Sigel Hell Knight (85)


Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120

 SkillsNameLevelDescription
Grand Thorn of Vengeance

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 115
P. Atk. +3% and Reflect Damage/Reflect Magic +5%. Activates the Avenging Will with a chance of 30% on you when you attack, and activates the Spirit of Revenge with a certain chance when you're hit.
Superior Sword/ Blunt Weapon Mastery

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
PVE Damage +30%. P. Atk. 20%+1689 when a Sword or Blunt weapon is equipped. P. Def. Accuracy +8. Increases aggression toward yourself on normal attack. STR +2. There is a chance the skill cooldown will reset or the duration will become 2 depending on your STR.
Superior Heavy Armor Mastery

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
When heavy armor is equipped, Max HP +6883, P. Def. +1904, MP Recovery Bonus +8.4, and P. Atk. Critical Damage Received -35%. In addition, STR increases by 2 and 10% of damage received is returned to the opponent.
Superior Shield Mastery

Required SP: 507455418
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Shield defense is possible in every direction. Shield Defense Success Rate +100%, Shield Def. +100%, Bow/Crossbow Resistance +20%, STR +2. When equipped with a shield, P. Atk. +1%.
Superior M. Def.

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
M. Def. +949, Magic Attack Resistance +25%, STR +2.
Superior Mental Attack Resistance

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Resistance +20% to Infection/Strike/Paralysis/Confusion. STR +2. In addition, has a 10% chance of reflecting P./M. abnormal states back to the attacker.
Grand Fortress

Required SP: 0
passive
Lv. 1
85
When receiving damage, increases Shield Def. and reduces Raise Shield/Focus Shield cooldown by 5 Seconds for 10 seconds. Increases the level of effect stacking and increases the duration of Shield Block at level 5 by 25%. Additionally increases STR by 2.
Superior Elemental Mastery

Required SP: 0
passive
Lv. 1
85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120
Attribute Resistance +20. STR +2.
Sigel Guard Mastery

Required SP: 0
passive
Lv. 1
85, 100, 110, 120
P. Atk. +1% when equipping a Sigil.
Avenger's Frenzy

Required SP: 0

Enchant Skill: Lv. 3 or Higher
buff
Lv. 1
85, 90, 95, 99, 110, 115
For 1 minutes, Shield Def. +90%, M. Def +100%, Atk. Spd. +15%, Movement Speed +70, P. Atk. Critical Rate/Damage +60%, and Damage Reflection +25%.

MP Consume: 20
Casting Time: 3.5 Sec.
Reuse Time: 300 Sec.
Summon Blood Panther

Required SP: 0
Active
Lv. 1
85, 90, 95, 99, 101, 103, 105, 107, 109
Summons a Blood Panther to fight with you.

MP Consume: 154
Casting Time: 4 Sec.
Reuse Time: 30 Sec.
Shield Charge

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Active
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Uses a shield to rush target with 19087 Power added, reducing their Movement Speed by 120 for 3 seconds. Can be used while a shield is equipped.

Range: 300
MP Consume: 53
Casting Time: 1.3 Sec.
Reuse Time: 10 Sec.
Shield Bash

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119
Attacks target with 23178 Power added to P. Atk. and Stuns for 5 seconds. In PVP, Restrains normal attacks. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 40
MP Consume: 49
Casting Time: 1.5 Sec.
Reuse Time: 10 Sec.
Vanishing Stun

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 111, 116
Attacks target with 28631 Power added to P. Atk, and Attack/Casting Spd. is reduced by 3 seconds for 20%. Has a chance to Silence target. If in a Two-Hand Stance, Decreases P. Def. Requires a sword or blunt weapon to be equipped. Over-hit. Critical.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Range: 40
MP Consume: 80
Casting Time: 1.5 Sec.
Reuse Time: 5 Sec.
Shield Impact

Required SP: 0

Enchant Skill: Lv. 4 or Higher
Debuff
Lv. 1
85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 112, 117
Attacks enemies at the front with waves generated by your shield, striking them with 14439 Power added to P. Atk. and knocking them back a short distance. Has a chance to cancel their targeting. Requires a shield.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)

Range: 300
MP Consume: 49
Casting Time: 1.3 Sec.
Reuse Time: 15 Sec.
Rising Smash

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 114, 119
Attacks nearby targets with 14439 Power added to P. Atk and Heal Received is reduced by 90% for 5 seconds. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical.

MP Consume: 121
Casting Time: 2.5 Sec.
Reuse Time: 10 Sec.
Chain Gust

Required SP: 0

Enchant Skill: Lv. 7 or Higher
Debuff
Lv. 1
85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118
Swings a chain to attack nearby enemies with 20020 Power added to P. Atk. and inflict Hold on them for 5 seconds. Requires a sword or blunt weapon. Over-hit. Critical.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

MP Consume: 159
Casting Time: 2.5 Sec.
Reuse Time: 10 Sec.
Chain Strike

Required SP: 0

Enchant Skill: Lv. 5 or Higher
Debuff
Lv. 1
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117
Swings a chain to draw the target to you. Requires a sword/blunt weapon to be equipped.

Abnormal Status Type: Pull

Range: 600
MP Consume: 58
Casting Time: 3 Sec.
Reuse Time: 10 Sec.
Final Ultimate Defense

Required SP: 0

Enchant Skill: Lv. 3 or Higher
buff
Lv. 1
85, 90, 95, 99, 100, 102, 104, 107, 110
Activates Shield Block for 30 seconds and reduces the maximum damage received to approximately 1000 in inverse proportion to your P. Def. Impossible to use Raise Shield/Focus Shield. Requires a shield to be equipped.

MP Consume: 58
Casting Time: 3.5 Sec.
Reuse Time: 900 Sec.
Protection of Faith

Required SP: 0

Enchant Skill: Lv. 1 or Higher
buff
Lv. 1
85, 97, 100, 102, 104, 107, 110
For 15 seconds, reduces the maximum damage received by party members to approximately 1000 in inverse proportion to your P. Def and increases Movement Speed by 80. Makes you immune to Strike and Confusion. This effect cannot be stacked with the same effect or Nine Aegis, and a limit applies after casting the skill. Requires a shield to be equipped..

+ time

+1 Skill Duration +0.5 sec..
+2 Skill Duration +1 sec..
+3 Skill Duration +1.5 sec..
+4 Skill Duration +2 sec..
+5 Skill Duration +2.5 sec..
+6 Skill Duration +3 sec..
+7 Skill Duration +3.5 sec..
+8 Skill Duration +4 sec..
+9 Skill Duration +4.5 sec..
+10 Skill Duration +5 sec..
+11 Skill Duration +5.5 sec..
+12 Skill Duration +6 sec..
+13 Skill Duration +6.5 sec..
+14 Skill Duration +7 sec..
+15 Skill Duration +7.5 sec..
+16 Skill Duration +8 sec..
+17 Skill Duration +8.5 sec..
+18 Skill Duration +9 sec..
+19 Skill Duration +9.5 sec..
+20 Skill Duration +10 sec..

+ Wind

+1 Increases Speed +2.
+2 Increases Speed +4.
+3 Increases Speed +6.
+4 Increases Speed +8.
+5 Increases Speed +10.
+6 Increases Speed +12.
+7 Increases Speed +14.
+8 Increases Speed +16.
+9 Increases Speed +18.
+10 Increases Speed +20.
+11 Increases Speed +22.
+12 Increases Speed +24.
+13 Increases Speed +26.
+14 Increases Speed +28.
+15 Increases Speed +30.
+16 Increases Speed +32.
+17 Increases Speed +34.
+18 Increases Speed +36.
+19 Increases Speed +38.
+20 Increases Speed +40.
MP Consume: 127
Casting Time: 3.5 Sec.
Reuse Time: 900 Sec.
Focus Shield

Required SP: 0

Enchant Skill: Lv. 3 or Higher
buff
Lv. 1
85, 90, 95, 99, 100, 102, 104
For 10 seconds, activates the Shield Block buff. Increases M. Def. by 50% and decreases chance of receiving M. Skill Critical Hit by 100%. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped.

MP Consume: 58
Casting Time: 0.5 Sec.
Reuse Time: 60 Sec.
Raise Shield

Required SP: 0

Enchant Skill: Lv. 3 or Higher
buff
Lv. 1
85, 90, 95, 99, 100, 102, 104
For 10 seconds, activates the Shield Block buff. Increases P. Def. by 50% and decreases chance of receiving P. Atk. Critical Hit by 100%. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped.

MP Consume: 58
Casting Time: 0.5 Sec.
Reuse Time: 60 Sec.
Shield Boomerang

Required SP: 0

Enchant Skill: Lv. 5 or Higher
Debuff
Lv. 1
85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 113, 118
Throws the shield at the target to attack it with 16433 Power added to P. Atk and provoke it into attacking you for 5 seconds. In PvP, it also decreases Movement Speed by 70. Requires a shield to be equipped. Skill Cooldown time is fixed.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Range: 800
MP Consume: 49
Casting Time: 3 Sec.
Reuse Time: 5 Sec.
Superior Aggression Aura

Required SP: 0

Enchant Skill: Lv. 4 or Higher
Debuff
Lv. 1
85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 111, 116
Provokes nearby enemies into attacking you. Skill Cooldown time is fixed.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)

Casting Time: 1.5 Sec.
Reuse Time: 10 Sec.
Provoke Aura

Required SP: 0
Toggle
Lv. 1
85
Increases your Movement Speed by 20 and attract nearby monsters' attention to you.

Casting Time: 1 Sec.
Challenge Aura

Required SP: 0
Toggle
Lv. 1
85
Skill MP Consumption and your allies' -15% and P. Skill/M. Skill Cooldown -5%, and Movement Speed +20. Only one Knight's Aura can be active at any time.

Casting Time: 1 Sec.
Iron Aura

Required SP: 0
Toggle
Lv. 1
85
P./M. Def. +15% and P. Atk./M. Skill Critical Damage Received -10% for you and your allies. Knight's aura effects do not stack with other aura effects.

Casting Time: 1 Sec.
Two-Hand Stance

Required SP: 0
buff
Lv. 1
85, 90, 95
Holds a weapon with both hands. If the weapon is a sword or blunt weapon, this stance increases P. Critical Rate/P. Critical Damage by 15%, P. Skill Critical Rate/ P. Skill Critical Damage by 15%, and P. Atk. by 100% of Shield Def. but disables you to cast shield skills or defend with the shield. Use the stance again to cancel it. Requires a shield to be equipped.

MP Consume: 20
Casting Time: 2.5 Sec.
Reuse Time: 10 Sec.