Sigel Hell Knight (120)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

SkillsNameLevelDescription
Superior Sword/ Blunt Weapon Mastery

Required SP: 436393
passive
Lv. 12
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
PVE Damage +40%. P. Atk. 20%+4707 when a Sword or Blunt weapon is equipped. P. Def. Accuracy +8. Increases aggression toward yourself on normal attack. STR +2. There is a chance the skill cooldown will reset or the duration will become $s6 depending on your STR and P. Skill Power will increase by 5%.
Superior Heavy Armor Mastery

Required SP: 436393
passive
Lv. 12
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When heavy armor is equipped, Max HP +6883, P. Def. +4062, MP Recovery Bonus +8.4, and P. Atk. Critical Damage Received -35%. In addition, STR increases by 2 and reflects 10% of received damage to the enemy, and P. Def. +7%.
Superior Shield Mastery

Required SP: 436393
passive
Lv. 12
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Shield defense is possible in every direction. Shield Defense Success Rate +100%, Shield Def. +550%, Bow/Crossbow Resistance +20%, STR +2. When equipped with a shield, P. Atk. +3%, P. Critical Damage./ P. Skill Critical Damage +3%.
Superior M. Def.

Required SP: 436393
passive
Lv. 12
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
M. Def. +2342, Attack M. Def. Rate +25%, STR +2, M. Def. +7%
Superior Mental Attack Resistance

Required SP: 436393
passive
Lv. 12
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Resistance +44% to Infection/Strike/Paralysis/Confusion. STR +2. In addition, has a 10% chance of reflecting P./M. abnormal states back to the attacker.
Superior Elemental Mastery

Required SP: 436393
passive
Lv. 12
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Attribute Resistance +44. STR +2.
Sigel Guard Mastery

Required SP: 436393
passive
Lv. 4
85, 100, 110, 120
P. Atk. +3%, P. Atk./P. Skill Critical Damage +3% when equipping a Sigil.
Glory of Hell Knight

Required SP: 436393

Required Item: Greater Rune Stone X 1
passive
Lv. 1
120
Feel the honorable power of an elite Sigel Hell Knight. P. Atk. +5%, All Cretical Rate Received -10%, All Critical Damage Received -10% and P. Damage Reduction 7%.
Avenger's Aura

Required SP: 436393

Required Item: Rune Stone X 64


Enchant Skill: Lv. 1 or Higher
Toggle
Lv. 2
101, 120
For you and your allies, P. Atk./M. Atk. +10%, P. Def/M. Def +25%, Damage Reflection +5%, P. Critical Damage/ P. Skill Critical Damage/ M. Skill Critical Damage Received -15% and all Skill Cooldown -7%. Only one Knight's Aura can be active at any time.

+ Adjust

+1 Damage reflected +1%.
+2 Damage reflected +1.4%.
+3 Damage reflected +1.8%.
+4 Damage reflected +2.2%.
+5 Damage reflected +2.6%.
+6 Damage reflected +3%.
+7 Damage reflected +3.4%.
+8 Damage reflected +3.8%.
+9 Damage reflected +4.2%.
+10 Damage reflected +4.6%.
+11 Damage reflected +5%.
+12 Damage reflected +5.4%.
+13 Damage reflected +5.8%.
+14 Damage reflected +6.2%.
+15 Damage reflected +6.6%.
+16 Damage reflected +7%.
+17 Damage reflected +7.4%.
+18 Damage reflected +7.8%.
+19 Damage reflected +8.2%.
+20 Damage reflected +8.6%.

+ Protection

+1 P. Def and M. Def. +1%.
+2 P. Def and M. Def. +1.4%.
+3 P. Def and M. Def. +1.8%.
+4 P. Def and M. Def. +2.2%.
+5 P. Def and M. Def. +2.6%.
+6 P. Def and M. Def. +3%.
+7 P. Def and M. Def. +3.4%.
+8 P. Def and M. Def. +3.8%.
+9 P. Def and M. Def. +4.2%.
+10 P. Def and M. Def. +4.6%.
+11 P. Def and M. Def. +5%.
+12 P. Def and M. Def. +5.4%.
+13 P. Def and M. Def. +5.8%.
+14 P. Def and M. Def. +6.2%.
+15 P. Def and M. Def. +6.6%.
+16 P. Def and M. Def. +7%.
+17 P. Def and M. Def. +7.4%.
+18 P. Def and M. Def. +7.8%.
+19 P. Def and M. Def. +8.2%.
+20 P. Def and M. Def. +8.6%.
Reuse Time: 1 Sec.