skills is decreased by 6%. | |
Superior Focus Mind Required SP: 0 | passive Lv. 1 85 | MP Recovery Bonus +8.4. STR +2. | |
Superior Sixth Sense Required SP: 0 | passive Lv. 1 85 | When HP is below 30%, increases P. Evasion by 17. STR +2. | |
Superior Fast Spell Casting Required SP: 0 | passive Lv. 1 85 | Increases Casting Spd. by 15%. | |
Iss Guard Mastery Required SP: 0 | passive Lv. 1 85, 100, 110, 120 | P. Atk. 1% when equipping a Sigil. | |
Freezing Flame Required SP: 0 | Debuff Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117 | Creates an intensely cold flame. For 10 seconds, P. Atk./ M. Atk./ P. Def./ M. Def. by -40%, and reduces the enemy's HP by 423 per second. Reduces resistance to One-handed Swords / Two-handed Swords / Dualswords / Blunt Weapons / Two-handed Blunt Weapons by 5%. Range: 800 MP Consume: 73 Casting Time: 2.3 Sec. Reuse Time: 5 Sec. |
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Drumbeat-Concert Required SP: 0 | buff Lv. 1 85 | The exciting playing of the drums imbues power to the caster and party members. For 5 minutes, Max HP +30%, P. Atk. +30%, M. Atk. +33%, Atk. Spd. +40%, Casting Spd. +30%, P./M. Evasion +5, Damage Reflect +10%, HP Recovery +75%, MP Recovery +100%, Magic Cancellation Rate -40, Skill Cooldown -10%, MP Consumption -22%. Has a chance to apply 8% Vampiric Rage effect. MP Consume: 420 Casting Time: 1 Sec. Reuse Time: 2 Sec. |
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Assault Rush Required SP:0 | Active Lv. 1 85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 113, 118 | Rushes toward the enemy to inflict Stun for 3 seconds. Requires a sword, blunt weapon, dualsword or dual blunt to be equipped. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 600 MP Consume: 38 Casting Time: 1 Sec. Reuse Time: 7 Sec. |
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Crippling Attack Required SP: 0 | Active Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 111, 116 | Attacks the target with 15338 Power added to P. Atk., decreasing its P. Atk./ M. Atk./ P, Def./ M. Def. by 40% for 20 seconds. Requires a sword, blunt weapon, dualsword or dualblunt to be equipped. Over-hit. Critical. Range: 40 MP Consume: 46 Casting Time: 1.21 Sec. Reuse Time: 5 Sec. |
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Assault Crash Required SP: 0 | Active Lv. 1 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109,112, 117 | Attacks enemy surrounding the target with 15338 Power added to P. Atk. for 20 seconds, P. Atk./ M. Atk./ P, Def./ M. Def. -40%. Requires a sword, blunt weapon, dualsword or dualblunt to be equipped. Over-hit. Critical. Range: 40 MP Consume: 146 Casting Time: 1.91 Sec. Reuse Time: 10 Sec. |
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Assault Shock Required SP: 0 | Debuff Lv. 1 85, 86, 89, 92, 95, 98, 101, 103, 105, 107, 109, 114, 119 | Causes the Stun state on a target for 5 seconds. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 800 MP Consume: 252 Casting Time: 2.3 Sec. Reuse Time: 30 Sec. |
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Transform Required SP: 0 | Debuff Lv. 1 85, 86, 88, 91, 94, 97, 99, 101, 103, 105, 107, 109, 112, 117 | Transforms target into a harmless creature and decrease its Speed by 20% for 15 Seconds. The effect is canceled if the transformed target is attacked. Abnormal State Type: Paralysis (Sleep / Mutation) Range: 800 MP Consume: 126 Casting Time: 2 Sec. Reuse Time: 60 Sec. |
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Mass Giant Root Required SP: 0 | Debuff Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109, 114, 119 | Inflicts Hold on nearby enemies for 15 seconds. Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide) Range: 800 MP Consume: 252 Casting Time: 2 Sec. Reuse Time 120 Sec. |
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Petrify Required SP: 0 | Debuff Lv. 1 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 113, 118 | Petrifies target for 15 sec.. Abnormal State Type: Petrification Range: 800 MP Consume: 70 Casting Time: 2 Sec. Reuse Time: 120 Sec. |
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Quick Escape Required SP: 0 | buff Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109 | Transforms yourself into a cute pig for 15 sec.. P. Def. and M. Def. +3000, and Speed +30%. MP Consume: 70 Casting Time: 2 Sec. Reuse Time: 60 Sec. |
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Polymorph Required SP: 0 | buff Lv. 1 85 | Transforms yourself into a stone for 15 sec. to eliminate nearby enemies' aggression and keep them from targeting you. Greatly decreases Speed while transformed. + Heal + Meditation + Penalty |
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Celestial Aegis Required SP: 0 | buff Lv. 1 85, 99 | Renders all party members invincible for 30 seconds. Attacking cancels the skill. Skill Cooldown time is fixed. + Recharge + Heal + Honor |
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Giant Root Required SP: 0 | Debuff Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109 | Immobilizes the enemy for 15 seconds. Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide) Range: 800 MP Consume: 126 Casting Time: 2 Sec. Reuse Time 60 Sec. |
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Devil's Movement Required SP: 0 | buff Lv. 1 85 | Prevents all party members from being attacked preemptively by monsters for 2 min.. But if any party member initiates an attack, the effect will be canceled. + time + Wind |
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Quick Return Required SP: 0 | Active Lv. 1 85 | Teleports to a town. MP Consume: 60 Casting Time: 2.5 Sec. Reuse Time: 75 Sec. |
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Angel's Resurrection Required SP: 0 | Active Lv. 1 85, 90, 95, 99, 101 | Resurrects a dead target and restores 40% of the XP lost. Skill Cooldown time is fixed. Range: 400 MP Consume: 60 Casting Time: 2.5 Sec. Reuse Time: 30 Sec. |
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Healing Melody Required SP: 0 | Active Lv. 1 85 | Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Range: 800 MP Consume: 582 Casting Time: 2 Sec. Reuse Time: 5 Sec. |
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Recovery Melody Required SP: 0 | Active Lv. 1 85 | Restores target's CP by 1000. Range: 800 MP Consume: 120 Casting Time: 5 Sec. Reuse Time: 5 Sec. |
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Fantasia Harmony Required SP: 0 | buff Lv. 1 85 | For 30 minuutes, party members' P. Atk. +22%, M. Atk. +40%, P. Def. +45%, M. Def. +15%, P./ M. Critical Rate +100%, P. Critical Damage +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +30%, Shield Defense +50%, Skill Cooldown -20%, Skill MP Consumption -15%. + time |
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Band Melody Required SP: 0 | buff Lv. 1 85, 90, 95, 99, 105 | The harmonious performance creates a mysterious power, imbuing strength to the caster and party members.For 30 minutes, Max HP +37%, Max MP +62%, Max CP +37%, P. Atk. +23%, M. Atk. +88%, P. Def. +35%, M. Def. +40%, P. Atk. Critical Rate +30%, P. Atk. Critical Damage +30%, M. Skill Critical Rate +40, Atk. Spd. +60%, Casting Spd. +60%, P. Atk. Critical Damage Received -50%, MP Consumption -10%. Has a chance to increase Critical Damage when hit, and to apply 9% Vampiric Rage effect. MP Consume: 560 Casting Time: 1 Sec. Reuse Time: 2 Sec. |
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Resist Combination Required SP: 0 | buff Lv. 1 85 | Enhances durability of self and party members with the combined power that strengthens the inner side. For 30 minutes, Confusion/Strike/Paralysis/Infection +50%, Buff Cancellation/Debuff Attack Resistance +30%, All Defense Attribute +30.\nEffect remains even after death. + time |
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