Unique Skills 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
SkillsName | Level | Description | |
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![]() | Grand Shillien Shadow Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 115 | P. Atk. +2%, Shield Def. +5%, and Attack Attribute +15, and activates ![]() ![]() |
![]() | Superior Cubic Mastery Required SP: 0 | passive Lv. 1 85 | Can summon up to 2 Cubics at once. CON +2. |
![]() | Superior Sword/ Blunt Weapon Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | PVE Damage +30%. P. Atk. 20%+1689 when a Sword or Blunt weapon is equipped. P. Def. Accuracy +8. Increases aggression toward yourself on normal attack. STR +2. There is a chance the skill cooldown will reset or the duration will become 2 depending on your STR. |
![]() | Superior Heavy Armor Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | When heavy armor is equipped, Max HP +6883, P. Def. +1904, MP Recovery Bonus +8.4, and P. Atk. Critical Damage Received -35%. In addition, STR increases by 2 and 10% of damage received is returned to the opponent. |
![]() | Superior Shield Mastery Required SP: 507455418 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Shield defense is possible in every direction. Shield Defense Success Rate +100%, Shield Def. +100%, Bow/Crossbow Resistance +20%, STR +2. When equipped with a shield, P. Atk. +1%. |
![]() | Superior M. Def. Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | M. Def. +949, Magic Attack Resistance +25%, STR +2. |
![]() | Superior Mental Attack Resistance Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Resistance +20% to Infection/Strike/Paralysis/Confusion. STR +2. In addition, has a 10% chance of reflecting P./M. abnormal states back to the attacker. |
![]() | Grand Fortress Required SP: 0 | passive Lv. 1 85 | When receiving damage, increases Shield Def. and reduces Raise Shield/Focus Shield cooldown by 5 Seconds for 10 seconds. Increases the level of effect stacking and increases the duration of Shield Block at level 5 by 25%. Additionally increases STR by 2. |
![]() | Superior Elemental Mastery Required SP: 0 | passive Lv. 1 85, 90, 95, 99, 100, 102, 104, 106, 108, 110, 115, 120 | Attribute Resistance +20. STR +2. |
![]() | Sigel Guard Mastery Required SP: 0 | passive Lv. 1 85, 100, 110, 120 | P. Atk. +1% when equipping a Sigil. |
![]() | Mass Lightning Strike Required SP: 0 Enchant Skill: Lv. 3 or Higher | Debuff Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109, 112, 117 | Strikes the Lightning of Darkness on the target and nearby enemies with 16795 Power added to P. Atk. and paralyzes them for 5 seconds. Consumes ![]() Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 400 ![]() ![]() ![]() |
![]() | Templar's Frenzy Required SP: 0 Enchant Skill: Lv. 3 or Higher | buff Lv. 1 85, 90, 95, 99, 110, 115 | For 1 minute, Shield Def. +85%, M. Def +120%, Atk. Spd. +15%, P. Critical Rate/P. Critical Damage +60% and P. Skill Power +15%. A chance to activate the ![]() ![]() ![]() ![]() ![]() |
![]() | Summon Death Cubic Required SP: 0 | Active Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109 | Summons the Death Cubic, which recovers the summoner's HP by 1300 every 13 seconds, removes debuffs and increases Debuff Resistance by 6%. In addition, ![]() ![]() ![]() ![]() |
![]() | Summon Hex Cubic Required SP: 0 | Active Lv. 1 85, 90, 95, 99, 101, 103, 105, 107, 109 | Summons the Hex Cubic, which uses magic to decrease the enemy's P. Def. and M. Def by 5% every 5 seconds.![]() ![]() ![]() |
![]() | Shield Charge Required SP: 0 Enchant Skill: Lv. 7 or Higher | Active Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119 | Uses a shield to rush target with 19087 Power added, reducing their Movement Speed by 120 for 3 seconds. Can be used while a shield is equipped. Range: 300 ![]() ![]() ![]() |
![]() | Shield Bash Required SP: 0 Enchant Skill: Lv. 7 or Higher | Debuff Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 114, 119 | Attacks target with 23178 Power added to P. Atk. and Stuns for 5 seconds. In PVP, Restrains normal attacks. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 40 ![]() ![]() ![]() |
![]() | Vanishing Stun Required SP: 0 Enchant Skill: Lv. 7 or Higher | Debuff Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 111, 116 | Attacks target with 28631 Power added to P. Atk, and Attack/Casting Spd. is reduced by 3 seconds for 20%. Has a chance to Silence target. If in a ![]() Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide) Range: 40 ![]() ![]() ![]() |
![]() | Shield Impact Required SP: 0 Enchant Skill: Lv. 4 or Higher | Debuff Lv. 1 85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 112, 117 | Attacks enemies at the front with waves generated by your shield, striking them with 14439 Power added to P. Atk. and knocking them back a short distance. Has a chance to cancel their targeting. Requires a shield. Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down) Range: 300 ![]() ![]() ![]() |
![]() | Rising Smash Required SP: 0 Enchant Skill: Lv. 7 or Higher | Debuff Lv. 1 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, 107, 109, 114, 119 | Attacks nearby targets with 14439 Power added to P. Atk and Heal Received is reduced by 90% for 5 seconds. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical.![]() ![]() ![]() |
![]() | Chain Gust Required SP: 0 Enchant Skill: Lv. 7 or Higher | Debuff Lv. 1 85, 86, 88, 90, 92, 94, 96, 98, 101, 103, 105, 107, 109, 113, 118 | Swings a chain to attack nearby enemies with 20020 Power added to P. Atk. and inflict Hold on them for 5 seconds. Requires a sword or blunt weapon. Over-hit. Critical. Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide) ![]() ![]() ![]() |
![]() | Chain Strike Required SP: 0 Enchant Skill: Lv. 5 or Higher | Debuff Lv. 1 85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 112, 117 | Swings a chain to draw the target to you. Requires a sword/blunt weapon to be equipped. Abnormal Status Type: Pull Range: 600 ![]() ![]() ![]() |
![]() | Final Ultimate Defense Required SP: 0 Enchant Skill: Lv. 3 or Higher | buff Lv. 1 85, 90, 95, 99, 100, 102, 104, 107, 110 | Activates Shield Block for 30 seconds and reduces the maximum damage received to approximately 1000 in inverse proportion to your P. Def. Impossible to use Raise Shield/Focus Shield. Requires a shield to be equipped.![]() ![]() ![]() |
![]() | Protection of Faith Required SP: 0 Enchant Skill: Lv. 1 or Higher | buff Lv. 1 85, 97, 100, 102, 104, 107, 110 | For 15 seconds, reduces the maximum damage received by party members to approximately 1000 in inverse proportion to your P. Def and increases Movement Speed by 80. Makes you immune to Strike and Confusion. This effect cannot be stacked with the same effect or ![]()
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![]() | Focus Shield Required SP: 0 Enchant Skill: Lv. 3 or Higher | buff Lv. 1 85, 90, 95, 99, 100, 102, 104 | For 10 seconds, activates the Shield Block buff. Increases M. Def. by 50% and decreases chance of receiving M. Skill Critical Hit by 100%. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped.![]() ![]() ![]() |
![]() | Raise Shield Required SP: 0 Enchant Skill: Lv. 3 or Higher | buff Lv. 1 85, 90, 95, 99, 100, 102, 104 | For 10 seconds, activates the Shield Block buff. Increases P. Def. by 50% and decreases chance of receiving P. Atk. Critical Hit by 100%. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped.![]() ![]() ![]() |
![]() | Shield Boomerang Required SP: 0 Enchant Skill: Lv. 5 or Higher | Debuff Lv. 1 85, 87, 90, 93, 96, 99, 101, 103, 105, 107, 109, 113, 118 | Throws the shield at the target to attack it with 16433 Power added to P. Atk and provoke it into attacking you for 5 seconds. In PvP, it also decreases Movement Speed by 70. Requires a shield to be equipped. Skill Cooldown time is fixed. Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide) Range: 800 ![]() ![]() ![]() |
![]() | Superior Aggression Aura Required SP: 0 Enchant Skill: Lv. 4 or Higher | Debuff Lv. 1 85, 88, 91, 94, 97, 101, 103, 105, 107, 109, 111, 116 | Provokes nearby enemies into attacking you. Skill Cooldown time is fixed. Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide) ![]() ![]() |
![]() | Provoke Aura Required SP: 0 | Toggle Lv. 1 85 | Increases your Movement Speed by 20 and attract nearby monsters' attention to you.![]() |
![]() | Challenge Aura Required SP: 0 | Toggle Lv. 1 85 | Skill MP Consumption and your allies' -15% and P. Skill/M. Skill Cooldown -5%, and Movement Speed +20. Only one Knight's Aura can be active at any time.![]() |
![]() | Iron Aura Required SP: 0 | Toggle Lv. 1 85 | P./M. Def. +15% and P. Atk./M. Skill Critical Damage Received -10% for you and your allies. Knight's aura effects do not stack with other aura effects.![]() |
![]() | Two-Hand Stance Required SP: 0 | buff Lv. 1 85, 90, 95 | Holds a weapon with both hands. If the weapon is a sword or blunt weapon, this stance increases P. Critical Rate/P. Critical Damage by 15%, P. Skill Critical Rate/ P. Skill Critical Damage by 15%, and P. Atk. by 100% of Shield Def. but disables you to cast shield skills or defend with the shield. Use the stance again to cancel it. Requires a shield to be equipped.![]() ![]() ![]() |